Tiny (Ultra): Difference between revisions

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(Created page with "{{CF2JC_Profile |title=Tiny |image=Image:C2_TinyProfile.png |bio=The buffest of the Clay Fighters, Tiny works out whenever he isn't pounding the clay out of the other players. Tiny proved his dominance by smashing the cheezy N. Boss at the clay Fighter Circus. Now president of the WCWA (World Clay Wrestling Association), he truly loves to wrestle and fight. So much so that he destroyed all of his wrestling opponents. Proud of his physique, Tiny will smash anyone who...")
 
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|-style="border-top:2px solid #000;"
|-style="border-top:2px solid #000;"
! width=12% cellpadding=4px; | Y
! width=12% cellpadding=4px; | Y
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny1.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny4.png]]
! width=12% cellpadding=4px; | X
! width=12% cellpadding=4px; | X
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny2.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny3.png]]
! width=12% cellpadding=4px; | L
! width=12% cellpadding=4px; | L
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny3.png]]
! width=12% cellpadding=4px; | Up
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny7.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny7.png]]
! width=12% cellpadding=4px; | Select
! width=12% cellpadding=4px; | Select
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|-
! width=12% cellpadding=4px; | B
! width=12% cellpadding=4px; | B
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny4.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny2.png]]
! width=12% cellpadding=4px; | A
! width=12% cellpadding=4px; | A
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny5.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny1.png]]
! width=12% cellpadding=4px; | R
! width=12% cellpadding=4px; | R
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny6.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny6.png]]
! width=12% cellpadding=4px; | Down
! width=12% cellpadding=4px; | R
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny8.png]]
|style="border-right:2px solid #000;"|[[Image:UCF_Tiny8.png]]
|}
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|-
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*No low hitting normals!
 
Crouching[[File:HP.png |25px]], Stand Close[[File:HP.png |25px]] hit twice
Crouching[[File:HP.png |25px]], Stand Close[[File:HP.png |25px]] hit twice
== Special Moves ==
== Special Moves ==
*'''Hurricane Punch: Charge [[File:B.png]], [[File:F.png]] + [[File:AnyP.png]]'''
 
*'''Wimp Slide: Charge [[File:B.png]], [[File:DF.png]] + [[File:AnyP.png]]'''
'''Launcher''': Close HK
*'''Medicine Ball: [[File:HCF.png]] + [[File:AnyK.png]]'''
 
*'''Arching Medicine Ball: [[File:HCF.png]], [[File:UF.png]] + [[File:AnyK.png]]'''
 
* '''Medicine Ball (can be done in midair): Charge [[File:B.png]],[[File:F.png]] + [[File:AnyP.png]]'''
:: This move travels in a straight line with an active hitbox then falls to the ground. Strength used determines distance travelled and speed.
 
* '''Arching Medicine Ball (can be done in midair): [[File:QCF.png]] + [[File:AnyK.png]] or Charge [[File:D.png]], [[File:U.png]] + [[File:AnyP.png]]'''
::The hit box stays out the entire time this move is out. Grounded this move goes up forward but in the air the move can be aimed in 3 direction, Useful for crossing up the opponent on wakeup. Strength used determines distance travelled. This move can become unblockable while Super KO is activated.
 
* '''Earthquake Axe Handle: [[File:QCB.png]]+[[File:AnyP.png]]'''
::Jumping attack with the ability to flatten opponents and set up throw attempts. Punch strength used determines speed and distance.
 
* '''Hurricane Punch: [[File:QCF.png]]+[[File:AnyP.png]]'''
::A rushing punch that can pass through opponents. Punch strength used determines speed and distance. Cancels at the end of animation allowing for a free follow up.
 
* '''Flexquake: [[File:HCF.png]]+[[File:AnyK.png]]'''
::Tiny strikes a pose and creates an earthquake which reaches far in front of him, doesn't hit low but is unblockable at tip of quake hitbox.
 
==Super Move==
 
* '''Super Move: [[File:LP.png]]+[[File:MP.png]]'''
 
 
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{| class="wikitable"
|+ Special Damage
|+ Special Damage
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[[File:HP.png |25px]]Hurricane Punch, Medicine Ball
[[File:HP.png |25px]]Hurricane Punch, Medicine Ball


{{CF2JC Nav}}
{| class="wikitable" style="text-align: center; margin: auto; width:600px;"
|+[[Image:UCFTE_Cart_US.png|link=Ultra ClayFighter Tournament Edition]]
!colspan="4"|[[Ultra ClayFighter Tournament Edition]]
|-
|[[Bad Mr. Frosty (Ultra)|Bad Mr. Frosty]]
|[[Blob (Ultra)|Blob]]
|[[Blue Suede Goo (Ultra)|Blue Seude Goo]]
|[[Bonker (Ultra)|Bonker]]
|-
|[[Helga (Ultra)|Helga]]
|[[Ickybod Clay (Ultra)|Ickybod Clay]]
|[[Taffy (Ultra)|Taffy]]
|[[Tiny (Ultra)|Tiny]]
|-
!colspan="4"|[[Gold N.Boss]]
|-
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[[Category:Category:Ultra ClayFighter Tournament Edition]]

Revision as of 06:34, 14 December 2022

Tiny
Character Bio
The buffest of the Clay Fighters, Tiny works out whenever he isn't pounding the clay out of the other players. Tiny proved his dominance by smashing the cheezy N. Boss at the clay Fighter Circus. Now president of the WCWA (World Clay Wrestling Association), he truly loves to wrestle and fight. So much so that he destroyed all of his wrestling opponents. Proud of his physique, Tiny will smash anyone who laughs at him. Tiny has returns in search of new competition, and his clay has never gleamed so good.
Counterpart Butch

Colors

Y X L Select
B A R R

Normal Moves

Strength
Attack Stand Far Stand Close Crouching Jump Up Jump Left/ Right
Light Punch 1-3 1-3 1-3 2-5 1-3
Medium Punch 2-5 3-6 3-6 3-6 1-4
Heavy Punch 5-8 5-11 5-11 5-8 4-7
Light Kick 1-3 1-3 1-3 1-3 1-3
Medium Kick 3-6 3-6 2-5 2-5 1-4
Heavy Kick 6-9 6-9 4-7 3-6 5-8

Crouching, Stand Close hit twice

Special Moves

Launcher: Close HK


  • Medicine Ball (can be done in midair): Charge , +
This move travels in a straight line with an active hitbox then falls to the ground. Strength used determines distance travelled and speed.
  • Arching Medicine Ball (can be done in midair): + or Charge , +
The hit box stays out the entire time this move is out. Grounded this move goes up forward but in the air the move can be aimed in 3 direction, Useful for crossing up the opponent on wakeup. Strength used determines distance travelled. This move can become unblockable while Super KO is activated.
  • Earthquake Axe Handle: +
Jumping attack with the ability to flatten opponents and set up throw attempts. Punch strength used determines speed and distance.
  • Hurricane Punch: +
A rushing punch that can pass through opponents. Punch strength used determines speed and distance. Cancels at the end of animation allowing for a free follow up.
  • Flexquake: +
Tiny strikes a pose and creates an earthquake which reaches far in front of him, doesn't hit low but is unblockable at tip of quake hitbox.

Super Move

  • Super Move: +


Special Damage
Attack Special
Hurricane Punch 7-10
Wimp Slide 6-9
Medicine Ball 5-8

Chains & Combos

Closex2 Hurricane Punch, Medicine Ball

Ultra ClayFighter Tournament Edition
Bad Mr. Frosty Blob Blue Seude Goo Bonker
Helga Ickybod Clay Taffy Tiny
Gold N.Boss
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