Shaq Fu: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! [[Auroch|Auroch]] || [[File:C2_FrostyProfile.png|link=Auroch|60px]]
! [[Auroch|Auroch]] || [[File:Auroch.png|link=Auroch|80px]]
| [[Beast]] || [[File:C2_IceProfile.png|link=Beast|60px]]
| [[Beast]] || [[File:Beast.png|link=Beast|80px]]
|-
|-
! [[Colonel|Colonel]] || [[File:C2_TinyProfile.png|link=Colonel|80px]]
! [[Colonel|Colonel]] || [[File:Colonel.png|link=Colonel|80px]]
| [[Diesel]] || [[File:C2_ButchProfile.png|link=Diesel|70px]]
| [[Diesel]] || [[File:Diesel.png|link=Diesel|80px]]
|-
|-
! [[Kaori|Kaori]] || [[File:C2_BlobProfile.png|link=Kaori|60px]]
! [[Kaori|Kaori]] || [[File:Kaori.png|link=Kaori|80px]]
| [[Leotsu]] || [[File:C2_SlyckProfile.png|link=Leotsu|70px]]
| [[Leotsu]] || [[File:Leotsu.png|link=Leotsu|80px]]
|-
|-
! [[Mephis]] || [[File:C2_NanamanProfile.png|link=Mephis|60px]]
! [[Mephis]] || [[File:Mephis.png|link=Mephis|80px]]
| [[Nezu]] || [[File:C2_DrPeelgoodProfile.png|link=Nezu|60px]]
| [[Nezu]] || [[File:Nezu.png|link=Nezu|80px]]
|-
|-
! [[Rajah]] || [[File:C2_OctoProfile.png|link=Rajah|70px]]
! [[Rajah]] || [[File:Rajah.png|link=Rajah|80px]]
| [[Sett|Sett]] || [[File:C2_JackProfile.png|link=Sett|60px]]
| [[Sett|Sett]] || [[File:Sett.png|link=Sett|80px]]
|-
|-
! [[Shaq]] || [[File:C2_GooGooProfile.png|link=Shaq|60px]]
! [[Shaq]] || [[File:Shaq.png|link=Shaq|80px]]
| [[Voodoo|Voodoo]] || [[File:C2_SpikeProfile.png|link=Voodoo|70px]]
| [[Voodoo|Voodoo]] || [[File:Voodoo.png|link=Voodoo|80px]]
|-
|-
|}
|}

Revision as of 16:28, 17 August 2020

  Bear with us! This article is a work in progress.

We're currently gathering more information for this article. Stay tuned!


Shaq Fu
Developer(s) Delphine Software
Publisher(s) Electronic Arts
Release Date Mega Drive/Genesis

US: October 28, 1994 EU: 1994

SNES US: October 28, 1994 EU: 1994

Characters

Auroch Beast
Colonel Diesel
Kaori Leotsu
Mephis Nezu
Rajah Sett
Shaq Voodoo

Game Mechanics

Health

  • Each character has 88 points of health. Damage is somewhat random. For example; Frosty's LP does 2 damage minimum, or 5 damage maximum. Projectiles are consistent in damage.

Blocking Orientation

  • The way characters have to block certain attacks feels somewhat random. For example; Frosty's crouching HK must be blocked low for Slyck, while Blob can block it either low or high.
  • Certain jumping attacks have to be blocked low, if done close to the ground.

Cancelling

  • Most normals can be cancelled into specials on hit or block.

Game Speed

  • Default game speed is 3.
  • Game speed can be changed from 1 to 8 normally.
  • With a cheat code, game speed can go up to 10.

Cheats

Hyper Speed Mode

  • At the game start screen, hold Y and press L, L, R, Down, Left, R.

Unlock All Hidden Characters

  • At the game start screen, Hold L + X then press Up, Up, Select, Up, Up, and Right

Tier List

Coming soon.

Top
High
Mid
Low
Bottom

Attack Comparison

Coming soon.

Trivia

Coming soon.

ClayFighter 2: Judgement Clay
Bad Mr. Frosty Tiny Blob Nanaman
Octohead Goo Goo Hoppy Kangoo
Ice Butch Slyck Dr. Peelgood
Jack Spike Sarge Thunder
List of Fighting Games
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