Shaq Fu: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
! [[Auroch|Auroch]] || [[File: | ! [[Auroch|Auroch]] || [[File:Auroch.png|link=Auroch|80px]] | ||
| [[Beast]] || [[File: | | [[Beast]] || [[File:Beast.png|link=Beast|80px]] | ||
|- | |- | ||
! [[Colonel|Colonel]] || [[File: | ! [[Colonel|Colonel]] || [[File:Colonel.png|link=Colonel|80px]] | ||
| [[Diesel]] || [[File: | | [[Diesel]] || [[File:Diesel.png|link=Diesel|80px]] | ||
|- | |- | ||
! [[Kaori|Kaori]] || [[File: | ! [[Kaori|Kaori]] || [[File:Kaori.png|link=Kaori|80px]] | ||
| [[Leotsu]] || [[File: | | [[Leotsu]] || [[File:Leotsu.png|link=Leotsu|80px]] | ||
|- | |- | ||
! [[Mephis]] || [[File: | ! [[Mephis]] || [[File:Mephis.png|link=Mephis|80px]] | ||
| [[Nezu]] || [[File: | | [[Nezu]] || [[File:Nezu.png|link=Nezu|80px]] | ||
|- | |- | ||
! [[Rajah]] || [[File: | ! [[Rajah]] || [[File:Rajah.png|link=Rajah|80px]] | ||
| [[Sett|Sett]] || [[File: | | [[Sett|Sett]] || [[File:Sett.png|link=Sett|80px]] | ||
|- | |- | ||
! [[Shaq]] || [[File: | ! [[Shaq]] || [[File:Shaq.png|link=Shaq|80px]] | ||
| [[Voodoo|Voodoo]] || [[File: | | [[Voodoo|Voodoo]] || [[File:Voodoo.png|link=Voodoo|80px]] | ||
|- | |- | ||
|} | |} | ||
Revision as of 16:28, 17 August 2020
| Shaq Fu | |
| Developer(s) | Delphine Software |
| Publisher(s) | Electronic Arts |
| Release Date | Mega Drive/Genesis
US: October 28, 1994 EU: 1994 SNES US: October 28, 1994 EU: 1994 |
Characters
| Auroch | Beast | ||
|---|---|---|---|
| Colonel | Diesel | ||
| Kaori | Leotsu | ||
| Mephis | Nezu | ||
| Rajah | Sett | ||
| Shaq | Voodoo |
Game Mechanics
Health
- Each character has 88 points of health. Damage is somewhat random. For example; Frosty's LP does 2 damage minimum, or 5 damage maximum. Projectiles are consistent in damage.
Blocking Orientation
- The way characters have to block certain attacks feels somewhat random. For example; Frosty's crouching HK must be blocked low for Slyck, while Blob can block it either low or high.
- Certain jumping attacks have to be blocked low, if done close to the ground.
Cancelling
- Most normals can be cancelled into specials on hit or block.
Game Speed
- Default game speed is 3.
- Game speed can be changed from 1 to 8 normally.
- With a cheat code, game speed can go up to 10.
Cheats
Hyper Speed Mode
- At the game start screen, hold Y and press L, L, R, Down, Left, R.
Unlock All Hidden Characters
- At the game start screen, Hold L + X then press Up, Up, Select, Up, Up, and Right
Tier List
Coming soon.
| Top | |
| High | |
| Mid | |
| Low | |
| Bottom |
Attack Comparison
Coming soon.
Trivia
Coming soon.
| ClayFighter 2: Judgement Clay | |||
|---|---|---|---|
| Bad Mr. Frosty | Tiny | Blob | Nanaman |
| Octohead | Goo Goo | Hoppy | Kangoo |
| Ice | Butch | Slyck | Dr. Peelgood |
| Jack | Spike | Sarge | Thunder |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |
