Goo Goo: Difference between revisions
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! Stand Close[[File:LK.png |25px]] | ! Stand Close[[File:LK.png |25px]] | ||
| ●||●||●||●||● ||●||●||● ||● ||●||● || ●||● ||● ||● ||● | | ●||●||●||●||● ||●||●||● ||● ||●||● || ●||● ||● ||● ||● | ||
|- | |||
! Stand Close[[File:MK.png |25px]] | |||
| || || ||●||● || || || || ||●|| ||●|| ●|| || || | |||
|- | |||
! Stand Close[[File:HK.png |25px]] | |||
| || || ||●||● || || || || ||●|| ||●|| ●|| || || | |||
|- | |- | ||
! Crouching[[File:LP.png |25px]] | ! Crouching[[File:LP.png |25px]] | ||
| || || || | | || || ||○ || ||○ || || || || || || ○|| ||○ || || | ||
|- | |- | ||
! Crouching[[File:LK.png |25px]] | ! Crouching[[File:LK.png |25px]] | ||
| ●||●|| ||●|| | | ●||●|| ||●|| ||●||●||● ||● ||●||● || ●|| ||● ||● ||● | ||
|- | |- | ||
! Crouching[[File:MK.png |25px]] | ! Crouching[[File:MK.png |25px]] | ||
| ●||●|| ||●|| | | ●||●|| ||●|| ||●||●||● ||● ||●||● || ●|| ||● ||● ||● | ||
|- | |- | ||
! Crouching[[File:HK.png |25px]] | ! Crouching[[File:HK.png |25px]] | ||
| ●||●|| ||●|| | | ●||●|| ||●||○ ||●||●||● ||● ||●||● || ●||○ ||● ||● ||● | ||
|- | |- | ||
|} | |} | ||
*● = Attack hits low consistently against the character highlighted. | |||
*○ = Attack hits low inconsistently against the character highlighted. | |||
Far [[File:HP.png]] Can flatten | Far [[File:HP.png]] Can flatten | ||
| Line 100: | Line 109: | ||
== Special Moves == | == Special Moves == | ||
* '''Diaper Uppercut: [[File:DP.png]]+[[File:AnyP.png]] ''' | * '''Diaper Uppercut: [[File:DP.png]]+[[File:AnyP.png]] ''' | ||
A fantastic | A fantastic anti air with a large amount of invincibility frames to challenge things. It Can knock down on hit and hits low on most characters. Sadly the move is unsafe on hit if it does not knock down but the frame disadvantage is small enough that you could challenge someone with 2 Lp uppercuts in a row if they didn't punish the first. | ||
* '''Bottle: [[File:QCF.png]]+[[File:AnyP.png]]''' | * '''Bottle: [[File:QCF.png]]+[[File:AnyP.png]]''' | ||
Very quick generic projectile that is | Very quick generic projectile that is great to zone with and can combo in the corner. Mixed with the uppercut it can allow Goo Goo to sit on a life lead for awhile until someone gets in. | ||
* '''Ram Butt: [[File:HCF.png]]+ [[File:AnyK.png]] ''' | * '''Ram Butt: [[File:HCF.png]]+ [[File:AnyK.png]] ''' | ||
a very quick rushdown oriented move that does great damage on hit and | a very quick rushdown oriented move that does great damage on hit and can duck under some high moves while he's crawling. | ||
{| class="wikitable" | |||
|+ Low Hitting Special | |||
! Attack | |||
! [[File:C2_FrostyProfile.png|30px]] | |||
! [[File:C2_TinyProfile.png|30px]] | |||
! [[File:C2_BlobProfile.png|30px]] | |||
! [[File:C2_NanamanProfile.png|30px]] | |||
! [[File:C2_OctoProfile.png|30px]] | |||
! [[File:C2_GooGooProfile.png|30px]] | |||
! [[File:C2_HoppyProfile.png|30px]] | |||
! [[File:C2_KangooProfile.png|30px]] | |||
! [[File:C2_IceProfile.png|30px]] | |||
! [[File:C2_ButchProfile.png|30px]] | |||
! [[File:C2_SlyckProfile.png|30px]] | |||
! [[File:C2_DrPeelgoodProfile.png|30px]] | |||
! [[File:C2_JackProfile.png|30px]] | |||
! [[File:C2_SpikeProfile.png|30px]] | |||
! [[File:C2_SargeProfile.png|30px]] | |||
! [[File:C2_ThunderProfile.png|30px]] | |||
|- | |||
! Diaper Uppercut | |||
| ●||●|| ||●||● ||●||●||● ||● ||●||● || ●||●||● ||● ||● | |||
|- | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Special Damage | |+ Special Damage | ||
Latest revision as of 03:51, 9 October 2018
Colors
| Y |
|
X |
|
L |
|
? |
|
|---|---|---|---|---|---|---|---|
| B |
|
A |
|
R |
|
? |
|
Normal Moves
| Attack | Stand Far | Stand Close | Crouching | Jump Up | Jump Left/ Right |
|---|---|---|---|---|---|
| Light Punch | 1-4 | 1-4 | 1-3 | 1-3 | 1-3 |
| Medium Punch | 4-7 | 4-7 | 3-6 | 5-8 | 3-6 |
| Heavy Punch | 3-6 | 6-9 | 5-8 | 7-10 | 5-8 |
| Light Kick | 1-3 | 1-3 | 1-4 | 1-3 | 1-4 |
| Medium Kick | 2-5 | 4-7 | 3-6 | 3-6 | 3-6 |
| Heavy Kick | 5-8 | 6-9 | 6-10(both hits) 1-4 (1 hit) | 5-8 | 5-8 |
- ● = Attack hits low consistently against the character highlighted.
- ○ = Attack hits low inconsistently against the character highlighted.
All make for good pokes to buffer into bottle on block or hit
Special Moves
A fantastic anti air with a large amount of invincibility frames to challenge things. It Can knock down on hit and hits low on most characters. Sadly the move is unsafe on hit if it does not knock down but the frame disadvantage is small enough that you could challenge someone with 2 Lp uppercuts in a row if they didn't punish the first.
Very quick generic projectile that is great to zone with and can combo in the corner. Mixed with the uppercut it can allow Goo Goo to sit on a life lead for awhile until someone gets in.
a very quick rushdown oriented move that does great damage on hit and can duck under some high moves while he's crawling.
| Attack | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Diaper Uppercut | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
| Attack | Special |
|---|---|
| Diaper Uppercut | 8-11 |
| Bottle | 8 |
| Ram Butt | 9-12 |
| ClayFighter 2: Judgement Clay | |||
|---|---|---|---|
| Bad Mr. Frosty | Tiny | Blob | Nanaman |
| Octohead | Goo Goo | Hoppy | Kangoo |
| Ice | Butch | Slyck | Dr. Peelgood |
| Jack | Spike | Sarge | Thunder |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |









