Teenage Mutant Ninja Turtles Tournament Fighters

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Teenage Mutant Ninja Turtles: Tournament Fighters
TMNTTF boxart.png
Developer(s) Konami
Publisher(s) Konami
Producer(s) Kuniaki Kinoshita, Kazuhiro Aoyama
Designer(s) Takemasa Miyoshi
Release Date NA: December 1993
JP: December 3, 1993
EU: December 1993
Tourney Standard US, Championship Edition

Introduction[edit]

Another day for the Turtles as they watch TV. They saw an advertisement promoting "The Tournament Fighters" had open entries. Curious about Shredder's appearance in it, as well as seeing their friend April covering the show, Splinter somehow signs them up behind their backs. Taking on the challenge, they fight to see who is the best. What is ironic is that they are the only new entrants from that advert if you don't want to count Rat King and Karai who apparently have been part of the tournament before. The Story mode kidnaps April and Splinter as the Turtles try to uncover and foil Shredder's plot, while Tournament mode has April on the screen between every fight.

Gameplay[edit]

This game was made a few years in during the Street Fighter II craze, so the bar was pretty high. The SNES version happens to hold up the best even to this day. It takes a lot of cues from console Street Fighter II. There are a few features in this game that help set this game apart from others including the Mutagen meter/super moves, damage decay, a full presentation for singleplayer modes, and the ability to watch matches.

This game might not fare as well as the arcade masterpieces, but it holds up surprisingly well on its own for what it is. The amount of game-breaking tricks is relatively minimal. While not well-balanced, the bosses are the only jank present. The game is fast, controls well, and combos do exist. Comparing this to the heap of trash that is the Genesis version shows just how much effort was put into each game.

The reason most of the stages are banned is because of lag. In all but six of the stages, the color-changing effect generates lag for whatever odd reason. Karai's stage also generates lag each frame the helicopter moves up and down. As for two of them (Noh Stage and Back Alley), their different sizes give unique advantages to certain characters. That leaves only three stages legal.

Controls[edit]

  • Directional commands are listed assuming your character is facing right onscreen. B.png and F.png are reversed if you're facing the other direction.

Basic Controls U.png - Jump

B.png - Retreat (guard during enemy attack)

D.png - Crouch

DB.png - Guard low (during enemy attack)

B.pngD.png

F.png - Advance

Y button - LP.png

X button - HP.png

B button - LK.png

A button - HK.png


Universal Controls

F.png+HP.png or HK.png or LP.png - Throw Forward

B.png+HP.png or HK.png or LP.png - Throw Backward

HP.png+HK.png - Ultimate Attack (requires full meter)

Playable Characters[edit]

Stages[edit]

Tier List[edit]

Boss KaraiPortrait.pngRatkingPortrait.png
Top ArmaggonPortrait.png
High ChromeDomePortrait.pngShredderPortrait.pngRaphaelPortrait.pngWingnutPortrait.png
Mid DonPortrait.pngMikeyPortrait.png
Low AskaPortrait.pngLeoPortrait.png
Bottom WarPortrait.png

Data Arsenal[edit]

Chip Damage Calculation Damage / 4 Rounded Down

Pre-Jump Speeds

Falling Speeds

Mutant Warriors[edit]

Regional differences between the two versions:

  • Pitch shift for various voice clips including the announcer, the Turtles and Armaggon
    • The Turtles also have different voice clips (such as when KOed)
  • Aska sprite changes
  • Character art changes
    • Donatello, Aska, Wingnut, Chrome Dome and Karai's mini portraits altered
  • The Turtles' blimp in Story mode is altered to resemble the 1987 animated series version
  • Studio 6 stage has breakable walls with an extended stage available on either side
  • Alternate colors can be selected with the Start button
  • Group Battle mode (unlockable via a cheat code)
  • Second hit possible on Aska's Kucho no Mai
  • Smaller hit box for Wingnut's Moonbuster

Championship Edition[edit]

Championship Edition is an ongoing patch project for Teenage Mutant Ninja Turtles Tournament Fighters that adds additional content and features while leaving gameplay untouched.

Latest official patch: Teenage Mutant Ninja Turtles Tournament Fighters Championship Edition 1.02e

Current changes include:

  • Tournament settings set by default
  • All locked options, characters and stages unlocked by default
  • Color selection using L or R at the Character Select Screen
  • Over 100 new character colors
  • Improved Menus

Future improvements include:

  • Removing lag from stages and the health bar
  • Homogenized Stages option allowing the use of abnormally sized stages in tournament play

Future Balance Patch[edit]

Planned improvements include:

  • Fixing up the Turtles and War:
    • Throws don't reset their dizzy
    • The throw loops only they cannot block
  • The one frame at the end of crouch block where Aska, Shredder, and Armaggon are vulnerable
  • Allow LP+LK specials while crouched

Cheat Codes[edit]

Cheat codes are input at the title screen using Player 2's controller.

  • X, Up, Y, Left, B, Down, A, Right, X, Up - Unlock 2 characters: Rat King & Karai
  • L, R, L, R, L, R, A - Unlock 2 stages: Studio 6 & Metro Train
  • B, B, B, A, A, A, X, X, X, X, X, X, X - Unlock 10 Credits option
  • Up, Up, Down, Down, Left, Right, Left, Right, B, A - Unlock Hi-Speed 3 option
  • Up, Left, Down, Right, X, Y, B, A, X, Y, B, A, X - Enable Ultimate Attacks in Story Mode
  • (Mutant Warriors only) Up, Up, Down, Down, Left, Right, Left, Right, L, R - Unlock Group Battle modes


TMNTTF cart US.png
Teenage Mutant Ninja Turtles Tournament Fighters
Aska Chrome Dome Donatello Armaggon
Karai Leonardo Michelangelo Raphael
Rat King Shredder War Wingnut
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