Gundam Wing: Endless Duel/Deathscythe: Difference between revisions

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|name=Deathscythe
|name=Deathscythe
|image=
|image=
|classification=
|classification=Stealth Close Quarters Combat Mobile Suit
|model=
|model=XXXG-01D
|height=
|height=16.3
|weight=
|weight=7.2
|pilot=
|pilot=Duo Maxwell
|pilotimg=
|pilotimg=
}}
}}


=Specials=
== Introduction ==
The '''XXXG-01D Deathscythe Gundam''' is a rushdown suit best known for comically easy to execute infinites thanks to 236S's vortex. Beyond that Deathscythe wants to be in your face all the time and will do so with its teleport dash and Vulcan attacks to confirm 236S.
 
;Teleport Dash: Deathscythe's dash is projectile and strike invulnerable for most of its duration. It can be grabbed at any point, however.
 
{|
!Strengths
!Weaknesses
|-
|
* Invulnerable (can be grabbed) dash.
* Easy-to-execute ground infinite combo.
* Decent counter attack options.
* Buster Shield reduces the chance of the opponent going for ranged fireballs.
* Air Strong Cyclone Deathscythe is invulnerable for its duration in the air.
|
* Doesn't combo very well aside from the strong fireball.
* Inflexible. A very straight-forward mech.
* Most attacks leave you very vulnerable.
|}
 
== Special attacks ==
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Buster Shield<br />バスターシールド<br />[[File:QCF.png]] + [[File:Any.png]]
|attack=Buster Shield<br />バスターシールド<br />[[File:GWED_DeathscytheHitboxCropped_041.png|link]]<br />[[File:QCF.png]] + [[File:Any.png]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
Line 39: Line 60:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Cyclone Deathscythe<br />サイクロンデスサイズ<br />[[File:DP.png]] + [[File:Any.png]]
|attack=Cyclone Deathscythe<br />サイクロンデスサイズ<br />[[File:GWED_DeathscytheHitbox_043.gif|link]]<br />[[File:DP.png]] + [[File:Any.png]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
Line 65: Line 85:
  |blockadvan=-52
  |blockadvan=-52
  |properties=[[File:Knockdown.png]]
  |properties=[[File:Knockdown.png]]
  |description=Air-OK, [https://twitter.com/Endless_Duel/status/971901405169618945 No Hurtbox When Performed in Air until Deathscythe Hits the Ground, Air Throwable on Recovery]
  |description=Air-OK, [https://twitter.com/Endless_Duel/status/971901405169618945 Invulnerable when performing the air version until Deathscythe lands. Air-throwable.]
}}
}}
}}
}}


 
=== Super Attack ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=Super
|caption=Super
|attack=Death Hurricane<br />デスハリケーン<br />[[File:QCF.png]] [[File:QCF.png]] + [[File:Any.png]]
|attack=Death Hurricane<br />デスハリケーン<br />[[File:GWED_DeathscytheHitbox_057.gif|link]]<br />[[File:QCF.png]] [[File:QCF.png]] + [[File:Any.png]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
Line 99: Line 119:
}}
}}


=Basics=
== Normal Attacks ==
=== Standing Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Weak Punch<br />[[File:WP.png|link]]
|attack=Stand Weak Punch<br />[[File:GWED_DeathscytheHitboxCropped_001.png|link]]<br />[[File:WP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=2
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=8
  |startup=8
  |active=12
  |active=4
  |hitadvan=+1
  |hitadvan=0
  |blockadvan=+1
  |blockadvan=0
  |properties=
  |properties=
  |description=Special and super cancelable.  Chains into other grounded normals.
  |description=Special and super cancellable.  Chains into other grounded normals.
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Strong Punch<br />[[File:SP.png|link]]
|attack=Stand Strong Punch<br />[[File:GWED_DeathscytheHitboxCropped_003.png|link]]<br />[[File:SP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=12
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=9
  |startup=9
  |active=26
  |active=4
  |hitadvan=KD
  |hitadvan=KD
  |blockadvan=-8
  |blockadvan=-8
Line 133: Line 153:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Weak Weapon<br />[[File:WW.png|link]]
|attack=Stand Weak Weapon<br />[[File:GWED_DeathscytheHitbox_006.gif|link]]<br />[[File:WW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=4
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=9
  |startup=9
  |active=24
  |active=4
  |hitadvan=-2
  |hitadvan=-3
  |blockadvan=-9
  |blockadvan=-9
  |properties=
  |properties=
  |description=Can be super and special canceled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, Crouch Weak Weapon, and Crouch Strong Weapon.  Floats on hit.  Chain/Cancel window is very late.
  |description=Can be super and special cancelled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, Crouch Weak Weapon, and Crouch Strong Weapon.  Floats on hit.  Chain/Cancel window is very late.
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Stand Strong Weapon<br />[[File:SW.png|link]]
|attack=Stand Strong Weapon<br />[[File:GWED_DeathscytheHitbox_009.gif|link]]<br />[[File:SW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=6,6
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=11, 13
  |startup=10,16
  |active=30
  |active=6,3
  |hitadvan=-6
  |hitadvan=-6
  |blockadvan=-6
  |blockadvan=-6
  |properties=
  |properties=
  |description=Can be special and super canceled.  Hits OTG.  Chains into Crouch Strong Weapon.   
  |description=Can be special and super cancelled.  Hits OTG.  Chains into Crouch Strong Weapon.   
Hits airborne on 11th frame, grounded on 13th; only chains or cancels on last hit.
Hits airborne on 11th frame, grounded on 13th; only chains or cancels on last hit.
}}
}}
}}
}}


 
=== Crouching Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Weak Punch<br />[[File:D.png]] + [[File:WP.png|link]]
|attack=Crouch Weak Punch<br />[[File:GWED_DeathscytheHitboxCropped_015.png|link]]<br />[[File:D.png]] + [[File:WP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=2
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=8
  |startup=8
  |active=12
  |active=4
  |hitadvan=+1
  |hitadvan=0
  |blockadvan=+1
  |blockadvan=0
  |properties=
  |properties=
  |description=Special and super cancelable.  Chains into other grounded normals.
  |description=Special and super cancellable.  Chains into other grounded normals.
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Strong Punch<br />[[File:D.png]] + [[File:SP.png|link]]
|attack=Crouch Strong Punch<br />[[File:GWED_DeathscytheHitboxCropped_017.png|link]]<br />[[File:D.png]] + [[File:SP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=16
  |guard=[[File:Low.png|link]]
  |guard=[[File:Low.png|link]]
  |startup=7
  |startup=7
  |active=27
  |active=4
  |hitadvan=KD
  |hitadvan=KD
  |blockadvan=-10
  |blockadvan=-11
  |properties=[[File:Knockdown.png]]
  |properties=[[File:Knockdown.png]]
  |description=Can be super canceled, but doesn't combo.  Hits OTG.
  |description=Can be super cancelled, but doesn't combo.  Hits OTG.
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Weak Weapon<br />[[File:D.png]] + [[File:WW.png|link]]
|attack=Crouch Weak Weapon<br />[[File:GWED_DeathscytheHitboxCropped_019.png|link]]<br />[[File:D.png]] + [[File:WW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=4
  |guard=[[File:Low.png|link]]
  |guard=[[File:Low.png|link]]
  |startup=11
  |startup=11
  |active=26
  |active=10
  |hitadvan=-11
  |hitadvan=-11
  |blockadvan=-11
  |blockadvan=-11
  |properties=
  |properties=
  |description=Can be super and special canceled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, and Crouch Strong Weapon.  Hits OTG.
  |description=Can be super and special cancelled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, and Crouch Strong Weapon.  Hits OTG.
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Crouch Strong Weapon<br />[[File:D.png]] + [[File:SW.png|link]]
|attack=Crouch Strong Weapon<br />[[File:GWED_DeathscytheHitbox_022.gif|link]]<br />[[File:D.png]] + [[File:SW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
Line 230: Line 245:
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=7
  |startup=7
  |active=33
  |active=3,6
  |hitadvan=+6
  |hitadvan=+1
  |blockadvan=-5
  |blockadvan=-9
  |properties=
  |properties=
  |description=Can be special and super canceled.  Hits OTG.  Chains into Crouch Strong Weapon.  Only chains or cancels on 2nd hit, floats on hit.
  |description=Can be special and super cancelled.  Hits OTG.  Chains into Crouch Strong Weapon.  Only chains or cancels on 2nd hit, floats on hit.
}}
}}
}}
}}


 
=== Air Attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Weak Punch<br />[[File:Air.png]] + [[File:WP.png|link]]
|attack=Air Weak Punch<br />[[File:GWED_DeathscytheHitboxCropped_027.png|link]]<br />[[File:Air.png]] + [[File:WP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=2
  |guard=[[File:High.png|link]]
  |guard=[[File:High.png|link]]
  |startup=5
  |startup=5
  |active=Until ground
  |active=24
  |hitadvan=
  |hitadvan=
  |blockadvan=
  |blockadvan=
  |properties=
  |properties=
  |description=Special and super cancelable.   
  |description=Special and super cancellable.   
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Strong Punch<br />[[File:Air.png]] + [[File:SP.png|link]]
|attack=Air Strong Punch<br />[[File:GWED_DeathscytheHitboxCropped_029.png|link]]<br />[[File:Air.png]] + [[File:SP.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=12
  |guard=[[File:High.png|link]]
  |guard=[[File:High.png|link]]
  |startup=9
  |startup=9
  |active=Until ground
  |active=4
  |hitadvan=
  |hitadvan=
  |blockadvan=
  |blockadvan=
  |properties=
  |properties=
  |description=Special and super cancelable
  |description=Special and super cancellable
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Weak Weapon<br />[[File:Air.png]] + [[File:WW.png|link]]
|attack=Air Weak Weapon<br />[[File:GWED_DeathscytheHitbox_032.gif|link]]<br />[[File:Air.png]] + [[File:WW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=4
  |guard=[[File:High.png|link]]
  |guard=[[File:High.png|link]]
  |startup=12
  |startup=10
  |active=Until ground
  |active=4
  |hitadvan=
  |hitadvan=
  |blockadvan=
  |blockadvan=
Line 289: Line 302:
}}
}}
}}
}}
{{SVG-Move
{{SVG-Move
|image=
|image=
|caption=
|caption=
|attack=Air Strong Weapon<br />[[File:Air.png]] + [[File:SW.png|link]]
|attack=Air Strong Weapon<br />[[File:GWED_DeathscytheHitbox_036.gif|link]]<br />[[File:Air.png]] + [[File:SW.png|link]]
|data=
|data=
  {{GWED-Data
  {{GWED-Data
  |damage=
  |damage=6,6
  |guard=[[File:High.png|link]]
  |guard=[[File:High.png|link]]
  |startup=13
  |startup=10,16
  |active=Until ground
  |active=6,3
  |hitadvan=
  |hitadvan=
  |blockadvan=
  |blockadvan=
  |properties=
  |properties=
  |description=Can be special and super canceled.  Hits OTG.  Only cancels on 2nd hit.
  |description=Can be special and super cancelled.  Hits OTG.  Only cancels on 2nd hit.
}}
}}
}}
}}


 
=== Vulcan attacks ===
{{SVG-Move
{{SVG-Move
|image=
|image=
Line 315: Line 327:
  {{GWED-Data
  {{GWED-Data
  |version=Far [[File:WP.png]]
  |version=Far [[File:WP.png]]
  |damage=
  |damage=3x3
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=9
  |startup=9
Line 326: Line 338:
  {{GWED-Data
  {{GWED-Data
  |version=Far [[File:SP.png]]
  |version=Far [[File:SP.png]]
  |damage=
  |damage=3x6
  |guard=[[File:Mid.png|link]]
  |guard=[[File:Mid.png|link]]
  |startup=9
  |startup=9
Line 337: Line 349:
}}
}}


=Movement Data=
== Movement Data ==
{{SVG-Move
;Forward Dash
|image=
:30f; Frames 5-25 invincible to strikes and projectiles. Can cancel with any grounded attack at any point.
|caption=
|attack=Forward Blockdash<br />
|data= <div style="text-align: left;">
35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled.
}}
 
{{SVG-Move
|image=
|caption=
|attack=Backwards Blockdash<br />
|data= <div style="text-align: left;">
45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled.
}}
 
{{SVG-Move
|image=
|caption=
|attack=Jump<br />
|data= <div style="text-align: left;">
47f; Frames 1-3 prejump, frames 5-47 airborne. In landing stun for 15 frames afterwards.
}}
 
{{SVG-Move
|image=
|caption=
|attack=Superjump<br />
|data= <div style="text-align: left;">
52f;
Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22.
}}
 
{{SVG-Move
|image=
|caption=
|attack=Airdash Forwards/Backwards<br />
|data= <div style="text-align: left;">
9f
}}
 
{{SVG-Move
|image=
|caption=
|attack=Airdash Up-Forwards/Backwards<br />
|data= <div style="text-align: left;">
17f
}}
 
{{SVG-Move
|image=
|caption=
|attack=Airdash Up<br />
|data= <div style="text-align: left;">
22f
}}
 
{{SVG-Move
|image=
|caption=
|attack=Dash<br />
|data= <div style="text-align: left;">
30f; Frames 5-25 invincible to strikes and projectiles. Can cancel with any grounded attack at any point.
}}
 
{{SVG-Move
|image=
|caption=
|attack=Backdash<br />
|data= <div style="text-align: left;">
30f; Frames 5-25 invincible to strikes and projectiles.
}}
 
==Combos==
 
YYY > 2A > EX-DP > 2B > A > 2A
 
A > 2A > Super > 2B > A > 2A
 
EX-QCF > A > 2A > Super


Y > B > EX-QCF > 2B > 2A > Super
;Backward Dash
:30f; Frames 5-25 invincible to strikes and projectiles.


Weak Vulcan > Strong Vulcan > YYY > EX-DP > 2B > A > 2A
;Forward Boost Step
:35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled.


Weak Vulcan > Strong Vulcan > EX-QCF > Super > 2B > A > 2A
;Backward Boost Step
:45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled.


2B >5A > EX-QCF > Repeat (ToD Loop)
;Jump
:47f; Frames 1-3 prejump, frames 5-47 airborne. In landing stun for 15 frames afterwards.


2YYY > 2B > EX-QCF > Repeat (ToD Loop, regains meter it uses)
;Boost Jump
:52f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22.


Y > 2B > A > EX-QCF > Repeat (ToD Loop, regains meter it uses, canceled into EX-QCF on second hit of Standing A)
;Air Dash Forward/Backward
:9f


;Air Dash Up-Forward/Backward
:17f


=Strengths=
;Air Dash Up
- Invulnerable (can be grabbed) dash.
:22f
- Easy-to-execute ground infinite combo.
- Decent counter attack options.
- Buster Shield reduces the chance of the opponent going for ranged fireballs.
- Air Strong Cyclone Deathscythe is invulnerable for its duration in the air.
=Weaknesses=
- Doesn't combo very well aside from the strong fireball.
- Inflexible. A very straight-forward mech.
- Most attacks leave you very vulnerable.


=Information=
== Combos ==
FGT: 140<br>
;5WP start
WEP: 120<br>
:5WPx2 > 2SW > 623S > OTG
SPD: 160<br>
:5WP > 5WW > 236S > 2SW > 623X/236236X > OTG
POW: 120<br>
;5SW start
ARM: 120<br>
:5SW > 2SW > 236236X > OTG
RFN: Gundam Deathscythe<br>
::623W can replace super in the corner.
HEI: 16.3 WEI: 7.2 MAT: Gundanium RN: XXXG-01D<br>
;236S start
AMS: Vulcan Gun*2, Machine Cannon*2, Beam Scythe*1, Buster Shield*1,Hyper Jammer*1<br>
:236S > 5SW > 2SW (> 236236X)
IGP: [DUO] Duo Maxwell (Doesn't matter who he is, he totally redefines
;Vulcan start
the term 'Dynamic Duo.' :)<br>
:(v.WP >) v.SP > 236S > ...
DES: Despite its name, it cannot do a fatality in this game.  But then
::v.WP combos to v.SP with opponent near corner.
again, other robots cannot do fatalities either.<br>
::Do whatever you want after 236S. Even the infinite.
;OTG Ender
:2WW > 5SW > 2SW
::A dash may be required in most combos for OTG to connect.
;Infinites
:(2WW > 5SW > 236S)xN
::Infinite while meter allows
:(2WPx3 > 2WW > 236S)xN
:(5WP > 2WW > 5SW(2) > 236S)xN
::These two regain meter spent for guaranteed ToD.


DIS: n/a 1CS: Yellow, white, black 2CS: Yellow, white, purple<br>
== Trivia ==
;In-game stats
*FGT: 140
*WEP: 120
*SPD: 160
*POW: 120
*ARM: 120
*MAT: Gundanium
*AMS: Vulcan Gun*2, Machine Cannon*2, Beam Scythe*1, Buster Shield*1,Hyper Jammer*1


== GWED Navigation ==
{{GWED_Nav}}
{{GWED_Nav}}
{{GenPgNav}}
{{GenPgNav}}


[[Category:Gundam Wing: Endless Duel]]
[[Category:Gundam Wing: Endless Duel]]

Latest revision as of 04:43, 9 February 2024

Deathscythe
Classification Stealth Close Quarters Combat Mobile Suit
Model number XXXG-01D
Height 16.3
Weight 7.2
Pilot Duo Maxwell

Introduction

The XXXG-01D Deathscythe Gundam is a rushdown suit best known for comically easy to execute infinites thanks to 236S's vortex. Beyond that Deathscythe wants to be in your face all the time and will do so with its teleport dash and Vulcan attacks to confirm 236S.

Teleport Dash
Deathscythe's dash is projectile and strike invulnerable for most of its duration. It can be grabbed at any point, however.
Strengths Weaknesses
  • Invulnerable (can be grabbed) dash.
  • Easy-to-execute ground infinite combo.
  • Decent counter attack options.
  • Buster Shield reduces the chance of the opponent going for ranged fireballs.
  • Air Strong Cyclone Deathscythe is invulnerable for its duration in the air.
  • Doesn't combo very well aside from the strong fireball.
  • Inflexible. A very straight-forward mech.
  • Most attacks leave you very vulnerable.

Special attacks

Buster Shield
バスターシールド
link
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 13 43 +8 +8

Advantage varies on number of hits; if used at point blank you'll get 1 hit and be -6. Otherwise distance is irrelevant; as long as you get 3 hits you'll be +8

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 13 43 +39 +8

Advantage is the same no matter how far away you are

Cyclone Deathscythe
サイクロンデスサイズ
link
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 11 54 KD -26

Air-OK

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 11 77 KD -52


Super Attack

Death Hurricane
デスハリケーン
link
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 13 65 KD -46

Air-OK, Frames 1 thru 12 invincible to strikes and projectiles, 9 hits

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 13 65

Air-OK, Frames 1 thru 12 invincible to strikes and projectiles, 9 hits


Normal Attacks

Standing Attacks

Stand Weak Punch
link
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 8 4 0 0

Special and super cancellable. Chains into other grounded normals.

Stand Strong Punch
link
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
12 link 9 4 KD -8

Can be super canceled, but doesn't combo

Stand Weak Weapon
link
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 9 4 -3 -9

Can be super and special cancelled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, Crouch Weak Weapon, and Crouch Strong Weapon. Floats on hit. Chain/Cancel window is very late.

Stand Strong Weapon
link
link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
6,6 link 10,16 6,3 -6 -6

Can be special and super cancelled. Hits OTG. Chains into Crouch Strong Weapon. Hits airborne on 11th frame, grounded on 13th; only chains or cancels on last hit.


Crouching Attacks

Crouch Weak Punch
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 8 4 0 0

Special and super cancellable. Chains into other grounded normals.

Crouch Strong Punch
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
16 link 7 4 KD -11

Can be super cancelled, but doesn't combo. Hits OTG.

Crouch Weak Weapon
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 11 10 -11 -11

Can be super and special cancelled; chains into Stand Strong Punch, Stand Strong Weapon, Crouch Strong Punch, and Crouch Strong Weapon. Hits OTG.

Crouch Strong Weapon
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 3,6 +1 -9

Can be special and super cancelled. Hits OTG. Chains into Crouch Strong Weapon. Only chains or cancels on 2nd hit, floats on hit.


Air Attacks

Air Weak Punch
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
2 link 5 24

Special and super cancellable.

Air Strong Punch
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
12 link 9 4

Special and super cancellable

Air Weak Weapon
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
4 link 10 4

Special and super cancelable.

Air Strong Weapon
link
+ link
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
6,6 link 10,16 6,3

Can be special and super cancelled. Hits OTG. Only cancels on 2nd hit.


Vulcan attacks

Vulcans
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
Far 3x3 link 9 41 total -

Special and Super cancelable. Also chains into Strong vulcans

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
Far 3x6 link 9 73 total

Special and Super cancelable.


Movement Data

Forward Dash
30f; Frames 5-25 invincible to strikes and projectiles. Can cancel with any grounded attack at any point.
Backward Dash
30f; Frames 5-25 invincible to strikes and projectiles.
Forward Boost Step
35f; Frames 1-10 block high, frames 11-30 block high while advancing, frames 31-35 are recovery and can be superjump cancelled.
Backward Boost Step
45f; Frames 1-4 block high, frames 5-24 block airborne while retreating, frames 25-45 are recovery and can be superjump cancelled.
Jump
47f; Frames 1-3 prejump, frames 5-47 airborne. In landing stun for 15 frames afterwards.
Boost Jump
52f; Airborne from frame 5. In landing stun for 15 frames afterwards. Frames 1-7 invincible to strikes and projectiles. Can act on frame 22.
Air Dash Forward/Backward
9f
Air Dash Up-Forward/Backward
17f
Air Dash Up
22f

Combos

5WP start
5WPx2 > 2SW > 623S > OTG
5WP > 5WW > 236S > 2SW > 623X/236236X > OTG
5SW start
5SW > 2SW > 236236X > OTG
623W can replace super in the corner.
236S start
236S > 5SW > 2SW (> 236236X)
Vulcan start
(v.WP >) v.SP > 236S > ...
v.WP combos to v.SP with opponent near corner.
Do whatever you want after 236S. Even the infinite.
OTG Ender
2WW > 5SW > 2SW
A dash may be required in most combos for OTG to connect.
Infinites
(2WW > 5SW > 236S)xN
Infinite while meter allows
(2WPx3 > 2WW > 236S)xN
(5WP > 2WW > 5SW(2) > 236S)xN
These two regain meter spent for guaranteed ToD.

Trivia

In-game stats
  • FGT: 140
  • WEP: 120
  • SPD: 160
  • POW: 120
  • ARM: 120
  • MAT: Gundanium
  • AMS: Vulcan Gun*2, Machine Cannon*2, Beam Scythe*1, Buster Shield*1,Hyper Jammer*1

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