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[[File:supervg.png]]
{{Infobox
[[Image:SVG_boxart_JP.png|right]]
|title=Super V.G.: Variable Geo
==Introduction==
|image=[[Image:SVG_boxart_JP.png|170px]]
|developer=TGL
|publisher=TGL
|released='''JP''': July 21, 1995
}}
__NOTOC__


'''Super V.G.''' (Variable Geo) is the Super Nintendo entry of a long-running Japan-only fighting game series, originating on an old NEC PC variant, and spanning multiple consoles including the Turbo Grafx CD, Playstation, Saturn, and PC, with more recent entries being visual novels. The series has a Hentai association, but this is completely omitted from the SNES version (thankfully). The basic plot is that restaurants sponsor their waitresses in a fighting tournament to find the strongest female, in order to gain popularity and patronage.
[[File:supervg.png|center]]
'''Super Variable Geo''' (スーパーヴァリアブル・ジオ), or just '''Super V.G.''' or '''SVG''', is the only Super Famicom entry of the long-running Japan-only bishoujou fighting game series which originated on the PC-98 back in 1993 and has since spanned across multiple consoles including the TurboGrafx-16, Sony PlayStation, Sega Saturn, and modern PC, with its more recent entries instead being visual novels. The series features an all-female cast of unique characters and has hentai origins and association, but that is completely omitted from the SFC version. The basic plot revolves around restaurants that sponsor their waitresses in a weaponless fighting tournament hosted by Reimi Jahana to crown the strongest female (or "'''V'''irgin '''G'''oddess") in order to gain popularity and patronage.


==Gameplay==
''Super V.G.'' is a watered-down version of its TG-16 predecessor ''Advanced V.G.'', losing story mode, a combo meter, juggles, Clone Yuka, two secret characters, and various character-specific specials. (Basically the game had to be stripped—''pun unintended''—to fit into an SFC cart.) In exchange, matches are more grounded, possessing an increased footsie-based neutral game. It also has a heavy sway toward matchup composition where counterpicks can become extremely noteworthy. There are notable flaws with the system and its characters, and there's tech that can be frustrating to deal with, but nothing that makes this title unplayable. The gameplay is smooth, controls are overall solid, and combos range from simple cancels to frame-perfect links. Most players who are familiar with the series are probably more drawn toward ''Advanced V.G. 2'' as the "Super Turbo" of the V.G. Universe, and for good reason, but ''Super V.G.'' should not be overlooked and is arguably the next best game in the series. This title still holds up well and can be played at both a fun and competitive level.


This entry in the series, while being released in 1995, has a simple engine very similar to ''Street Fighter 2'', however it only uses 4 buttons (2 punches and 2 kicks), of light and hard strengths. It also features dashing.
==Story==
'''''Variable Geo'''''. .. This is a weaponless fighting tournament held once a year to decide on the strongest waitress. The super major multinational corporation Jahana Group sponsors this tournament with a prize of a total amount of ¥1,000,000,000. (''About 10$ million.'') Furthermore, the player will belong to the enterprise and will be given a first-class residence in their district.


==Controls==
Already the meeting has been held three times to count, the defending champion Reimi Jahana has not been defeated, at least not yet ..
* Directional commands are listed assuming your character is facing right onscreen. [[File:B.png]] and [[File:F.png]] are reversed if you're facing the other direction.
'''Basic Controls'''


[[File:U.png]] - Jump
==Characters==
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">
[[File:Yuka_1PW.png|link=Super Variable Geo/Yuka Takeuchi|Yuka Takeuchi]]
[[File:Jun_1PW.png|link=Super Variable Geo/Jun Kubota|Jun Kubota]]
[[File:Chiho_1PW.png|link=Super Variable Geo/Chiho Masuda|Chiho Masuda]]
[[File:Manami_1PW.png|link=Super Variable Geo/Manami Kusunoki|Manami Kusunoki]]


[[File:B.png]] - Retreat (guard during enemy attack)
[[File:Satomi_1PW.png|link=Super Variable Geo/Satomi Yajima|Satomi Yajima]]
[[File:Ayako_1PW.png|link=Super Variable Geo/Ayako Yuuki|Ayako Yuuki]]
[[File:Eleanor_1PW.png|link=Super Variable Geo/Eleanor Goldsmith|Eleanor "Elirin" Goldsmith]]
[[File:Kaori_1PW.png|link=Super Variable Geo/Kaori Yanase|Kaori Yanase]]
[[File:Reimi_1PW.png|link=Super Variable Geo/Reimi Jahana|Reimi Jahana]]
</div>


[[File:D.png]] - Crouch
==Roadmap==
 
{{Progession|29}}
[[File:DB.png]] - Guard low (during enemy attack)
{| class="wikitable" style="margin:auto; width:50%;"
 
! Finishing / Completed !! To-Do / Future Updates
[[File:F.png]] - Advance
|- style="vertical-align:top;text-align:left"
 
| style="width:20%;"|
X button - [[File:HP.png]]
*''Completed character pages:''
 
:*Ayako
Y button - [[File:LP.png]]
:*Reimi
 
*Simplified format to mainpage.
A button - [[File:HK.png]]
| style="width:50%;"|
 
*''Character pages to add:''
B button - [[File:LK.png]]
:*Chiho
 
:*Eleanor
==Playable Characters==
:*Jun
 
:*Kaori
*[[Yuka (SVG)|Yuka]] - The shotoclone main character
:*Manami
*[[Chiho (SVG)|Chiho]] - A ninja with some similarities to Vega/Claw
:*Satomi
*[[Jun (SVG)|Jun]] - The grappler
:*Yuka
*[[Manami (SVG)|Manami]] - Little girl with rabbit gloves. Has some similarities to Blanka.
*Gameplay sections separated for cleaner look.
*[[Satomi (SVG)|Satomi]] - Yuka's friend. Shockingly, not a shotoclone though.
*Larger attack sprites for attacks.
*[[Ayako (SVG)|Ayako]] - A dancer.
*Strategy breakdowns.
*[[Erina (SVG)|Erina]] - Or "Ernie" as the announcer calls her, she's the one in a bunny suit.
*Matchup details.
*[[Kaori (SVG)|Kaori]] - A computer nerd. Penultimate boss.
*Hitbox/hurtbox details (maybe?)
*[[Reimi (SVG)|Reimi]] - The main boss character.
 
==Tier List==
 
'''S'''
*Kaori - Easy infinite from anywhere. Incredible pressure and lockdown with divekicks and rushing, multihit kicks.
 
'''A+'''
*Reimi - Great fireball, good rush attack for lockdown, generally good tools.
 
'''A'''
*Yuka - Solid shotoclone moveset
*Chiho - Good zoning and keepaway
*Erina - Great corner lockdown
 
'''B'''
*Manami - Decent ranged attacks
*Jun - Fantastic grapple range, but little else of note.
 
'''C'''
*Ayako
*Satomi
 
 
{| class="wikitable" style="text-align: center; margin: auto; width:600px;"
|+[[Image:SVG_Cart_JP.png|link=Super_Variable_Geo]]
!colspan="5"|[[Super V.G.]]
|-
|-
|[[Yuka (SVG)|Yuka]]
|[[Jun (SVG)|Jun]]
|[[Chiho (SVG)|Chiho]]
|[[Manami (SVG)|Manami]]
|-
|[[Satomi (SVG)|Satomi]]
|[[Ayako (SVG)|Ayako]]
|[[Erina (SVG)|Erina]]
|[[Kaori (SVG)|Kaori]]
|[[Reimi (SVG)|Reimi]]
|-
!colspan="2"|[[:Category:List of Fighting Games|List of Fighting Games]]
!colspan="3"|[[:Category:SuperVG|Super V.G. Pages]]
|-
!colspan="5"|[[Main_Page|Back to Mainpage]]
|}
|}


[[Category:List of Fighting Games]][[Category:SuperVG]]
 
{{SVG Nav}}

Latest revision as of 08:59, 27 March 2021

Super V.G.: Variable Geo
Developer(s) TGL
Publisher(s) TGL
Release Date JP: July 21, 1995


Super Variable Geo (スーパーヴァリアブル・ジオ), or just Super V.G. or SVG, is the only Super Famicom entry of the long-running Japan-only bishoujou fighting game series which originated on the PC-98 back in 1993 and has since spanned across multiple consoles including the TurboGrafx-16, Sony PlayStation, Sega Saturn, and modern PC, with its more recent entries instead being visual novels. The series features an all-female cast of unique characters and has hentai origins and association, but that is completely omitted from the SFC version. The basic plot revolves around restaurants that sponsor their waitresses in a weaponless fighting tournament hosted by Reimi Jahana to crown the strongest female (or "Virgin Goddess") in order to gain popularity and patronage.

Super V.G. is a watered-down version of its TG-16 predecessor Advanced V.G., losing story mode, a combo meter, juggles, Clone Yuka, two secret characters, and various character-specific specials. (Basically the game had to be stripped—pun unintended—to fit into an SFC cart.) In exchange, matches are more grounded, possessing an increased footsie-based neutral game. It also has a heavy sway toward matchup composition where counterpicks can become extremely noteworthy. There are notable flaws with the system and its characters, and there's tech that can be frustrating to deal with, but nothing that makes this title unplayable. The gameplay is smooth, controls are overall solid, and combos range from simple cancels to frame-perfect links. Most players who are familiar with the series are probably more drawn toward Advanced V.G. 2 as the "Super Turbo" of the V.G. Universe, and for good reason, but Super V.G. should not be overlooked and is arguably the next best game in the series. This title still holds up well and can be played at both a fun and competitive level.

Story

Variable Geo. .. This is a weaponless fighting tournament held once a year to decide on the strongest waitress. The super major multinational corporation Jahana Group sponsors this tournament with a prize of a total amount of ¥1,000,000,000. (About 10$ million.) Furthermore, the player will belong to the enterprise and will be given a first-class residence in their district.

Already the meeting has been held three times to count, the defending champion Reimi Jahana has not been defeated, at least not yet ..

Characters

Yuka Takeuchi Jun Kubota Chiho Masuda Manami Kusunoki

Satomi Yajima Ayako Yuuki Eleanor "Elirin" Goldsmith Kaori Yanase Reimi Jahana

Roadmap

29% complete
Finishing / Completed To-Do / Future Updates
  • Completed character pages:
  • Ayako
  • Reimi
  • Simplified format to mainpage.
  • Character pages to add:
  • Chiho
  • Eleanor
  • Jun
  • Kaori
  • Manami
  • Satomi
  • Yuka
  • Gameplay sections separated for cleaner look.
  • Larger attack sprites for attacks.
  • Strategy breakdowns.
  • Matchup details.
  • Hitbox/hurtbox details (maybe?)


Super Variable Geo
FAQ CONTROLS SYSTEM STAGES LINKS
Ayako Yuuki Chiho Masuda Eleanor Goldsmith
Jun Kubota Kaori Yanase Manami Kusunoki
Reimi Jahana Satomi Yajima Yuka Takeuchi