Gundam Wing: Endless Duel/Wing Zero: Difference between revisions

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{{GWED_Profile
{{GWED_Profile
|name=Wing Zero
|name=Wing
|image=
|image=
|classification=
|classification=Gundam Wing
|model=
|model=XXXG-01W
|height=
|height=16.3 meters
|weight=
|weight=7.1 metric tons
|pilot=
|pilot=Heero Yui
|pilotimg=
|pilotimg=
}}
}}


=Introduction=
=Specials=
=Information=
FGT: 150


WEP: 150
{{SVG-Move
|image=
|caption=
|attack=Twin Buster Rifle<br />ツインバスターライフル<br />Ground or [[File:Air.png]]<br />[[File:QCF.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=13
|active=64, or until landing.
|hitadvan=-15
|blockadvan=-15
|properties=[[File:Projectile.png]]
|description=Advantage based on point blank hit. Fires 2 shots.
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=11
|active=94, or until landing.
|hitadvan=-15
|blockadvan=-15
|properties=[[File:Projectile.png]]
|description=Advantage based on point blank hit. Fires 4 shots.
}}
}}


SPD: 160
{{SVG-Move
|image=
|caption=
|attack=Twin Buster Rifle<br />ツインバスターライフル<br />Ground or [[File:Air.png]]<br />[[File:QCB.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=11
|active=59, or until landing.
|hitadvan=
|blockadvan=
|properties=[[File:Projectile.png]]
|description=Fires 2 shots. Aims upward on the ground and downward in the air.
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=11
|active=97, or until landing.
|hitadvan=
|blockadvan=
|properties=[[File:Projectile.png]]
|description=Fires 4 shots. Aim upward on the ground and downward in the air.
}}
}}


POW: 140
{{SVG-Move
|image=
|caption=
|attack=Rising Smasher<br />ライジングスマッシャー<br />Ground or [[File:Air.png]]<br />[[File:DP.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=5
|active=45, or until landing
|hitadvan=KD
|blockadvan-29, or until landing
|properties=[[File:Knockdown.png]]
|description=
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=
|guard=[[File:Mid.png|link]]
|startup=5
|active=49, or until landing
|hitadvan=KD
|blockadvan=-33 or until landing.
|properties=[[File:Knockdown.png]]
|description=
}}
}}


ARM: 140


RFN: Wing Gundam 0
{{SVG-Move
|image=
|caption=Super
|attack=Hyper Twin Rifle<br />ハイパーツインライフル<br />[[File:QCF.png]] [[File:QCF.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=
|damage=
|guard=[[File:Mid.png|link]]
|startup=15
|active=138
|hitadvan=-18
|blockadvan=-18
|properties=
|description=Invincible for the first 16 frames.
}}
}}
 
{{SVG-Move
|image=
|caption=Super
|attack=Bird Mode<br />バードモード<br />[[File:QCB.png]] [[File:QCB.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=
|damage=
|guard=[[File:Mid.png|link]]
|startup=66-86
|active=??
|hitadvan=??
|blockadvan=??
|properties=
|description=Invulnerable and immune to grabs throughout Bird Mode.
}}
}}


HEI: 16.7


WEI: 8.0
=Basics=


MAT: Gundanium RN: XXXG-00W0
{{SVG-Move
|image=
|caption=
|attack=Stand Weak Punch<br />[[File:WP.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Low.png|link]]
|startup=7
|active=8
|hitadvan=+4
|blockadvan=+4
|properties=[[File:Rapidfire.png|link]]<br /> Hits OTG.
|description=Chains: [[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]
}}
}}


AMS: Twin Buster Rifle*1, Beam Sabre*2, Wing Vulcan*2, Machine Gun*2
{{SVG-Move
|image=
|caption=
|attack=Stand Strong Punch<br />[[File:SP.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Mid.png|link]]
|startup=8
|active=30
|hitadvan=KD
|blockadvan=-12
|properties=[[File:Knockdown.png]]
|description=Chains: [[File:D.png]]+[[File:SP.png]]
}}
}}


IGP: [HEERO] Heero Yuy
{{SVG-Move
|image=
|caption=
|attack=Stand Weak Weapon<br />[[File:WW.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Mid.png|link]]
|startup=7
|active=25
|hitadvan=-10
|blockadvan=-10
|properties=
|description=Chains: [[File:SP.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]
}}
}}


=Basics=
{{SVG-Move
=Move List=
|image=
Specials:
|caption=
|attack=Stand Strong Weapon<br />[[File:SW.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Mid.png|link]]
|startup=7
|active=32
|hitadvan=0
|blockadvan=0
|properties=Hits OTG.
|description=Chains: [[File:D.png]]+[[File:SW.png]]
}}
}}
 
 
{{SVG-Move
|image=
|caption=
|attack=Crouch Weak Punch<br />[[File:D.png]] + [[File:WP.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Low.png|link]]
|startup=9
|active=16
|hitadvan=-4
|blockadvan=-4
|properties=[[File:Rapidfire.png]]
|description=Chains: [[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]. Hits OTG.
}}
}}
 
{{SVG-Move
|image=
|caption=
|attack=Crouch Strong Punch<br />[[File:D.png]] + [[File:SP.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Low.png|link]]
|startup=9
|active=35
|hitadvan=KD
|blockadvan=-20
|properties=[[File:Knockdown.png]]
|description=Hits OTG.
}}
}}
 
{{SVG-Move
|image=
|caption=
|attack=Crouch Weak Weapon<br />[[File:D.png]] + [[File:WW.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Low.png|link]]
|startup=7
|active=22
|hitadvan=-6
|blockadvan=-6
|properties=Hits OTG.
|description=Chains: [[File:SP.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:SW.png]]
}}
}}


Buster Blast (5 per shot)-Down, DF, forward + Attack,
{{SVG-Move
|image=
|caption=
|attack=Crouch Strong Weapon<br />[[File:D.png]] + [[File:SW.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:Mid.png|link]]
|startup=5
|active=33
|hitadvan=0
|blockadvan=0
|properties=[[File:Launcher.png]]
|description=
}}
}}


Ground or air


Wing Zero pulls out its buster rifle and fires a few shots.  Light
{{SVG-Move
version shoots two big blasts, heavy shoots four.
|image=
|caption=
|attack=Air Weak Punch<br />[[File:Air.png]] [[File:WP.png]]
|data=
{{GEWD-Data
  |damage=
|guard=[[File:High.png|link]]
|startup=5
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}


Shield Uppercut (10-13)-DP + Attack;
{{SVG-Move
|image=
|caption=
|attack=Air Strong Punch<br />[[File:Air.png]] [[File:SP.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:High.png|link]]
|startup=9
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}


Ground or air
{{SVG-Move
|image=
|caption=
|attack= Air Weak Weapon<br />[[File:Air.png]] [[File:WW.png]]
|data=
{{GEWD-Data
|damage=
|guard=[[File:High.png|link]]
|startup=5
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}


Wing Zero perfors a rising uppercut attack with its shield.  Light
{{SVG-Move
version hits twice, heavy hits four times.
|image=
|caption=
|attack=Air Strong Weapon<br />[[File:Air.png]] [[File:SW.png]]
|data=
{{GEWD-Data
  |damage=
|guard=[[File:High.png|link]]
|startup=7
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}


Angled Buster (6 per shot)-Down, DB, back + Attack; Ground or air
Wing Zero shoots its buster rifle at an angle; ground version shoots
upwards, air shoots downwards.  For both, light version shoots two
medium-sized blasts, heavy shoots four.


==Combos==
Combos


Supers:
SWPx4, SWw, CWw, Ssw, Csw (1x4+1+1+1+1=8) (0/0)<br>
Ssw, Csw, GQCB+sk, CWPx5, CWw, CsP (1+1+3+1x5+1+1=10) (100/70)<br>
SWPx3, GFDD+sk, CWPx5, CWw, CsP (1x3+5+1x5+1+1=15) (100/55)<br>
SWPx2, SsP, GFDD+sk, CWPx5, CWw, CsP (1x2+1+5+1x5+1+1=15) (100/55)<br>
SWV, SsV, GQCFx2+k (3+6+7=16) (209/209)<br>
QCF+sk, SWV, SsV, GQCFx2+k (3+3+6+6=18) (309/264)<br>


Twin Buster (22)-Down, DF, forward, down, DF, forward + Attack;
Combos:
Jump and Annoy:  SJ, (when in reach) sW, (immediately when on ground) csp, rlr(1+1+1+1=4)<br>
Weak Kick to Buster Shot:  cwp x3, cwp (2-in-1), df+f+k  (3+1+1/3=5/7)<br>
Up against The Wall:  (when op. is in air and corner)  TDD+sp, cwp x3, cwW, sW,QCA+sw (10, unverified)<br>
Long-Range Killer:  QCT+sW, wk, QCT x2+sW (18, unverified)<br>
Flying Charge:  sp, TDD+sp<br>
Abandon:  QCT+sp, (enemy knocked to the end of screen) wp, sp, QCTx2+sp<br>
Silencer:  wp, wW, TDD+sp<br>
Shutdown:  wW, cwW, TDD+sp<br>
Sweep: wpx3, cwpx2, csp<br>
Sweeper:  cwpx4, csp<br>
Air Dance:  wW, sp, (when in hori. range) QCA+sp<br>
Air Dance Mark II:  cwW, sp, (when in hori. range) QCA+sp<br>
Omega Sword:  wW, cwW, sW, csW<br>
Marksmanship: (at Vulcan range) wp, sp, QCT+sp, QCTx2+sp<br>


Ground only
==Strengths==
*Fast.
*Combos well.
*Very nice reach.
*Hits hard.
*Versatile.
*Multihit Projectiles


Wing Zero splits its buster rifle and fires four alternating blasts
==Weaknesses==
from each rifle. Does six hits.
*Combos are not easy to pull off.
*Defense is a little low at best.


Neo-Bird Mode (37)-Down, DB, back, down, DB, back + Attack;
=Information=
FGT: 130


Ground only
WEP: 140


Wing Zero leaps off-screen and enters Neo-Bird mode, flying across
SPD: 150
the screen three times.  Each pass does up to three hits.  Wing Zero
is invincible during this move.


=Move Analysis=
POW: 120
=Strategy=
==Combos==
SWw, CWw, Ssw, Csw, GQCB+sk (1+1+1+1+4=8) (100/40) <br>
SWPx3, GFDD+sk, DSWPx6, CsP (1x3+3+1x6+1=13) (100/55) <br>
SWw, CWw, Ssw, GQCF+sk, GQCFx2+k (1+1+1+4+10=17) (300/195) <br>
SWV, SsV, GQCFx2+k (3+6+10=19) (209/209) <br>
SWV, SsV, GQCF+sk, GQCFx2+k (3+6+4+7=20) (309/249)<br>


Hot Shot: cwp, wp, csW, QCA+sp<br>
ARM: 130
Fallout:  cwp, TDD+sp<br>
Launch Gunner:  cwW, csW, QCA+sp<br>
Down Up Down:  wp, wW, csW<br>
Swords Master:  wW, cwW, sW, csW<br>
Bancock Rising Kick:  wp x3, cwp, csk<br>


==Basic Strategy==
AMS: Vulcan Gun*2, Machine Cannon*2, Shield*1, Buster Rifle*1, Beam
==Advanced Strategy==
Sabre*1
The Good:
*Full of surprises that will catch even the most defensive opponents.
*Can dish out loads and loads of damage.
*Plenty of hard-hitting combos.
*Can efficiently counter pretty much anything.
*Very versatile.


The Bad:
*Combos are often times hard to do.
*Big and a little clunky at times.
*A bit on the slow side when it comes to attacks.
*Rifle can't work well in air as Wing


{{GWED_Nav}}
{{GWED_Nav}}

Revision as of 17:06, 15 July 2021

Wing
Classification Gundam Wing
Model number XXXG-01W
Height 16.3 meters
Weight 7.1 metric tons
Pilot Heero Yui

Specials

Twin Buster Rifle
ツインバスターライフル
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 13 64, or until landing. -15 -15

Advantage based on point blank hit. Fires 2 shots.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 11 94, or until landing. -15 -15

Advantage based on point blank hit. Fires 4 shots.


Twin Buster Rifle
ツインバスターライフル
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 11 59, or until landing.

Fires 2 shots. Aims upward on the ground and downward in the air.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 11 97, or until landing.

Fires 4 shots. Aim upward on the ground and downward in the air.


Rising Smasher
ライジングスマッシャー
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 5 45, or until landing KD
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 5 49, or until landing KD -33 or until landing.


Hyper Twin Rifle
ハイパーツインライフル
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 15 138 -18 -18

Invincible for the first 16 frames.


Bird Mode
バードモード
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 66-86 ?? ?? ??

Invulnerable and immune to grabs throughout Bird Mode.


Basics

Stand Weak Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 8 +4 +4 link
Hits OTG.

Chains: / / / :: link+ / / /


Stand Strong Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 8 30 KD -12

Chains: +


Stand Weak Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 25 -10 -10

Chains: / :: link+ / /


Stand Strong Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 32 0 0 Hits OTG.

Chains: +


Crouch Weak Punch
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 9 16 -4 -4

Chains: / / / :: link+ / / . Hits OTG.


Crouch Strong Punch
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 9 35 KD -20

Hits OTG.


Crouch Weak Weapon
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 22 -6 -6 Hits OTG.

Chains: / :: link+ /


Crouch Strong Weapon
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 5 33 0 0


Air Weak Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 5 Until ground


Air Strong Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 9 Until ground


Air Weak Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 5 Until ground


Air Strong Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 Until ground


Combos

Combos

SWPx4, SWw, CWw, Ssw, Csw (1x4+1+1+1+1=8) (0/0)
Ssw, Csw, GQCB+sk, CWPx5, CWw, CsP (1+1+3+1x5+1+1=10) (100/70)
SWPx3, GFDD+sk, CWPx5, CWw, CsP (1x3+5+1x5+1+1=15) (100/55)
SWPx2, SsP, GFDD+sk, CWPx5, CWw, CsP (1x2+1+5+1x5+1+1=15) (100/55)
SWV, SsV, GQCFx2+k (3+6+7=16) (209/209)
QCF+sk, SWV, SsV, GQCFx2+k (3+3+6+6=18) (309/264)

Combos: Jump and Annoy: SJ, (when in reach) sW, (immediately when on ground) csp, rlr(1+1+1+1=4)
Weak Kick to Buster Shot: cwp x3, cwp (2-in-1), df+f+k (3+1+1/3=5/7)
Up against The Wall: (when op. is in air and corner) TDD+sp, cwp x3, cwW, sW,QCA+sw (10, unverified)
Long-Range Killer: QCT+sW, wk, QCT x2+sW (18, unverified)
Flying Charge: sp, TDD+sp
Abandon: QCT+sp, (enemy knocked to the end of screen) wp, sp, QCTx2+sp
Silencer: wp, wW, TDD+sp
Shutdown: wW, cwW, TDD+sp
Sweep: wpx3, cwpx2, csp
Sweeper: cwpx4, csp
Air Dance: wW, sp, (when in hori. range) QCA+sp
Air Dance Mark II: cwW, sp, (when in hori. range) QCA+sp
Omega Sword: wW, cwW, sW, csW
Marksmanship: (at Vulcan range) wp, sp, QCT+sp, QCTx2+sp

Strengths

  • Fast.
  • Combos well.
  • Very nice reach.
  • Hits hard.
  • Versatile.
  • Multihit Projectiles

Weaknesses

  • Combos are not easy to pull off.
  • Defense is a little low at best.

Information

FGT: 130

WEP: 140

SPD: 150

POW: 120

ARM: 130

AMS: Vulcan Gun*2, Machine Cannon*2, Shield*1, Buster Rifle*1, Beam Sabre*1


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