Sailor Chibi Moon

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Sailor Chibi Moon
link
link
Full name Chibi-Usa / Rini Tsukino
Age 5/9
Height 105cm
Blood type O-
Hometown
Likes
Dislikes mean boys, taking care of the house, thunder
Special skills


Colors

Player 1 ChibiC1.png
Player 2 ChibiC2.png


Character Overview

N/A

Strengths: • N/A

Weaknesses: • N/A

Strategy

(None)


Movement

Speed Forward:2.000/1F Speed Backwards:1.128/1F Jump: 48F Jump Speed: 2.000/1F Jumping Distance: 72

Back Dash
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Can cancel back dash into another back dash on the 26th frame

Double Jump
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U.png (In Air)

Throws

Riding Knock Clapper
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Range Damage Techable Advantage
40 (left:39) 20 no +13 (2P+14)

(none)

Normal Attacks

Standing Light Punch
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 2 2 11 14 3 2 / 3 / 3 / 3

Recovery 7?F:be able to Crouch/Crouching Guard/Jump

Standing Hard Punch
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 12 12 15 47 2 5 / 7 / 8 / 9

(none)

Standing Hard Punch (Close)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 5 5 23 32 1 7 / 9 / 11 / 12

(none)

Standing Light Kick
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 5 5 13 6 2 / 3 / 3 / 3

Recovery 2F:be able to Crouch/Crouching Guard/Jump

Standing Hard Kick
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 13 12 15 39 2 8 / 10 / 12 / 14

(none)

Crouching Light Punch
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 5 6 14 6 2 / 3 / 3 / 3

Recovery 2F:be able to Stand/Standing Guard/Jump

Crouching Hard Punch
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 10 11 11 31 7 5 / 7 / 8 / 9

(none)

Crouching Light Kick
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 5 6 14 6 2 / * / 3 / *

Recovery 2F:be able to Stand/Standing Guard/Jump

Crouching Hard Kick (Slide)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 8 33 19 59 -2~+5/D 9 / * / 14 / *

Knockdown on hit

Jumping Light Punch (Vertical)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 all all all +6~+14 2 / 3 / 3 / 3

(none)

Jumping Light Punch (Moving)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 all all all +6~+14 3 / 4 / 5 / 5

(none)

Jumping Hard Punch (Vertical)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 5 11 6 19 +6~+14 5 / 7 / 8 / 9

(none)

Jumping Hard Punch (Moving)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 5 11 6 21 +5~+14 6 / 8 / 9 / 10

(none)

Jumping Light Kick (Vertical)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 all all all -2~+14 4 / 5 / 6 / 7

(none)

Jumping Light Kick (Moving)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 all all all +1~+14 4 / 5 / 6 / 7

(none)

Jumping Heavy Kick (Vertical)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 9 7 19 -2~+14 8 / 10 / 12 / 14

(none)

Jumping Heavy Kick (Moving)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 4 9 7 24 +1~+14 9 / 12 / 14 / 15

(none)

Special Attacks

Swinging Marshmallow (LK)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 9 Landing 35 54 -19~-10/D 8/10/12/14

D.png + LK.png

Chip:2 Knockdown on hit

Swinging Marshmallow (HK)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 11 Landing 52 52 -28~-19/D 10/13/15/17

D.png + HK.png

Chip:2 Knockdown on hit

Pink Sugar Heart Attack (LP)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 18 Projectile 36 54 +1~ 10/13/15/17

B.png (charge) F.png + LP.png

Chip: 2

Pink Sugar Heart Attack (HP)
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 23 Projectile 51 74 -14~ 12/16/18/20

B.png (charge) F.png + HP.png

Chip: 3

Desperation Attack

Luna P Attack
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Guard Level Startup Active Recovery-Whiff motion Advantage Dmg/Face/Counter/Both
link 28 99 70 145 -13~+15 6/8/9/10

HCB.png + HP.png

27F Guaranteed action, Chip:1

SMSJR Cart JP.png
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