Gundam Wing: Endless Duel/Shenlong
| Shenlong | |
| Classification | XXXG-01S |
| Model number | Shenlong Gundam |
| Height | 16.4 |
| Weight | 7.4 |
| Pilot | Wufei Chang |
Specials
| Dragon Fang ドラゴンハング Ground or |
|---|
| Hundred Glaive ハンドレッドグレイブ Ground or |
|---|
| Dragon Fang Fire ドラゴンハングファイヤー Ground or |
|---|
Basics
| Stand Weak Punch |
|---|
| Stand Strong Punch |
|---|
| Stand Weak Weapon |
|---|
| Stand Strong Weapon |
|---|
| Crouch Weak Punch |
|---|
| Crouch Strong Punch |
|---|
| Crouch Weak Weapon |
|---|
| Crouch Strong Weapon |
|---|
| Air Weak Punch |
|---|
| Air Strong Punch |
|---|
| Air Weak Weapon |
|---|
| Air Strong Weapon |
|---|
| Air Down Weak Weapon |
|---|
| Vulcans |
|---|
Movement Data
| Forward Block Dash |
35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled. |
|---|
| Backwards Block Dash |
45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled. |
|---|
| Jump |
47f; Frames 1-4 prejump, frames 5-41 airborne. In landing stun for 15 frames afterwards. |
|---|
| Boost Jump |
51f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22. |
|---|
| Air Dash Forwards/Backwards |
9f forward, 9f backwards |
|---|
| Air Dash Up-Forwards/Backwards |
17f |
|---|
| Air Dash Up |
22f |
|---|
| Dash |
26f, Can cancel with any grounded attack at any point. |
|---|
| Backdash |
24f; Frames 5-24 airborne. In landing stun for 15 frames afterwards. |
|---|
Combos
Combos:
ENC Claw: Cwp x4, (two in one on the last Cwp) motion dt+t+sk (4+3/6=7/10)
Ya Bitch! Combo: (in close, ground) wW, cwW, QCT+sk, cwW, cwp, QCT x2+k
Dragon Dark Fire: wpx4, wW, cwW, QCTx2+sp
Dragon Dark Bite: wpx4, wW, QCT+sp
Dragon Dark Bite Mark II: wpx4, wW, cwW, QCT+sp
Slam: wpx3, wW, sp
Triple Thrust: wW, cwW, sW
Combos
GWPx4, SWw, CWw, Ssw, CWwx2, CsP (1x4+2+2+1+2x2+1=14) (0/0)
GWPx2, SWw, GFDD+wk (1x2+2+3=7) (0/0)
GWPx4, SWw, GFDD+wk (1x4+2+2=8) (0/0)
GWPx4, SWw, CWw, GFDD+wk (1x4+2+2+1=9) (0/0)
GWPx2, SWw, GFDD+sk (1x2+2+5=9) (100/40)
GWPx4, SWw, CWw, GFDD+sk (1x4+2+2+1=10) (100/10)
GWPx4, SWw, GFDD+sk (1x4+2+4=10)* (100/10)
GWPx2, SWw, CWw, GQCF+sk, CWw, DCWw, CsP (1x2+2+2+3+2+2+1=14) (100/10)
SWV, SsV, G. Dragon Hang Fine (3+6+6=15) (209/209
Strengths
- All moves can be done in air.
- Can counter everything and anything.
- Lighting fast.
- Very effective attacks.
- Some good combos (i.e. easy, but damaging).
- Great reach.
Weaknesses
- Specials aren't all that great.
- Damage is average at best.
- Lowest defense in the game.
- Most good combos require proximity.
- Strength comes from combos. Little strength otherwise.
- Weak Super
- Short movelist.
Information
FGT: 160
WEP: 110
SPD: 130
POW: 140
ARM: 120
AMS: Dragon Hang*1, Shenlong Shield*1, Flame thrower*2, Beam Glaive*1, Main Vernier*1
| Gundam Wing: Endless Duel | ||||
|---|---|---|---|---|
| Deathscythe | Epyon | Heavyarms | Mercurius | Sandrock |
| Shenlong | Tallgeese | Vayeate | Wing | Wing Zero |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |
