Tiny (Ultra)
Colors
| Y |
|
X |
|
L |
|
Select |
|
|---|---|---|---|---|---|---|---|
| B |
|
A |
|
R |
|
R |
|
Normal Moves
| Attack | Stand Far | Stand Close | Crouching | Jump Up | Jump Left/ Right |
|---|---|---|---|---|---|
| Light Punch | 1-3 | 1-3 | 1-3 | 2-5 | 1-3 |
| Medium Punch | 2-5 | 3-6 | 3-6 | 3-6 | 1-4 |
| Heavy Punch | 5-8 | 5-11 | 5-11 | 5-8 | 4-7 |
| Light Kick | 1-3 | 1-3 | 1-3 | 1-3 | 1-3 |
| Medium Kick | 3-6 | 3-6 | 2-5 | 2-5 | 1-4 |
| Heavy Kick | 6-9 | 6-9 | 4-7 | 3-6 | 5-8 |
Crouching
, Stand Close
hit twice
Special Moves
Launcher: Close HK
- This move travels in a straight line with an active hitbox then falls to the ground. Strength used determines distance travelled and speed.
- The hit box stays out the entire time this move is out. Grounded this move goes up forward but in the air the move can be aimed in 3 direction, Useful for crossing up the opponent on wakeup. Strength used determines distance travelled. This move can become unblockable while Super KO is activated.
- Jumping attack with the ability to flatten opponents and set up throw attempts. Punch strength used determines speed and distance.
- A rushing punch that can pass through opponents. Punch strength used determines speed and distance. Cancels at the end of animation allowing for a free follow up.
- Tiny strikes a pose and creates an earthquake which reaches far in front of him, doesn't hit low but is unblockable at tip of quake hitbox.
Super Move
| Attack | Special |
|---|---|
| Hurricane Punch | 7-10 |
| Wimp Slide | 6-9 |
| Medicine Ball | 5-8 |
Chains & Combos
Close
x2
Hurricane Punch, Medicine Ball
| Ultra ClayFighter Tournament Edition | |||
|---|---|---|---|
| Bad Mr. Frosty | Blob | Blue Seude Goo | Bonker |
| Helga | Ickybod Clay | Taffy | Tiny |
| Gold N.Boss | |||
| List of Fighting Games | |||
|---|---|---|---|
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