Teenage Mutant Ninja Turtles x Justice League Turbo/Shredder
| Shredder | |
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Introduction
Informally referred to as "Cyber Shredder," this experimental android of the Foot Clan wouldn't mind be considered the genuine article, in lieu of the flesh and blood original. With the sudden disappearance of Karai, this Shredder's true intentsions are classified info. It remains to be seen if Darkseid has a place for it in his new cosmic order.
Character Strengths
Strengths:
Weaknesses:
Data Arsenal
Life : 1000 points Pre-jump Frames : 3 frames Jump Time : 37 frames Stun : 640 points Forward Dash : 29 frames Backdash : 29 frames Wakeup Up : 18 frames
Movelist
Legend N = Normal chain ok S = Special cancel ok C = CPS Chain ok [] = frames between next active hitbox
- = After active frame(s) For calculating total move time
Advantage is on hit and block, respectively
Normal Attacks
| Standing Light Punch
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| Standing Light Kick(Close)
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| Standing Light Kick(Far)
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| Standing Heavy Punch(Far)
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| Standing Heavy Punch(Close)
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| Standing Heavy Kick(Far)
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| Standing Heavy Kick(Close)
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| Crouching Light Punch
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| Crouching Light kick
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| Crouching Heavy Punch
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| Crouching Heavy Kick
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| Jumping Light Punch
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| Neutral Jumping Light Kick
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| Jumping Light Kick
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| Jumping Heavy Punch
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| Jumping Neutral Heavy Kick
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| Jumping Heavy Kick
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Throws
| Blade Toss
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| Knee Catapult
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Special Moves
| Aura Shield (Reflect)
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| Aura Shield (Absorb)
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| Aura Shield Absorb Ω
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| Knee Crush
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| Knee Crush Ω
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| Aura Crusher
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| Aura Crusher Ω
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| Aura Flame
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| Aura Flame Ω
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Ultimate Attack
| Lighting Pressure (Super 1)
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| Lightning Pressure (Super 2)
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Combos & BnBs
Notation is as follows: Cr = Crouching, St = Standing. Any instance of a light going into a heavy attack is considered a "CPS Chain", which can be performed by pressing both attack strengths together (i.e. St.LP into St.HP is inputted as St.LP > St.LP+St.HP, but will be simplified into St.LP > St.HP)