Dr. Peelgood: Difference between revisions

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== Special Moves ==
== Special Moves ==
* '''Saw: [[File:B.png]], [[File:B.png]], [[File:F.png]] + [[File:AnyP.png]]'''
* '''Saw: [[File:B.png]], [[File:B.png]], [[File:F.png]] + [[File:AnyP.png]]'''
 
This projectile can cut opponents in half. This can be used to set up mix-ups with low hitting jump ins.
* '''Forward Flip: Charge[[File:B.png]], [[File:F.png]] + [[File:AnyK.png]]'''
* '''Forward Flip: Charge[[File:B.png]], [[File:F.png]] + [[File:AnyK.png]]'''
 
Peelgood does a short forward flip, hitting with his feet. This move might be good as anti-air, but it can otherwise be ducked to avoid the hit. Mainly use it after a crouching[[File:MK.png |25px]] for a combo.
* '''Back Flip: [[File:QCB.png]]+[[File:AnyK.png]]'''
* '''Back Flip: [[File:QCB.png]]+[[File:AnyK.png]]'''
This is an evasion move where you are invincible the whole time. It is possible to repeat this move over and over and be completely invincible.
This is an evasion move where you are invincible the whole time. It is possible to repeat this move over and over and be completely invincible.  
{| class="wikitable"
{| class="wikitable"
|+ Special Damage
|+ Special Damage

Revision as of 18:57, 22 August 2018

Dr. Peelgood
Character Bio
A spoof of the Mötley Crüe song "Dr. Feelgood," Peelgood's a laid-back dude, just like Nana. No difference beyond physical ones is ever really shown. He is purple with green arms, and his battle stance has a slower pace. He is seen looking around suspiciously while frowning.
Counterpart Nanaman

Colors

Y X L ?
B A R ?

Normal Moves

Strength
Attack Stand Far Stand Close Crouching Jump Up Jump Left/ Right
Light Punch 2-5 2-5 1-3 1-4 2-5
Medium Punch 3-6 3-6 2-5 4-7 3-6
Heavy Punch 4-7 5-8 4-7 4-7 4-7
Light Kick 1-4 1-4 1-3 1-4 2-5
Medium Kick 3-6 2-5 3-6 3-6 3-6
Heavy Kick 4-7 4-7 3-9 4-7 4-7

Special Moves

  • Saw: , , +

This projectile can cut opponents in half. This can be used to set up mix-ups with low hitting jump ins.

  • Forward Flip: Charge, +

Peelgood does a short forward flip, hitting with his feet. This move might be good as anti-air, but it can otherwise be ducked to avoid the hit. Mainly use it after a crouching for a combo.

  • Back Flip: +

This is an evasion move where you are invincible the whole time. It is possible to repeat this move over and over and be completely invincible.

Special Damage
Attack Special
Saw 10
Flip Kick 7-10
Back Flip x
ClayFighter 2: Judgement Clay
Bad Mr. Frosty Tiny Blob Nanaman
Octohead Goo Goo Hoppy Kangoo
Ice Butch Slyck Dr. Peelgood
Jack Spike Sarge Thunder
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