Template:GWED-Data: Difference between revisions

From Super Fighting Wiki
Jump to navigation Jump to search
m (Jotamide moved page Template:GEWD-Data to Template:GWED-Data: Typo on template name)
(Attempting to add recovery to the GWED Template)
Line 4: Line 4:
! [[Notation#Terms|<span title="The number of frames that initiate at the beginning of an attack. This also includes the first active frame of the move.">Startup</span>]]
! [[Notation#Terms|<span title="The number of frames that initiate at the beginning of an attack. This also includes the first active frame of the move.">Startup</span>]]
! [[Notation#Terms|<span title="The number of frames when it is possible for an attack to connect and deal damage. Also includes the number of frames after the attack has finished, and the character is disallowed to do another action as they are returning to neutral stance.">Active+Recovery</span>]]
! [[Notation#Terms|<span title="The number of frames when it is possible for an attack to connect and deal damage. Also includes the number of frames after the attack has finished, and the character is disallowed to do another action as they are returning to neutral stance.">Active+Recovery</span>]]
! [[Notation#Terms|<span title="The number of frames after the attack has finished, and the character is disallowed to do another action as they are returning to neutral stance.">Recovery</span>]]
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage on Hit</span>]]
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage on Hit</span>]]
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully blocked (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage on Block</span>]]
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully blocked (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage on Block</span>]]
Line 14: Line 15:
|startup={{{startup|}}}
|startup={{{startup|}}}
|active={{{active|}}}
|active={{{active|}}}
|recovery={{{recovery|}}}
|hitadvan={{{hitadvan|}}}
|hitadvan={{{hitadvan|}}}
|blockadvan={{{blockadvan|}}}
|blockadvan={{{blockadvan|}}}

Revision as of 15:45, 23 October 2024

! height="25px" | Damage ! Guard Level ! Startup ! Active+Recovery ! Recovery ! Advantage on Hit ! Advantage on Block ! Properties |-

| height="25px"| | | | | | | |-