Sailor Moon S/Sailor Uranus: Difference between revisions
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{{SVG-Move | {{SVG-Move | ||
|image= | |image=UranusD.png | ||
|caption= | |caption=6321432146HK <br> [[Image:HCB.png]][[Image:HCF.png]] + [[Image:HK.png]] | ||
|attack=Destructive Carnival | |||
|data= | |data= | ||
{{SMS-Data | {{SMS-Data | ||
| Line 526: | Line 526: | ||
|active=9 | |active=9 | ||
|recovery-whiff=1 | |recovery-whiff=1 | ||
|motion= | |motion=10 | ||
|advantage= | |advantage=+20/D | ||
|damage=67 / * / 68 / * | |damage=67 / * / 68 / * / 1xN | ||
|description= | |description= | ||
Cannot chip kill. | |||
Not a very good desperation, but can be used to punish Chibi's desperation. Every character can punish this desperation unless it is confirmed into. | |||
}} | }} | ||
}} | }} | ||
Revision as of 23:07, 17 January 2020
Character Overview
Uranus is a race car that will run you over with forward dash SPD or confirms into infinite.
Strengths:
• Easy to learn, Hard to master infinite
• Command Grab is a great guard cancel option, with the heavy version taking a third of their health
• 15 frame forward dash
Weaknesses:
• Wonky normals
• Plays differently from the rest of the characters
Movement
Speed Forward: 2.096/1F
Speed Backwards: 1.224/1F
Jump: 55F
Jump Speed: 1.224/1F
Jumping Distance: 82
| Back Dash
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Shadow Dash
![]() |
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Throws
| Grand Remover Kick |
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| Strong Wind Break |
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Normal Attacks
| Standing Light Punch |
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| Standing Light Punch (Close) |
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| Standing Hard Punch |
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| Standing Hard Punch (Close) |
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| Standing Light Kick |
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| Standing Hard Kick |
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| Crouching Light Punch |
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| Crouching Hard Punch |
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| Crouching Light Kick |
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| Crouching Hard Kick (Slide) |
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Jumping Light Punch (Vertical)
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Jumping Light Punch (Moving)
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Jumping Hard Punch (Vertical)
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Jumping Hard Punch (Moving)
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| Jumping Light Kick (Vertical) |
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| Jumping Light Kick (Moving) |
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| Jumping Heavy Kick (Vertical) |
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| Jumping Heavy Kick (Moving) |
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Special Attacks
Diving Gaia Crash (LK)
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Diving Gaia Crash (HK)
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| World Shaking (LP) |
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| World Shaking (HP) |
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Desperation Attack
| Destructive Carnival
|
|---|
Strategy
(None)
Match-ups
• Vs. Sailor Moon
• Vs. Sailor Mercury
• Vs. Sailor Mars
• Vs. Sailor Venus
• Vs. Sailor Jupiter
• Vs. Sailor Chibi Moon
• Vs. Sailor Uranus
• Vs. Sailor Neptune
• Vs. Sailor Pluto
Colors
| Player 1 |
|
| Player 2 |
|
Frame Data
External Links
A lot of this information is out of date, so please tread with caution and cross-verify information. Roughly ordered by level of practicality/difficulty from most practical/least difficult to least practical/most difficult to perform in a match.
- Basic Uranus primer by DaiAndOh
- Uranus tutorial by Kobold Jager
- Why Uranus desperation is not good by Koushun
- Even more reasons why Uranus desperation is not good by Koushun
- Explanation of reversal dash properties on 1P and 2P by Koushun
- Uranus section of Koushun's Mix-up Movie
- Modified infinite against standing Mars and Neptune by Missing Person
- Uranus section of Koushun's Combo Movie 1
- Uranus section of Koushun's Combo Movie 2
- Full screen fireball into desperation combo by Missing Person
| Sailor Moon S | |||
|---|---|---|---|
| Sailor Chibi Moon | Sailor Jupiter | Sailor Mars | |
| Sailor Mercury | Sailor Moon | Sailor Neptune | |
| Sailor Pluto | Sailor Uranus | Sailor Venus | |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |











