Octohead: Difference between revisions
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== Special Moves == | == Special Moves == | ||
* '''Octo Punch: Charge[[File:B.png]], [[File:DF.png]], [[File:DB.png]] + [[File:AnyP.png]]''' | * '''Octo Punch: Charge[[File:B.png]], [[File:DF.png]], [[File:DB.png]] + [[File:AnyP.png]]''' | ||
Don't let the awkward input and | Don't let the awkward input and low damage of this move deceive you! Its got insane priority, starts up insanely fast, has minimal recovery and slides forward doubling as a dash. Hits up to 3 times. Think of it as a sliding version of alpha 2 rose crouch mp that does chip. | ||
* '''Octo Spin: Charge[[File:B.png]], [[File:F.png]] + [[File:AnyP.png]]''' | * '''Octo Spin: Charge[[File:B.png]], [[File:F.png]] + [[File:AnyP.png]]''' | ||
* '''Ground Octo Spin: [[File: | Use mainly for anit air. | ||
* '''Ground Octo Spin: [[File:HCB.png]]+[[File:AnyK.png]]''' | |||
A multi hitting spin move that hits low on most of the cast. It can either hit multiple times or knockdown the opponent. | A multi hitting spin move that hits low on most of the cast. It can either hit multiple times or knockdown the opponent. | ||
{| class="wikitable" | {| class="wikitable" | ||
Latest revision as of 15:02, 4 June 2019
Colors
| Y |
|
X |
|
L |
|
? |
|
|---|---|---|---|---|---|---|---|
| B |
|
A |
|
R |
|
? |
|
Normal Moves
| Attack | Stand Far | Stand Close | Crouching | Jump Up | Jump Left/ Right |
|---|---|---|---|---|---|
| Light Punch | 1-3 | 1-3 | 1-4 | 1-3 | 1-3 |
| Medium Punch | 1-4 | 2-5 | 3-6 | 1-4 | 2-5 |
| Heavy Punch | 5-8 | 5-8 | 4-7 | 3-6 | 4-7 |
| Light Kick | 3-5 | 2-5 | 2-5 | 1-3 | 1-3 |
| Medium Kick | 4-7 | 3-6 | 3-6 | 2-5 | 2-5 |
| Heavy Kick | 5-8 | 5-8 | 4-7 | 4-7 | 4-7 |
- ● = Attack hits low consistently against the character highlighted.
- ○ = Attack hits low inconsistently against the character highlighted.
Special Moves
Don't let the awkward input and low damage of this move deceive you! Its got insane priority, starts up insanely fast, has minimal recovery and slides forward doubling as a dash. Hits up to 3 times. Think of it as a sliding version of alpha 2 rose crouch mp that does chip.
Use mainly for anit air.
A multi hitting spin move that hits low on most of the cast. It can either hit multiple times or knockdown the opponent.
| Attack | Special |
|---|---|
| Octo Punch | 2-7 for 2 hits 3-10 for 3 hits |
| Octo Spin | 8-11 |
| Ground Octo Spin | 6-9 for |
| Attack | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground Octo Spin | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
- ● = Attack hits low consistently against the character highlighted.
| ClayFighter 2: Judgement Clay | |||
|---|---|---|---|
| Bad Mr. Frosty | Tiny | Blob | Nanaman |
| Octohead | Goo Goo | Hoppy | Kangoo |
| Ice | Butch | Slyck | Dr. Peelgood |
| Jack | Spike | Sarge | Thunder |
| List of Fighting Games | |||
|---|---|---|---|
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