Sailor Moon S/Sailor Neptune
Character Overview
Neptune is often miscategorized as the shoto of the game due to her having a fireball and a DP. After playing enough Sailor Moon however, you come to realize you can not play a shoto playstyle with her due to the game’s guard cancel mechanics and Neptune’s questionable fireball, undoubtedly her biggest weakness in a game where everyone has at least a decent fireball. Instead, Neptune thrives off of cornering opponents and mixing them up, as well as having a frame 3 invincible dragon punch with a hitbox the size of old Ken’s entire body that can get any character off you if they are too close. Good normals, a standing overhead, and the 3rd fastest walk speed in the game round off the character. Solid fighting game fundamentals will get you far with the Neptune at first, and a good understanding of matchups will allow you continue even further with Neptune. If you like outplaying your opponent and not spamming fireballs, then start practicing your dragon punch inputs.
Strengths:
• Ridiculously good DP
• High damage output (combos that do half a heath bar)
• Very good corner pressure
• Decent sized buttons
Weaknesses:
• Bad fireball
• Can have difficulties approaching
Movement
Speed Forward: 2.064/1F
Speed Backwards: 1.192/1F
Jump: 50F
Jump Speed: 2.063/1F
Jumping Distance: 99
Defend Bonus: Reduce the enemy's first attack or chip damage by 33%~42% (excludes throws)
| Back Dash
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Crouch Block "Bug"
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Throws
| Neck Throw
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Air Throw
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Normal Attacks
Standing Light Punch
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Standing Heavy Punch
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Standing Light Kick
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| Standing Light Kick (Close)
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Standing Heavy Kick
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Standing Heavy Kick (Close)
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Crouching Light Punch
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Crouching Heavy Punch
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Crouching Light Kick
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| Crouching Heavy Kick
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Jumping Light Punch (Vertical)
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Jumping Light Punch (Moving)
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Jumping Heavy Punch (Vertical)
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Jumping Heavy Punch (Moving)
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| Jumping Light Kick (Vertical)
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| Jumping Light Kick (Moving)
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| Jumping Heavy Kick (Vertical)
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Jumping Heavy Kick (Moving)
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Special Attacks
| Splash Edge (LP)
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| Splash Edge (HP)
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| Deep Submerge (LP)
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| Deep Submerge (HP)
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Desperation Attack
| Dragon Rise
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Strategy
You should be looking to approach opponents as much as possible when playing Neptune, as her fireball is not good enough to play a zoning game. Backdashing and throwing fireballs is one of the worst strategies you can do as Netpune.
A good easy combo to look for is 2LK 2LK into HP DP, as it does a lot of damage and causes knockdown, which is your end goal as Neptune. You can even get this combo off a jump in. If it looks like you are too far away to combo into HP DP, use LP DP instead, or sweep to be extra sure. This does less damage however.
Learn the range of your normals, as they are good pokes which can lead to knockdown in the corner.
Once in the corner you can use close HK overhead and the invul of DP to mix up your opponent for big damage. Overhead can combo into DP or fireball.
A good more advance strategy to try as Neptune is to bait guard cancels with fast recovery normals, and then to punish with a guard cancel DP since it’s fast enough to hit most special move’s recovery frames.
In short, be good at the video game and hit them with the mix.
Match-ups
• Vs. Sailor Moon
• Vs. Sailor Mercury
• Vs. Sailor Mars
• Vs. Sailor Venus
• Vs. Sailor Jupiter
• Vs. Sailor Chibi Moon
• Vs. Sailor Uranus
• Vs. Sailor Neptune
• Vs. Sailor Pluto
Colors
| Player 1 |
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| Player 2 |
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Frame Data
External Links
A lot of this information is out of date, so please tread with caution and cross-verify information. Roughly ordered by level of practicality/difficulty from most practical/least difficult to least practical/most difficult to perform in a match.
- Basic Neptune primer by DaiAndOh
- Neptune tutorial by Kobold Jager
- Neptune section of Koushun's Mix-up Movie
- Neptune section of Koushun's Combo Movie 1
- 50% combo options by 0-RANGE
- Neptune section of Koushun's Combo Movie 2
- Progression of Neptune's theoretical 100% combo by Koushun
| Sailor Moon S | |||
|---|---|---|---|
| Sailor Chibi Moon | Sailor Jupiter | Sailor Mars | |
| Sailor Mercury | Sailor Moon | Sailor Neptune | |
| Sailor Pluto | Sailor Uranus | Sailor Venus | |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |




























