Gundam Wing: Endless Duel/Wing Zero: Difference between revisions

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(Created page with "right =Introduction= =Information= FGT: 150 WEP: 150 SPD: 160 POW: 140 ARM: 140 RFN: Wing Gundam 0 HEI: 16.7 WEI: 8.0 MAT: Gundanium RN: XXX...")
 
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[[File:gwzero.gif|right]]
{{GWED_Profile
=Introduction=
|name=Wing Zero
=Information=
|image=
FGT: 150
|classification=Transformable Mobile Suit
|model=XXXG-00W0
|height=16.7 meters
|weight=8.0 metric tons
|pilot=Heero Yuy
|pilotimg=
}}


WEP: 150
== Introduction ==
The '''XXXG-0W00 Wing Gundam Zero''' is the first "Gundam" mobile suit produced in the After Colony timeline of Gundam Wing and the common design base for the various kinds of Gundam featured in Wing. Despite its legendary status in the source material, Wing Zero in Endless Duel is strong but not out of the ordinary for the roster. It shares many similarities to Wing with exception to some new normal attacks and a different qcbX special move. In practice it is an all-rounder suit with great projectile options and strong normals to boot.


SPD: 160
{|
!Strengths
!Weaknesses
|-
|
* Fast.
* Combos well.
* Very nice reach.
* Hits hard.
* Versatile.
* Multihit Projectiles
|
* Combos are not easy to pull off.
* Defense is a little low at best.
|}


POW: 140
== Special Attacks ==
{{SVG-Move
|image=
|caption=
|attack=Twin Buster Rifle<br />ツインバスターライフル<br />[[File:GWED_W0_qcfW_Anim.png]]<br />[[File:GWED_W0_qcfS_Anim.png]]<br />[[File:GWED_W0_jqcfW_Anim.png]]<br />[[File:GWED_W0_jqcfS_Anim.png]]<br />Ground or [[File:Air.png]]<br />[[File:QCF.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=6,6
|guard=[[File:Mid.png|link]]
|startup=13
|active=64, or until landing.
|hitadvan=-15
|blockadvan=-15
|properties=[[File:Projectile.png]]
|description=Advantage based on point blank hit. Fires 2 shots.
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=7,7,7,7
|guard=[[File:Mid.png|link]]
|startup=11
|active=94, or until landing.
|hitadvan=-15
|blockadvan=-15
|properties=[[File:Projectile.png]]
|description=Advantage based on point blank hit. Fires 4 shots.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Twin Buster Rifle<br />ツインバスターライフル<br />[[File:GWED_W0_qcbW_Anim.png]]<br />[[File:GWED_W0_qcbS_Anim.png]]<br />[[File:GWED_W0_jqcbW_Anim.png]]<br />[[File:GWED_W0_jqcbS_Anim.png]]<br />Ground or [[File:Air.png]]<br />[[File:QCB.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=4,4
|guard=[[File:Mid.png|link]]
|startup=11
|active=59, or until landing.
|hitadvan=
|blockadvan=
|properties=[[File:Projectile.png]]
|description=Fires 2 shots. Aims upward on the ground and downward in the air.
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=4,4,4,4
|guard=[[File:Mid.png|link]]
|startup=11
|active=97, or until landing.
|hitadvan=
|blockadvan=
|properties=[[File:Projectile.png]]
|description=Fires 4 shots. Aim upward on the ground and downward in the air.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Rising Smasher<br />ライジングスマッシャー<br />[[File:GWED_WingZeroHitbox_dp.gif]][[File:GWED_WingZeroHitbox_dpEX.gif]]<br />[[File:GWED_WingZeroHitbox_adp.gif]][[File:GWED_WingZeroHitbox_adpEX.gif]]<br />Ground or [[File:Air.png]]<br />[[File:DP.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=[[File:WP.png]] or [[File:WW.png]]
|damage=5,8
|guard=[[File:Mid.png|link]]
|startup=5
|active=45, or until landing
|hitadvan=KD
|blockadvan-29, or until landing
|properties=[[File:Knockdown.png]]
|description=
}}
{{GEWD-Data
|version=[[File:SP.png]] or [[File:SW.png]]
|damage=5,5,8
|guard=[[File:Mid.png|link]]
|startup=5
|active=49, or until landing
|hitadvan=KD
|blockadvan=-33 or until landing.
|properties=[[File:Knockdown.png]]
|description=
}}
}}


ARM: 140
=== Super Attacks ===
{{SVG-Move
|image=
|caption=Super
|attack=Hyper Twin Rifle<br />ハイパーツインライフル<br />[[File:GWED_W0_Super_Anim.png]]<br />[[File:QCF.png]] [[File:QCF.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=
|damage=4x14
|guard=[[File:Mid.png|link]]
|startup=15
|active=138
|hitadvan=-18
|blockadvan=-18
|properties=
|description=Invincible for the first 16 frames.
}}
}}
{{SVG-Move
|image=
|caption=Super
|attack=Bird Mode<br />バードモード<br />[[File:GWED_WingZeroHitbox_2xqcb.gif]]<br />[[File:QCB.png]] [[File:QCB.png]] + [[File:Any.png]]
|data=
{{GEWD-Data
|version=
|damage=5x5x3
|guard=[[File:Mid.png|link]]
|startup=66-86
|active=??
|hitadvan=??
|blockadvan=??
|properties=
|description=Invulnerable and immune to grabs throughout Bird Mode. Hits do not combo between direction switches.
}}
}}


RFN: Wing Gundam 0
== Normal Attacks ==
=== Standing Attacks ===
{{SVG-Move
|image=
|caption=
|attack=Stand Weak Punch<br />[[File:GWED_W0_WP_Anim.png]]<br />[[File:WP.png]]
|data=
{{GEWD-Data
|damage=2
|guard=[[File:Low.png|link]]
|startup=7
|active=8
|hitadvan=+4
|blockadvan=+4
|properties=[[File:Rapidfire.png|link]]<br /> Hits OTG.
|description=Chains: [[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Stand Strong Punch<br />[[File:GWED_W0_SP_Anim.png]]<br />[[File:SP.png]]
|data=
{{GEWD-Data
|damage=16
|guard=[[File:Mid.png|link]]
|startup=8
|active=30
|hitadvan=KD
|blockadvan=-12
|properties=[[File:Knockdown.png]]
|description=Chains: [[File:D.png]]+[[File:SP.png]]
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Stand Weak Weapon<br />[[File:GWED_W0_WW_Anim.png]]<br />[[File:WW.png]]
|data=
{{GEWD-Data
|damage=4
|guard=[[File:Mid.png|link]]
|startup=7
|active=25
|hitadvan=-10
|blockadvan=-10
|properties=
|description=Chains: [[File:SP.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]. Chip damage
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Stand Strong Weapon<br />[[File:GWED_W0_SW_Anim.png]]<br />[[File:SW.png]]
|data=
{{GEWD-Data
|damage=8
|guard=[[File:Mid.png|link]]
|startup=7
|active=32
|hitadvan=0
|blockadvan=0
|properties=Hits OTG.
|description=Chains: [[File:D.png]]+[[File:SW.png]]. Chip damage.
}}
}}


HEI: 16.7  
=== Crouching Attacks ===
{{SVG-Move
|image=
|caption=
|attack=Crouch Weak Punch<br />[[File:GWED_W0_cWP_Anim.png]]<br />[[File:D.png]] + [[File:WP.png]]
|data=
{{GEWD-Data
|damage=2
|guard=[[File:Low.png|link]]
|startup=9
|active=16
|hitadvan=-4
|blockadvan=-4
|properties=[[File:Rapidfire.png]]
|description=Chains: [[File:WP.png]] '''/''' [[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:WW.png]] '''/''' [[File:SW.png]]. Hits OTG.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Crouch Strong Punch<br />[[File:GWED_W0_cSP_Anim.png]]<br />[[File:D.png]] + [[File:SP.png]]
|data=
{{GEWD-Data
|damage=16
|guard=[[File:Low.png|link]]
|startup=9
|active=35
|hitadvan=KD
|blockadvan=-20
|properties=[[File:Knockdown.png]]
|description=Hits OTG.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Crouch Weak Weapon<br />[[File:GWED_W0_cWW_Anim.png]]<br />[[File:D.png]] + [[File:WW.png]]
|data=
{{GEWD-Data
|damage=4
|guard=[[File:Low.png|link]]
|startup=7
|active=22
|hitadvan=-6
|blockadvan=-6
|properties=Hits OTG.
|description=Chains: [[File:SP.png]] '''/''' [[File:SW.png]]  '''::'''  [[File:D.png|link]]+[[File:SP.png]] '''/''' [[File:SW.png]]. Chip damage.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Crouch Strong Weapon<br />[[File:GWED_W0_cSW_Anim.png]]<br />[[File:D.png]] + [[File:SW.png]]
|data=
{{GEWD-Data
|damage=10
|guard=[[File:Mid.png|link]]
|startup=5
|active=33
|hitadvan=0
|blockadvan=0
|properties=[[File:Launcher.png]]
|description=Chip damage.
}}
}}


WEI: 8.0
=== Air Attacks ===
{{SVG-Move
|image=
|caption=
|attack=Air Weak Punch<br />[[File:GWED_W0_jWP_Anim.png]]<br />[[File:Air.png]] [[File:WP.png]]
|data=
{{GEWD-Data
|damage=2
|guard=[[File:Low.png|link]]
|startup=5
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Air Strong Punch<br />[[File:GWED_W0_jSP_Anim.png]]<br />[[File:Air.png]] [[File:SP.png]]
|data=
{{GEWD-Data
|damage=12
|guard=[[File:High.png|link]]
|startup=9
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=
}}
}}
{{SVG-Move
|image=
|caption=
|attack= Air Weak Weapon<br />[[File:GWED_W0_jWW_Anim.png]]<br />[[File:Air.png]] [[File:WW.png]]
|data=
{{GEWD-Data
|damage=4
|guard=[[File:High.png|link]]
|startup=5
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=Chip damage.
}}
}}
{{SVG-Move
|image=
|caption=
|attack=Air Strong Weapon<br />[[File:GWED_W0_jSW_Anim.png]]<br />[[File:Air.png]] [[File:SW.png]]
|data=
{{GEWD-Data
|damage=8
|guard=[[File:High.png|link]]
|startup=7
|active=Until ground
|hitadvan=
|blockadvan=
|properties=
|description=Chip damage.
}}
}}


MAT: Gundanium RN: XXXG-00W0
=== Vulcan Attacks ===
TODO


AMS: Twin Buster Rifle*1, Beam Sabre*2, Wing Vulcan*2, Machine Gun*2
== Movement Data ==
TODO


IGP: [HEERO] Heero Yuy
== Combos ==
;WP start
:WP, WW, cSW
:WPx3, cWP, cWW, cSW
;cWP start
:cWP, WP, cSW, qcbS
:cWP, dpX, cWW, cSP
;WW start
:WW, cWW, SW, cSW
;cWW start
:cWW, cSW, qcbS
;Vulcan start
:v.WP, v.SP, qcfqcfX
::v.WP combos to v.SP with opponent near corner.


=Basics=
''Editor's note: Previously this page listed the same combos as Wing. While their movesets are different, often times they do work. Character specific routes should be added to this page.''
=Move List=
Specials:


Buster Blast (5 per shot)-Down, DF, forward + Attack,
== Trivia ==
;In-game stats
* FGT: 130
* WEP: 140
* SPD: 150
* POW: 120
* ARM: 130
* AMS: Vulcan Gun*2, Machine Cannon*2, Shield*1, Buster Rifle*1, Beam Sabre*1


Ground or air
== GWED Navigation ==
 
{{GWED_Nav}}
Wing Zero pulls out its buster rifle and fires a few shots.  Light
{{GenPgNav}}
version shoots two big blasts, heavy shoots four.
 
Shield Uppercut (10-13)-DP + Attack;
 
Ground or air
 
Wing Zero perfors a rising uppercut attack with its shield.  Light
version hits twice, heavy hits four times.
 
Angled Buster (6 per shot)-Down, DB, back + Attack; Ground or air
Wing Zero shoots its buster rifle at an angle; ground version shoots
upwards, air shoots downwards.  For both, light version shoots two
medium-sized blasts, heavy shoots four.
 
 
Supers:
 
Twin Buster (22)-Down, DF, forward, down, DF, forward + Attack;
 
Ground only
 
Wing Zero splits its buster rifle and fires four alternating blasts
from each rifle.  Does six hits.
 
Neo-Bird Mode (37)-Down, DB, back, down, DB, back + Attack;
 
Ground only
 
Wing Zero leaps off-screen and enters Neo-Bird mode, flying across
the screen three times.  Each pass does up to three hits.  Wing Zero
is invincible during this move.
 
=Move Analysis=
=Strategy=
==Combos==
SWw, CWw, Ssw, Csw, GQCB+sk (1+1+1+1+4=8) (100/40) <br>
SWPx3, GFDD+sk, DSWPx6, CsP (1x3+3+1x6+1=13) (100/55) <br>
SWw, CWw, Ssw, GQCF+sk, GQCFx2+k (1+1+1+4+10=17) (300/195) <br>
SWV, SsV, GQCFx2+k (3+6+10=19) (209/209) <br>
SWV, SsV, GQCF+sk, GQCFx2+k (3+6+4+7=20) (309/249)<br>
 
Hot Shot:  cwp, wp, csW, QCA+sp<br>
Fallout:  cwp, TDD+sp<br>
Launch Gunner:  cwW, csW, QCA+sp<br>
Down Up Down:  wp, wW, csW<br>
Swords Master:  wW, cwW, sW, csW<br>
Bancock Rising Kick:  wp x3, cwp, csk<br>
 
==Basic Strategy==
==Advanced Strategy==
The Good:
*Full of surprises that will catch even the most defensive opponents.
*Can dish out loads and loads of damage.
*Plenty of hard-hitting combos.
*Can effeciently counter pretty much anything.
*Very versatile.
 
The Bad:
*Combos are often times hard to do.
*Big and a little clunky at times.
*A bit on the slow side when it comes to attacks.
*Riffle can't work well in air as Wing


[[Category:Gundam Wing: Endless Duel]]
[[Category:Gundam Wing: Endless Duel]]

Latest revision as of 15:41, 24 June 2025

Wing Zero
Classification Transformable Mobile Suit
Model number XXXG-00W0
Height 16.7 meters
Weight 8.0 metric tons
Pilot Heero Yuy

Introduction

The XXXG-0W00 Wing Gundam Zero is the first "Gundam" mobile suit produced in the After Colony timeline of Gundam Wing and the common design base for the various kinds of Gundam featured in Wing. Despite its legendary status in the source material, Wing Zero in Endless Duel is strong but not out of the ordinary for the roster. It shares many similarities to Wing with exception to some new normal attacks and a different qcbX special move. In practice it is an all-rounder suit with great projectile options and strong normals to boot.

Strengths Weaknesses
  • Fast.
  • Combos well.
  • Very nice reach.
  • Hits hard.
  • Versatile.
  • Multihit Projectiles
  • Combos are not easy to pull off.
  • Defense is a little low at best.

Special Attacks

Twin Buster Rifle
ツインバスターライフル




Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 6,6 link 13 64, or until landing. -15 -15

Advantage based on point blank hit. Fires 2 shots.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 7,7,7,7 link 11 94, or until landing. -15 -15

Advantage based on point blank hit. Fires 4 shots.

Twin Buster Rifle
ツインバスターライフル




Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 4,4 link 11 59, or until landing.

Fires 2 shots. Aims upward on the ground and downward in the air.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 4,4,4,4 link 11 97, or until landing.

Fires 4 shots. Aim upward on the ground and downward in the air.

Rising Smasher
ライジングスマッシャー


Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 5,8 link 5 45, or until landing KD
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or 5,5,8 link 5 49, or until landing KD -33 or until landing.


Super Attacks

Hyper Twin Rifle
ハイパーツインライフル

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4x14 link 15 138 -18 -18

Invincible for the first 16 frames.

Bird Mode
バードモード

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
5x5x3 link 66-86 ?? ?? ??

Invulnerable and immune to grabs throughout Bird Mode. Hits do not combo between direction switches.


Normal Attacks

Standing Attacks

Stand Weak Punch

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 7 8 +4 +4 link
Hits OTG.

Chains: / / / :: link+ / / /

Stand Strong Punch

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
16 link 8 30 KD -12

Chains: +

Stand Weak Weapon

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 7 25 -10 -10

Chains: / :: link+ / / . Chip damage

Stand Strong Weapon

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
8 link 7 32 0 0 Hits OTG.

Chains: +. Chip damage.


Crouching Attacks

Crouch Weak Punch

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 9 16 -4 -4

Chains: / / / :: link+ / / . Hits OTG.

Crouch Strong Punch

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
16 link 9 35 KD -20

Hits OTG.

Crouch Weak Weapon

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 7 22 -6 -6 Hits OTG.

Chains: / :: link+ / . Chip damage.

Crouch Strong Weapon

+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
10 link 5 33 0 0

Chip damage.


Air Attacks

Air Weak Punch

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 5 Until ground
Air Strong Punch

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
12 link 9 Until ground
Air Weak Weapon

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 5 Until ground

Chip damage.

Air Strong Weapon

Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
8 link 7 Until ground

Chip damage.


Vulcan Attacks

TODO

Movement Data

TODO

Combos

WP start
WP, WW, cSW
WPx3, cWP, cWW, cSW
cWP start
cWP, WP, cSW, qcbS
cWP, dpX, cWW, cSP
WW start
WW, cWW, SW, cSW
cWW start
cWW, cSW, qcbS
Vulcan start
v.WP, v.SP, qcfqcfX
v.WP combos to v.SP with opponent near corner.

Editor's note: Previously this page listed the same combos as Wing. While their movesets are different, often times they do work. Character specific routes should be added to this page.

Trivia

In-game stats
  • FGT: 130
  • WEP: 140
  • SPD: 150
  • POW: 120
  • ARM: 130
  • AMS: Vulcan Gun*2, Machine Cannon*2, Shield*1, Buster Rifle*1, Beam Sabre*1

GWED Navigation

Gundam Wing: Endless Duel
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Shenlong Tallgeese Vayeate Wing Wing Zero
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