Gundam Wing: Endless Duel/Tallgeese: Difference between revisions

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|pilot=Zechs Merquise
|pilot=Zechs Merquise
}}
}}
== Introduction ==
The '''OZ-00MS Tallgeese''' is the common ancestor of armed mobile suits in the After Colony timeline of Gundam Wing. With its experimental production came limitations, and Tallgeese in Endless Duel is a big body suit with slow but potent attacks.


=Specials=
;Enhanced Hover: Tallgeese can hover in the air much longer than all other suits, performed by holding [[File:D.png]] while falling from a '''Boost Jump'''.
 
{|
!Strengths
!Weaknesses
|-
|
* Highest jumps
* Highest boosts.
* Longest hover time.
* Plenty of good normals.
* Can deal lots of damage in only a few hits.
|
* The biggest target in the game.
* Most attacks come out a little slow.
* Most combos take timing and are not easy to pull off.
|}
 
== Special Attacks ==
{{SVG-Move
{{SVG-Move
|image=
|image=
Line 16: Line 36:
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:WP.png]] or [[File:WW.png]]
  |version=[[File:GWED_TallgeeseHitbox_qcf.png|link]]<br />[[File:WP.png]] or [[File:WW.png]]
  |damage=
  |damage=4x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=16
  |startup=16
Line 27: Line 47:
}}
}}
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:SP.png]] or [[File:SW.png]]
  |version=[[File:GWED_TallgeeseHitbox_qcfEX.png|link]]<br />[[File:SP.png]] or [[File:SW.png]]
  |damage=
  |damage=4x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=11
  |startup=11
Line 38: Line 58:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
Line 45: Line 64:
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:WP.png]] or [[File:WW.png]]
  |version=[[File:GWED_TallgeeseHitbox_dp.png|link]]<br />[[File:WP.png]] or [[File:WW.png]]
  |damage=
  |damage=14
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=8
  |startup=8
Line 56: Line 75:
}}
}}
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:SP.png]] or [[File:SW.png]]
  |version=[[File:GWED_TallgeeseHitbox_dpex.png|link]]<br />[[File:SP.png]] or [[File:SW.png]]
  |damage=
  |damage=20
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=8
  |startup=8
Line 67: Line 86:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
Line 74: Line 92:
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:WP.png]] or [[File:WW.png]]
  |version=[[File:GWED_TallgeeseHitbox_qcb.png|link]]<br />[[File:WP.png]] or [[File:WW.png]]
  |damage=
  |damage=3,16
  |guard=[[Image:Throw.png]]
  |guard=[[Image:Throw.png]]
  |startup=14
  |startup=14
Line 85: Line 103:
}}
}}
  {{GEWD-Data
  {{GEWD-Data
  |version=[[File:SP.png]] or [[File:SW.png]]
  |version=[[File:GWED_TallgeeseHitbox_qcbEX.png|link]]<br />[[File:SP.png]] or [[File:SW.png]]
  |damage=
  |damage=3,24
  |guard=[[Image:Throw.png]]
  |guard=[[Image:Throw.png]]
  |startup=14
  |startup=14
Line 97: Line 115:
}}
}}


 
=== Super Attack ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=Super
|caption=Super
|attack=Mobile Suit Slasher<br />MSスラッシャー<br />[[Image:QCF.png]] [[Image:QCF.png]] + [[Image:Any.png]]
|attack=Mobile Suit Slasher<br />MSスラッシャー<br />[[File:GWED_TallgeeseHitbox_Super.gif|link]]<br />[[Image:QCF.png]] [[Image:QCF.png]] + [[Image:Any.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |version=
  |version=
  |damage=
  |damage=7x6
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=17
  |startup=17
Line 116: Line 134:
}}
}}


=Basics=
== Normal Attacks ==
=== Standing Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Weak Punch<br />[[File:WP.png]]
|attack=Stand Weak Punch<br />[[File:GWED_TallgeeseHitbox_WP.png|link]]<br />[[File:WP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=5
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=11
  |startup=11
Line 133: Line 152:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Strong Punch<br />[[File:SP.png]]
|attack=Stand Strong Punch<br />[[File:GWED_TallgeeseHitbox_SP.gif|link]]<br />[[File:SP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=12x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=10
  |startup=10
Line 150: Line 168:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Weak Weapon<br />[[File:WW.png]]
|attack=Stand Weak Weapon<br />[[File:GWED_TallgeeseHitbox_WW.gif|link]]<br />[[File:WW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=4
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=5
  |startup=5
Line 167: Line 184:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Strong Weapon<br />[[File:SW.png]]
|attack=Stand Strong Weapon<br />[[File:GWED_TallgeeseHitbox_SW.gif|link]]<br />[[File:SW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=7x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=6
  |startup=6
Line 184: Line 200:
}}
}}
}}
}}


{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Forward Strong Punch<br />[[Image:F.png|link]]+[[File:SP.png]]
|attack=Forward Strong Punch<br />[[File:GWED_TallgeeseHitbox_fSP.png|link]]<br />[[Image:F.png|link]]+[[File:SP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=16
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=9
  |startup=9
Line 202: Line 217:
}}
}}
}}
}}
 
=== Crouching Attacks ===
 
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Weak Punch<br />[[Image:D.png]] + [[File:WP.png]]
|attack=Crouch Weak Punch<br />[[File:GWED_TallgeeseHitbox_cWP.gif|link]]<br />[[Image:D.png]] + [[File:WP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=7x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=7
  |startup=7
Line 220: Line 234:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Strong Punch<br />[[Image:D.png]] + [[File:SP.png]]
|attack=Crouch Strong Punch<br />[[File:GWED_TallgeeseHitbox_cSP.png|link]]<br />[[Image:D.png]] + [[File:SP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=16
  |guard=[[Image:Low.png|link]]
  |guard=[[Image:Low.png|link]]
  |startup=6
  |startup=6
Line 237: Line 250:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Weak Weapon<br />[[Image:D.png]] + [[File:WW.png]]
|attack=Crouch Weak Weapon<br />[[File:GWED_TallgeeseHitbox_cWW.gif|link]]<br />[[Image:D.png]] + [[File:WW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=5
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=5
  |startup=5
Line 254: Line 266:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Strong Weapon<br />[[Image:D.png]] + [[File:SW.png]]
|attack=Crouch Strong Weapon<br />[[File:GWED_TallgeeseHitbox_cSW.gif|link]]<br />[[Image:D.png]] + [[File:SW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=7x2
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=8
  |startup=8
Line 272: Line 283:
}}
}}


 
=== Air Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Weak Punch<br />[[File:Air.png]] [[File:WP.png]]
|attack=Air Weak Punch<br />[[File:GWED_TallgeeseHitbox_aWP.png|link]]<br />[[File:Air.png]] [[File:WP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=5
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=5
  |startup=5
Line 289: Line 300:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Strong Punch<br />[[File:Air.png]] [[File:SP.png]]
|attack=Air Strong Punch<br />[[File:GWED_TallgeeseHitbox_aSP.png|link]]<br />[[File:Air.png]] [[File:SP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=12
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=5
  |startup=5
Line 306: Line 316:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack= Air Weak Weapon<br />[[File:Air.png]] [[File:WW.png]]
|attack= Air Weak Weapon<br />[[File:GWED_TallgeeseHitbox_aWW.gif|link]]<br />[[File:Air.png]] [[File:WW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=5
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=5
  |startup=5
Line 323: Line 332:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Strong Weapon<br />[[File:Air.png]] [[File:SW.png]]
|attack=Air Strong Weapon<br />[[File:GWED_TallgeeseHitbox_aSW.gif|link]]<br />[[File:Air.png]] [[File:SW.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=7x2
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=8
  |startup=8
Line 340: Line 348:
}}
}}
}}
}}


{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Jump Down Heavy Punch<br />[[File:Air.png]] [[Image:D.png]] + [[File:SP.png]]
|attack=Jump Down Strong Punch<br />[[File:GWED_TallgeeseHitbox_adSP.gif|link]]<br />[[File:Air.png]] [[Image:D.png]] + [[File:SP.png]]
|data=
|data=
  {{GEWD-Data
  {{GEWD-Data
  |damage=
  |damage=14
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=5
  |startup=5
Line 359: Line 366:
}}
}}


 
=== Vulcan Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
Line 367: Line 374:
  {{GEWD-Data
  {{GEWD-Data
  |version=Far [[File:WP.png]]
  |version=Far [[File:WP.png]]
  |damage=
  |damage=3x3
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=9
  |startup=9
Line 378: Line 385:
  {{GEWD-Data
  {{GEWD-Data
  |version=Far [[File:SP.png]]
  |version=Far [[File:SP.png]]
  |damage=
  |damage=3x6
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=9
  |startup=9
Line 389: Line 396:
}}
}}


== Movement Data ==
TODO


==Combos==
== Combos ==
;5WP start
;5WP start
:5WPx2 > 6SP > 66 > 2SP
:5WPx2 > 6SP > OTG
:5WPx2 > 5SW > 66 > 2SP
:5WPx2 > 5SW > OTG
:5WPx2 > 5WW > 236S
:5WPx2 > 5WW > 236S
:5WPx2 > 5WW > 2WW > 214X > 66 > 2SP
:5WPx2 > 5WW > 2WW > 214X > OTG
:5WP > 2SW > 5SW > 236S (> 236236X)
:5WP > 2SW > 5SW > 236S (> 236236X)
:5WPx2 > 5WW > 2WW > 623X > 4BS > 236236X
:5WPx2 > 5WW > 2WW > 623X > 4BS > 236236X
:: OTG with 2SP meterless.
:: End with OTG after 623X for meterless route.
;236X start
;236X start
:236X > 236236X
:236X > 236236X
Line 404: Line 414:
:(v.WP >) v.SP > 236X (> 236236X)
:(v.WP >) v.SP > 236X (> 236236X)
:: v.WP combos to v.SP with opponent near corner.
:: v.WP combos to v.SP with opponent near corner.
 
;OTG Ender
=== OTG Ender ===
:2SP
;2SP
:2SW also works but does less damage.
:2SW also works but does less damage.
:A dash may be required in most combos for OTG to connect.
::A dash may be required in most combos for OTG to connect.
 
==Strengths==
- Highest jumps.
- Highest boosts.
- Longest hover-time.
- Plenty of good normals.
- Strong, can deal lots of damage in only a few hits.
 
==Weaknesses==
- The biggest target in the game.
- Most attacks come out a little slow.
- Most combos take timing and are not easy to pull off.


=Information=
== Trivia ==
FGT: 100  
;In-game stats
WEP: 110  
*FGT: 100  
SPD: 150  
*WEP: 110  
POW: 130  
*SPD: 150  
ARM: 120  
*POW: 130  
RFN: Tallgeese
*ARM: 120  
HEI: 17.4
*MAT: Titanium  
WEI: 8.8
*AMS: Back Pack Vernier*2, Dover Gun*1, Shield*1, Beam Sabre*1, (more?)
MAT: Titanium  
RN: OZ-00MS
AMS: Back Pack Vernier*2, Dover Gun*1, Shield*1, Beam Sabre*1, (more?)
IGP: [ZECHS] Zechs Merquise, aka Milliard Peacecraft (masked)


== GWED Navigation ==
{{GWED_Nav}}
{{GWED_Nav}}
{{GenPgNav}}
{{GenPgNav}}


[[Category:Gundam Wing: Endless Duel]]
[[Category:Gundam Wing: Endless Duel]]

Latest revision as of 15:56, 1 July 2024

Tallgeese
Classification Prototype General-Purpose Mobile Suit
Model number OZ-00MS
Height 17.4 Meters
Weight 8.8 Tons
Pilot Zechs Merquise

Introduction

The OZ-00MS Tallgeese is the common ancestor of armed mobile suits in the After Colony timeline of Gundam Wing. With its experimental production came limitations, and Tallgeese in Endless Duel is a big body suit with slow but potent attacks.

Enhanced Hover
Tallgeese can hover in the air much longer than all other suits, performed by holding while falling from a Boost Jump.
Strengths Weaknesses
  • Highest jumps
  • Highest boosts.
  • Longest hover time.
  • Plenty of good normals.
  • Can deal lots of damage in only a few hits.
  • The biggest target in the game.
  • Most attacks come out a little slow.
  • Most combos take timing and are not easy to pull off.

Special Attacks

Dover Gun
ドーバーガン
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
4x2 link 16 66, or until landing. -10 -10

Advantage based on point blank hit. Fires 2 shots.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
4x2 link 11 80, or until landing. -6 -6

Advantage based on point blank hit. Fires 5 shots.

Boost Crash
ブーストクラッシュ
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
14 link 8 53, or until landing KD

Block advantage based on point-blank hit.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
20 link 8 60, or until landing KD -37

Block advantage based on point-blank hit.

Lethal Hunting
リーサルハンティング
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
3,16 14 24 KD -4

Despite being a throw, it can be blocked.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link
or
3,24 14 24 KD -4

Despite being a throw, it can be blocked.


Super Attack

Mobile Suit Slasher
MSスラッシャー
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
7x6 link 17 62 -1 -1

Hits OTG. First 16 frames are invulnerable except to throws. Hit advantage variable based on positioning.


Normal Attacks

Standing Attacks

Stand Weak Punch
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
5 link 11 12 +1 +1 link

Chains: / / / :: link + :: link+ / / /

Stand Strong Punch
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
12x2 link 10 38 KD -17

Hits twice.

Stand Weak Weapon
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 5 18 -3 -3

Chains: / :: link + :: link+ / /

Stand Strong Weapon
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
7x2 link 6 40 -17 -17

Hits twice.


Forward Strong Punch
link
link+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
16 link 9 34 KD -16

Crouching Attacks

Crouch Weak Punch
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
7x2 link 7 25 9 -11 Launches. Hits twice.

Chains: / / :: link + :: link+ / /

Crouch Strong Punch
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
16 link 6 26 KD -11

Hits off the ground.

Crouch Weak Weapon
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
5 link 5 24 4 -9

Chains: / :: link + :: link+ /

Crouch Strong Weapon
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
7x2 link 8 26 -3 -3

Chains: Hits OTG. Hits Twice. Cancels on second hit.


Air Attacks

Air Weak Punch
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
5 link 5 Until ground

Special cancelable.

Air Strong Punch
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
12 link 5 Until ground

Special cancelable.

Air Weak Weapon
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
5 link 5 Until ground

Special cancelable.

Air Strong Weapon
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
7x2 link 8 Until ground

Special cancelable. Can hit twice.


Jump Down Strong Punch
link
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
14 link 5 Until ground

Special cancelable. Knocks down


Vulcan Attacks

Vulcans
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
Far 3x3 link 9 41

3 shots. Special and Super cancelable. Also chains into Vulcans

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
Far 3x6 link 9 73

6 shots. Special and Super cancelable.


Movement Data

TODO

Combos

5WP start
5WPx2 > 6SP > OTG
5WPx2 > 5SW > OTG
5WPx2 > 5WW > 236S
5WPx2 > 5WW > 2WW > 214X > OTG
5WP > 2SW > 5SW > 236S (> 236236X)
5WPx2 > 5WW > 2WW > 623X > 4BS > 236236X
End with OTG after 623X for meterless route.
236X start
236X > 236236X
Vulcan start
(v.WP >) v.SP > 236X (> 236236X)
v.WP combos to v.SP with opponent near corner.
OTG Ender
2SP
2SW also works but does less damage.
A dash may be required in most combos for OTG to connect.

Trivia

In-game stats
  • FGT: 100
  • WEP: 110
  • SPD: 150
  • POW: 130
  • ARM: 120
  • MAT: Titanium
  • AMS: Back Pack Vernier*2, Dover Gun*1, Shield*1, Beam Sabre*1, (more?)

GWED Navigation

Gundam Wing: Endless Duel
Deathscythe Epyon Heavyarms Mercurius Sandrock
Shenlong Tallgeese Vayeate Wing Wing Zero
List of Fighting Games
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