| Epyon
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| Classification
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Transformable Close Quarters Combat Mobile Suit
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| Model number
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OZ-13MS
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| Height
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17.4
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| Weight
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8.5
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| Pilot
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Milliardo Peacecraft
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Introduction
The OZ-13MS Epyon Gundam is the boss suit of Endless Duel. With a little practice, a meterless practical infinite is available. This suit excels on the ground and in the air in ways most of the cast simply cannot.
To play as Epyon, highlight Tallgeese on the Character Select screen and input: L,L,L,L,R,R,R,R,L,R,L,R,L,R,L,R. You can select Epyon's alternative color by holding start before the Character Select screen populates until the moment Epyon is selected with the code, or by pressing start while the cursor is toggling between portraits and holding until selection.
| Strengths
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Weaknesses
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- Meterless infinite combo.
- Fast, big normals.
- Easily converts air hits into big damage with qcfX and OTG damage.
- Strong high/low/cross-up game with Forward Hop.
- Takes 12.5% less damage.
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- Range is not as long as some other characters.
- Infinite requires strict timing.
- Does not have Vulcan attacks. Might be a strength.
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Special Attacks
Nightmare Bring ナイトメアブリング


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Super Attack
Normal Attacks
Standing Attacks
Stand Weak Punch

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Stand Strong Punch

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Stand Weak Weapon

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Stand Strong Weapon

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Crouching Attacks
Air Attacks
Movement Data
- Forward Dash
- 26f, Can cancel with any grounded attack at any point.
- Backward Dash
- 24f, Frames 5-24 airborne. In landing stun for 15 frames afterwards.
- Forward Boost Step
- 35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled.
- Backward Boost Step
- 45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled.
- Jump
- 47f; Frames 1-4 prejump, frames 5-47 airborne. In landing stun for 15 frames afterwards.
- Boost Jump
- 51f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22.
- Air Dash Forward/Backward
- 9f
- Air Dash Up Forward/Backward
- 17f
- Air Dash Up
- 22f
Combos
- WW start
- WW, SP
- (WW, cWW)xc, WW, cSW
- WW, cSW, WW, SW, qcfW
- WW, cSW, cWW, qcbW, j.WW, j.qcfW
- WW, cWW, SW, qcbW, j.WW, cWW, SP
- WW, cWW, cSW, cWW, qcbW, j.WW, cWW, SW, qcfW
- cWW start
- cWW, SP
- cWW, cSW, cWW, SW, qcfWW
- SW start
- SW, qcfW
- cSW start
- cSW, qcfW
- cSW, SW, qcfW
- Throw start
- Throw, 66, WW, (cWW, WW)xc, qcfW, WW, (cWW, WW)x2
- qcbX start
- qcbW, j.WW, cWW, WW, cSW, SW, qcfW
- qcbW, j.WW, WW, cWW, WW, qcbW, j.WW, cWW, cSW, SW, qcfS, dpW, cWW, WW, cWP
- Corner only.
- Infinites
- (WW, cWW, WW, qcbW, j.WW)xN
- The strict on execution but classic Epyon infinite called "Unhealing Wounds" on some FAQs.
Trivia
- In-game stats
- FGT: 999
- WEP: 999
- SPD: 999
- POW: 999
- ARM: 999
- AMS: Beam Sword*1, Heat Rod*1, Epyon Claw*2
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