Shredder (TF): Difference between revisions
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(Created page with "{{TF_Profile |title=Shredder |charheight= |charweight= |eyes= |age= |birthplace= |weapons= |activities= |goals= }} == Introduction == Schröder is back, and this time he's...") |
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Revision as of 23:04, 22 November 2022
| Shredder | |
| Height | |
| Weight | |
| Eyes | |
| Age | |
| Birthplace | |
| Weapons | |
| Favorite Activities | |
| Ultimate Goals | |
Introduction
Schröder is back, and this time he's Cyber.
Quirks & Tech
Data Arsenal
Pre-jump Frames : Dizzy :
Movelist
Legend N = Normal chain ok S = Special cancel ok C = CPS Chain ok [] = frames between next active hitbox
- = After active frame(s) For calculating total move time
Advantage is on hit and block, respectively
Standing Normals
| Standing Light Punch
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| Standing Light Kick
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| Close Light Kick
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| Standing Heavy Punch
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| Close Heavy Punch
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| Standing Heavy Kick
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| Close Heavy Kick
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| Forward + Heavy Kick
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Crouching Normals
| Crouching Light Punch
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| Crouching Light Kick
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| Crouching Heavy Punch
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| Crouching Heavy Kick
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Jumping Normals
| Jumping Light Punch
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| Jumping Light Kick
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| Jumping Heavy Punch
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| Jumping Heavy Kick
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Special Moves
| Aura Crusher
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| Knee Crush
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| Aura Shield
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Ultimate Attack
| Lightning Pressure
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Combos/Punishes
Frame Data Quick List
| Shredder | Startup | Active | Recovery | Adv |
|---|---|---|---|---|
| sLP | 3 | 1 | 8 | -1/+2 |
| sLK | 5 | 2 | 5 | +1/+4 |
| sHP | 6 | 4 | 10 | +1/+4 |
| clHP | 8 | 5 | 14 | -4/-1 |
| sHK | 4 | 5 | 14 | -4/-1 |
| clHK | 12 | 4 | 8 | +3/+6 |
| crLP | 3 | 1 | 7 | 0/+3 |
| crLK | 6 | 1 | 6 | +1/+4 |
| crHP | 6 | 5 | 11 | -1/+2 |
| crHK | 9 | 3 | 15 | KD/0 |
| jLP | 3 | infinite | N/A | N/A |
| djLP | 3 | infinite | N/A | N/A |
| jLK | 3 | infinite | N/A | N/A |
| jHP | 5 | 10 | N/A | N/A |
| djHP | 5 | 10 | N/A | N/A |
| jHK | 7 | 10 | N/A | N/A |
| lAC | 6-13 | 3+8 | 10 | -7/-4 -4/-1 |
| hAC | 6-45 | 3+8 | 10 | -7/-4 -4/-1 |
| Aura | 12 | 24 | 1 | N/A |
| lKN | 5 | 9 | 18 | KD/-5 |
| hKN | 5 | 9 | 16 | KD/-3 |
| CA | 16 | 58 | N/A | KD/-15 |
- Aura Crusher's second hit may whiff. Use second set if both hits connect.
- The lightning bolt itself is not a separate attack
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