Gundam Wing: Endless Duel/Heavyarms: Difference between revisions
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|name=Heavyarms | |name=Heavyarms | ||
|image= | |image= | ||
|classification= | |classification=Long Range Attack Mobile Suit | ||
|model= | |model=XXXG-01H | ||
|height= | |height=16.7 | ||
|weight= | |weight=7.7 | ||
|pilot= | |pilot=Trowa Barton | ||
|pilotimg= | |pilotimg= | ||
}} | }} | ||
=Introduction= | == Introduction == | ||
The '''XXXG-01H Heavyarms Gundam''' trades general mobility in for the unique trait of being a zoner and a grappler in Endless Duel. There is competent zoning to be had from this mobile suit, however the command grab with no whiff recovery and longest normal throw range in the game are aspects that simply cannot be overlooked by either player when Heavyarms is on the battlefield. | |||
{| | |||
!Strengths | |||
!Weaknesses | |||
|- | |||
| | |||
* High damage potential from range with a succesful Vulcan. | |||
* Crouch cancel juggle infinite from Air Strong Weapon. | |||
* Powerful, long range throw. Land it at max distance and only another Heavyarms can tech the throw. | |||
* Very strong overhead/low mix-up since Air Weak Weapon needs to be blocked low. | |||
| | |||
* Slow. | |||
* Cannot do air throws/grabs. | |||
* Can't jump over ''any'' suits without using a Boost Jump, even when they are crouching. | |||
* Combo options are limited. | |||
|} | |||
== Special attacks == | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Hyper Gatling<br />ハイパーガトリング<br />[[File:QCF.png]] + [[File:Any.png]] | |||
|data= | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_qcfW_Anim.png]]<br />[[File:WP.png]] or [[File:WW.png]] | |||
|damage=4,4,4 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=13 | |||
|active=67 total | |||
|hitadvan=-15 | |||
|blockadvan=-15 | |||
|properties=[[File:Projectile.png]] | |||
|description=Fires 3 projectiles. Advantage based on point blank hit. | |||
}} | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_qcfS_Anim.png]]<br />[[File:SP.png]] or [[File:SW.png]] | |||
|damage=4,4,4,4,4,4 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=13 | |||
|active=75 total | |||
|hitadvan=-3 | |||
|blockadvan=-3 | |||
|properties=[[File:Projectile.png]] | |||
|description=Fires 5 projectiles. Advantage based on point blank hit. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Homing Missile<br />ホーミングミサイル<br />Ground or [[File:Air.png]]<br />[[File:DP.png]] + [[File:Any.png]] | |||
|data= | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_dpW_Anim.png]]<br />[[File:WP.png]] or [[File:WW.png]] | |||
|damage=12,4,4,4 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=21; 13 in air | |||
|active=61. Until ground if in air. | |||
|hitadvan=+1 | |||
|blockadvan=+1 | |||
|properties=[[File:Projectile.png]] | |||
|description=Fires 1 missile that explodes for 1-4 hits on contact. Advantage based on point-blank hit. | |||
}} | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_dpS_Anim.png]]<br />[[File:SP.png]] or [[File:SW.png]] | |||
|damage=[12,4,4,4]x2 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=21; 13 in air | |||
|active=80. Until ground if in air. | |||
|hitadvan=+1 | |||
|blockadvan=+1 | |||
|properties=[[File:Projectile.png]] | |||
|description=Fires 2 missile that explodes for 1-4 hits each on contact. Advantage based on point-blank hit. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Strike Fire<br />ストライクフアイヤ<br />[[File:QCB.png]] + [[File:Any.png]] | |||
|data= | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_qcbW_Anim.png]]<br />[[File:WP.png]] or [[File:WW.png]] | |||
|damage=12 | |||
|guard=[[File:Throw.png]] | |||
|startup=1 | |||
|active=0 | |||
|hitadvan= | |||
|blockadvan= | |||
|properties=[[File:Knockdown.png]] | |||
|description=No animation if whiffed. Knocks down. | |||
}} | |||
{{GEWD-Data | |||
|version=[[File:GWED_HA_qcbS_Anim.png]]<br />[[File:SP.png]] or [[File:SW.png]] | |||
|damage=12,2x6 | |||
|guard=[[File:Throw.png]] | |||
|startup=1 | |||
|active=0 | |||
|hitadvan= | |||
|blockadvan= | |||
|properties=[[File:Knockdown.png]] | |||
|description=No animation if whiffed. Knocks down. | |||
}} | |||
}} | |||
= | === Super Attack === | ||
= | {{SVG-Move | ||
|image= | |||
|caption=Super | |||
|attack=Full Fire<br />フルフアイヤー<br />[[File:GWED_HA_Super_Anim.png]]<br />[[File:QCF.png]] [[File:QCF.png]] + [[File:Any.png]] | |||
|data= | |||
{{GEWD-Data | |||
|version= | |||
|damage=7x12 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=15 | |||
|active=111 total | |||
|hitadvan=-1 | |||
|blockadvan=-8 | |||
|properties= | |||
|description=Hits OTG. Floats on hit. Advantage is variable based on position and distance to corner. Frames 1-14 invincible to strikes and projectiles. | |||
}} | |||
}} | |||
== Normal Attacks == | |||
=== Standing Attacks === | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Stand Weak Punch<br />[[File:GWED_HA_WP_Anim.png]]<br />[[File:WP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=3 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=12 | |||
|active=10 | |||
|hitadvan=+2 | |||
|blockadvan=+2 | |||
|properties= | |||
|description=Special cancelable. Can chain into itself, {{WW}}, c {{WP}}, and c {{SP}}. Can also cancel into super, {{SP}}, {{SW}}, and c {{WP}}. However, it will not combo. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Stand Strong Punch<br />[[File:GWED_HA_SP_Anim.png]]<br />[[File:SP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=20 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=17 | |||
|active=32 | |||
|hitadvan=KD | |||
|blockadvan=-14 | |||
|properties=[[File:Knockdown.png]] | |||
|description=Can be super canceled. Can chain into {{SW}} and c {{SW}}. Hits OTG. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Stand Weak Weapon<br />[[File:GWED_HA_WW_Anim.png]]<br />[[File:WW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=5 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=10 | |||
|active=21 | |||
|hitadvan=-6 | |||
|blockadvan=-6 | |||
|properties= | |||
|description=Super and special cancellable. Chains into c {{SP}} and c {{WW}}. Can chain into {{SP}}, {{SW}}, and c {{SW}}, but doesn't combo. Chip damage. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Stand Strong Weapon<br />[[File:GWED_HA_SW_Anim.png]]<br />[[File:SW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=4,4,4 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=20 | |||
|active=46 | |||
|hitadvan=- | |||
|blockadvan=-7 | |||
|properties=[[File:Projectile.png]] | |||
|description=Super cancelable. Hits OTG. Chip damage. | |||
}} | |||
}} | |||
=== Crouching Attacks === | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Crouch Weak Punch<br />[[File:GWED_HA_cWP_Anim.png]]<br />[[File:D.png]] + [[File:WP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=8 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=10 | |||
|active=27 | |||
|hitadvan=+5 | |||
|blockadvan=-8 | |||
|properties=[[File:Launcher.png]] | |||
|description=Special and super cancelable. Chains into Standing and Crouching versions of {{SP}}, {{WW}}, and {{SW}}. Floats on hit. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Crouch Strong Punch<br />[[File:GWED_HA_cSP_Anim.png]]<br />[[File:D.png]] + [[File:SP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=16 | |||
|guard=[[File:Low.png|link]] | |||
|startup=7 | |||
|active=28 | |||
|hitadvan=KD | |||
|blockadvan=-9 | |||
|properties=[[File:Knockdown.png]] | |||
|description=Super cancelable. Chains: {{SP}}, {{SW}}. Hits OTG. Knocks down on hit. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Crouch Weak Weapon<br />[[File:GWED_HA_cWW_Anim.png]]<br />[[File:D.png]] + [[File:WW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=5 | |||
|guard=[[File:Low.png|link]] | |||
|startup=10 | |||
|active=21 | |||
|hitadvan=-6 | |||
|blockadvan=-6 | |||
|properties= | |||
|description=Super and special cancelable; chains into c {{SP}}. Can chain into {{SP}}, {{SW}}, and c {{SW}} but doesn't combo. Hits OTG. Chip damage. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Crouch Strong Weapon<br />[[File:GWED_HA_cSW_Anim.png]]<br />[[File:D.png]] + [[File:SW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=4,4,4 | |||
|guard=[[File:Mid.png|link]] | |||
|startup=19 | |||
|active=44 | |||
|hitadvan=+14 | |||
|blockadvan=-1 | |||
|properties=[[File:Projectile.png]]<br />[[File:Launcher.png]] | |||
|description=Hits OTG. Floats on Hit. Chip damage. | |||
}} | |||
}} | |||
=== Air Attacks === | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Air Weak Punch<br />[[File:GWED_HA_jWP_Anim.png]]<br />[[File:Air.png]] [[File:WP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=2 | |||
|guard=[[File:High.png|link]] | |||
|startup=5 | |||
|active=Until ground | |||
|hitadvan= | |||
|blockadvan= | |||
|properties= | |||
|description=Special cancelable. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Air Strong Punch<br />[[File:GWED_HA_jSP_Anim.png]]<br />[[File:Air.png]] [[File:SP.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=14 | |||
|guard=[[File:High.png|link]] | |||
|startup=11 | |||
|active=Until ground | |||
|hitadvan= | |||
|blockadvan= | |||
|properties=[[File:Knockdown.png]] | |||
|description=Special cancelable. Knocks down. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Air Weak Weapon<br />[[File:GWED_HA_jWW_Anim.png]]<br />[[File:Air.png]] [[File:WW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=5 | |||
|guard=[[File:Low.png|link]] | |||
|startup=10 | |||
|active=Until ground | |||
|hitadvan= | |||
|blockadvan= | |||
|properties= | |||
|description=Special cancelable. Hits low! Chip Damage. | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image= | |||
|caption= | |||
|attack=Air Strong Weapon<br />[[File:GWED_HA_jSW_Anim.png]]<br />[[File:Air.png]] [[File:SW.png|link]] | |||
|data= | |||
{{GEWD-Data | |||
|damage=8 | |||
|guard=[[File:High.png|link]] | |||
|startup=9 | |||
|active=Until ground | |||
|hitadvan= | |||
|blockadvan= | |||
|properties= | |||
|description=Special cancelable. Chip damage. | |||
}} | |||
}} | |||
=== Vulcan Attacks === | |||
{{SVG-Move | |||
|image= | |||
|caption=Super | |||
|attack=Vulcans<br /> | |||
|data= | |||
{{GEWD-Data | |||
|version=Far [[File:WP.png]] | |||
|damage= | |||
|guard=[[File:Mid.png|link]] | |||
|startup=13 | |||
|active=66 total | |||
|hitadvan= | |||
|blockadvan=- | |||
|properties= | |||
|description=Cancels into Special and Super Moves. Also chains into Strong vulcans | |||
}} | |||
{{GEWD-Data | |||
|version=Far [[File:SP.png]] | |||
|damage= | |||
|guard=[[File:Mid.png|link]] | |||
|startup=13 | |||
|active=99 total | |||
|hitadvan= | |||
|blockadvan= | |||
|properties= | |||
|description=Cancels into Special and Super Moves. | |||
}} | |||
}} | |||
== Movement Data == | |||
;Forward Boost Step | |||
:35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled. | |||
;Backward Boost Step | |||
:45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled. | |||
;Jump | |||
:41f; Frames 1-4 prejump, frames 5-41 airborne. In landing stun for 15 frames afterwards. | |||
;Boost Jump | |||
:51f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22. | |||
;Air Dash Forward/Backward | |||
:8f forward, 9f backwards | |||
;Air Dash Up Forward/Backward | |||
:17f | |||
;Air Dash Up | |||
:23f | |||
;Forward Dash | |||
:26f, Can cancel with any grounded attack at any point. | |||
;Backward Dash | |||
:24f; Frames 5-21 airborne. In landing stun for 15 frames afterwards. | |||
==Combos== | |||
;WP start | |||
:WP, WW, cWW, qcfS | |||
:WPx3, WW, qcfS | |||
:WP, cWP, SP | |||
:WP, cWP, WW, SP | |||
:WPx3, cSP, SW, cSW/qcfqcfX | |||
;cWP start | |||
:cWP, WW, cSW | |||
;WW start | |||
:WW, cWW, SP | |||
;j.SW start | |||
:j.SW, j.SP, cWP, SP | |||
;qcbX start | |||
:qcbS, SWx2 | |||
:qcbS, SW, qcfqcfX | |||
;Vulcan start | |||
:(dpS >) v.WP, v.SP, qcfX/qcfqcfX | |||
::dpS must be done in Vulcan range. j.dpS also works. Super ender may require corner. | |||
== Trivia == | |||
;In-game stats | |||
* FGT: 110 | |||
* WEP: 160 | |||
* SPD: 110 | |||
* POW: 140 | |||
* ARM: 140 | |||
* MAT: Gundanium | |||
* AMS: Gatling Gun*2, Army Knife*1, Beam Gatling Gun*1, Missile*6 | |||
= | == GWED Navigation == | ||
= | |||
{{GWED_Nav}} | |||
{{GenPgNav}} | |||
[[Category:Gundam Wing: Endless Duel]] | [[Category:Gundam Wing: Endless Duel]] | ||
Latest revision as of 02:05, 24 October 2024
| Heavyarms | |
| Classification | Long Range Attack Mobile Suit |
| Model number | XXXG-01H |
| Height | 16.7 |
| Weight | 7.7 |
| Pilot | Trowa Barton |
Introduction
The XXXG-01H Heavyarms Gundam trades general mobility in for the unique trait of being a zoner and a grappler in Endless Duel. There is competent zoning to be had from this mobile suit, however the command grab with no whiff recovery and longest normal throw range in the game are aspects that simply cannot be overlooked by either player when Heavyarms is on the battlefield.
| Strengths | Weaknesses |
|---|---|
|
|
Special attacks
| Hyper Gatling ハイパーガトリング |
|---|
| Homing Missile ホーミングミサイル Ground or |
|---|
| Strike Fire ストライクフアイヤ |
|---|
Super Attack
| Full Fire フルフアイヤー ![]() |
|---|
Normal Attacks
Standing Attacks
Stand Weak Punch![]() |
|---|
Stand Strong Punch![]() |
|---|
Stand Weak Weapon![]() |
|---|
Stand Strong Weapon![]() |
|---|
Crouching Attacks
Crouch Weak Punch![]() |
|---|
Crouch Strong Punch![]() |
|---|
Crouch Weak Weapon![]() |
|---|
Crouch Strong Weapon![]() |
|---|
Air Attacks
Air Weak Punch![]() |
|---|
Air Strong Punch![]() |
|---|
Air Weak Weapon![]() |
|---|
Air Strong Weapon![]() |
|---|
Vulcan Attacks
| Vulcans |
|---|
Movement Data
- Forward Boost Step
- 35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled.
- Backward Boost Step
- 45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled.
- Jump
- 41f; Frames 1-4 prejump, frames 5-41 airborne. In landing stun for 15 frames afterwards.
- Boost Jump
- 51f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22.
- Air Dash Forward/Backward
- 8f forward, 9f backwards
- Air Dash Up Forward/Backward
- 17f
- Air Dash Up
- 23f
- Forward Dash
- 26f, Can cancel with any grounded attack at any point.
- Backward Dash
- 24f; Frames 5-21 airborne. In landing stun for 15 frames afterwards.
Combos
- WP start
- WP, WW, cWW, qcfS
- WPx3, WW, qcfS
- WP, cWP, SP
- WP, cWP, WW, SP
- WPx3, cSP, SW, cSW/qcfqcfX
- cWP start
- cWP, WW, cSW
- WW start
- WW, cWW, SP
- j.SW start
- j.SW, j.SP, cWP, SP
- qcbX start
- qcbS, SWx2
- qcbS, SW, qcfqcfX
- Vulcan start
- (dpS >) v.WP, v.SP, qcfX/qcfqcfX
- dpS must be done in Vulcan range. j.dpS also works. Super ender may require corner.
Trivia
- In-game stats
- FGT: 110
- WEP: 160
- SPD: 110
- POW: 140
- ARM: 140
- MAT: Gundanium
- AMS: Gatling Gun*2, Army Knife*1, Beam Gatling Gun*1, Missile*6
| Gundam Wing: Endless Duel | ||||
|---|---|---|---|---|
| Deathscythe | Epyon | Heavyarms | Mercurius | Sandrock |
| Shenlong | Tallgeese | Vayeate | Wing | Wing Zero |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |

















