Teenage Mutant Ninja Turtles x Justice League Turbo/Shredder

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Shredder
Height
Weight
Eyes
Age
Birthplace
Weapons
Favorite Activities
Ultimate Goals

Introduction

Informally referred to as "Cyber Shredder," this experimental android of the Foot Clan wouldn't mind be considered the genuine article, in lieu of the flesh and blood original. With the sudden disappearance of Karai, this Shredder's true intentsions are classified info. It remains to be seen if Darkseid has a place for it in his new cosmic order.

Character Strengths

Strengths:

Weaknesses:


Data Arsenal

Life                                  :  1000 points
Pre-jump Frames                       :  3 frames
Jump Time                             :  37 frames
Stun                                  :  640 points
Forward Dash                          :  29 frames
Backdash                              :  29 frames
Wakeup Up                             :  18 frames

Movelist

Legend N = Normal chain ok S = Special cancel ok C = CPS Chain ok [] = frames between next active hitbox

  • = After active frame(s) For calculating total move time

Advantage is on hit and block, respectively

Normal Attacks

Standing Light Punch
File:TMNTxJL Shredder slp.png
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link /


Standing Light Kick(Close)
File:TMNTxJL Shredder cllk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Standing Light Kick(Far)
File:TMNTxJL Shredder slk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Standing Heavy Punch(Far)
File:TMNTxJL Shredder fhp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Standing Heavy Punch(Close)
File:TMNTxJL Shredder clhp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Standing Heavy Kick(Far)
File:TMNTxJL Shredder farhk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Standing Heavy Kick(Close)
File:TMNTxJL Shredder clhk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Crouching Light Punch
File:TMNTxJL Shredder clp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Crouching Light kick
File:TMNTxJL Shredder clk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Crouching Heavy Punch
File:TMNTxJL Shredder chp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Crouching Heavy Kick
File:TMNTxJL Shredder chk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Jumping Light Punch
File:TMNTxJL Shredder jlp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Neutral Jumping Light Kick
File:TMNTxJL Shredder jnlk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Jumping Light Kick
File:TMNTxJL Shredder jlk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Jumping Heavy Punch
File:TMNTxJL Shredder jhp.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Jumping Neutral Heavy Kick
File:TMNTxJL Shredder jnlk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Jumping Heavy Kick
File:TMNTxJL Shredder jhk.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Throws

Blade Toss
File:TMNTxJL Shredder Thr.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Knee Catapult
File:TMNTxJL Shredder cmdg.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Special Moves

Aura Shield (Reflect)
File:TMNTxJL Shredder ASR.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Shield (Absorb)
File:TMNTxJL Shredder ASA.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Shield Absorb Ω
File:TMNTxJL Shredder ASAO.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Knee Crush
File:TMNTxJL Shredder kc.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Knee Crush Ω
File:TMNTxJL Shredder kco.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Crusher
File:TMNTxJL Shredder ac.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Crusher Ω
File:TMNTxJL Shredder aco.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Flame
File:TMNTxJL Shredder af.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Aura Flame Ω
File:TMNTxJL Shredder afo.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Ultimate Attack

Lighting Pressure (Super 1)
File:TMNTxJL Shredder super1.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Lightning Pressure (Super 2)
File:TMNTxJL Shredder super2.PNG
Damage/Chip Damage Stun Guard Level Startup Active Recovery (whiff) Recovery (hit) Hit Stun Guard stun Advantage on Hit/Block Cancelable?
link


Combos & BnBs

Notation is as follows: Cr = Crouching, St = Standing. Any instance of a light going into a heavy attack is considered a "CPS Chain", which can be performed by pressing both attack strengths together (i.e. St.LP into St.HP is inputted as St.LP > St.LP+St.HP, but will be simplified into St.LP > St.HP)