Sailor Moon S/Sailor Uranus: Difference between revisions
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== Movement == | == Movement == | ||
'''Speed Forward''': 2.096/1F | |||
'''Speed Backwards''': 1.224/1F | |||
'''Jump''': 55F | |||
'''Jump Speed''': 1.224/1F | |||
'''Jumping Distance''': 82 | |||
{{SVG-Move | {{SVG-Move | ||
|image= | |image=UranusDash.png | ||
|caption= | |caption=44 <br> [[Image:B.png]][[Image:B.png]] | ||
|attack=Back Dash | |||
|data= | |data= | ||
{{SMS-Data | {{SMS-Data | ||
|guard=N/A | |||
|startup=1 | |||
|active=N/A | |||
|recovery-whiff=N/A | |||
|motion=15 | |||
|hitstun=N/A | |||
|advantage=N/A | |||
|damage=N/A | |||
|description= | |description= | ||
Strike, projectile, and throw invulnerable for 1~14 frames. Move Distance: 154 | |||
}} | |||
}} | |||
{{SVG-Move | |||
|image=UranusForwardDash.png | |||
|caption=66 <br> [[Image:F.png]][[Image:F.png]] | |||
|attack=Shadow Dash | |||
|data= | |||
{{SMS-Data | |||
|guard=N/A | |||
|startup=1 | |||
|active=N/A | |||
|recovery-whiff=N/A | |||
|motion=15 | |||
|hitstun=N/A | |||
|advantage=N/A | |||
|damage=N/A | |||
|description= | |||
Move Distance: 154 | |||
Cancel LP or LK for ~+0F advantage. Cancel HP or HK for ~+12F advantage. | |||
This forward dash does not have invincibility frames unless done out of reversal. When done out of ground or air reversal, it is fully invincible. Undoubtedly Uranus's strongest tool when used out of reversal. | |||
}} | }} | ||
}} | }} | ||
Revision as of 22:35, 17 January 2020
Character Overview
Uranus is a race car that will run you over with forward dash SPD or confirms into infinite.
Strengths:
• Easy to learn, Hard to master infinite
• Command Grab is a great guard cancel option, with the heavy version taking a third of their health
• 15 frame forward dash
Weaknesses:
• Wonky normals
• Plays differently from the rest of the characters
Movement
Speed Forward: 2.096/1F
Speed Backwards: 1.224/1F
Jump: 55F
Jump Speed: 1.224/1F
Jumping Distance: 82
| Back Dash
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Shadow Dash
![]() |
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Throws
| Grand Remover Kick |
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| Strong Wind Break |
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Normal Attacks
| Standing Light Punch |
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| Standing Light Punch (Close) |
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| Standing Hard Punch |
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| Standing Hard Punch (Close) |
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| Standing Light Kick |
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| Standing Hard Kick |
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| Crouching Light Punch |
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| Crouching Hard Punch |
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| Crouching Light Kick |
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| Crouching Hard Kick (Slide) |
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Jumping Light Punch (Vertical)
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Jumping Light Punch (Moving)
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Jumping Hard Punch (Vertical)
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Jumping Hard Punch (Moving)
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| Jumping Light Kick (Vertical) |
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| Jumping Light Kick (Moving) |
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| Jumping Heavy Kick (Vertical) |
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| Jumping Heavy Kick (Moving) |
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Special Attacks
Diving Gaia Crash (LK)
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Diving Gaia Crash (HK)
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| World Shaking (LP) |
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| World Shaking (HP) |
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Desperation Attack
| Destructive Carnival |
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Strategy
(None)
Match-ups
• Vs. Sailor Moon
• Vs. Sailor Mercury
• Vs. Sailor Mars
• Vs. Sailor Venus
• Vs. Sailor Jupiter
• Vs. Sailor Chibi Moon
• Vs. Sailor Uranus
• Vs. Sailor Neptune
• Vs. Sailor Pluto
Colors
| Player 1 |
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| Player 2 |
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Frame Data
External Links
A lot of this information is out of date, so please tread with caution and cross-verify information. Roughly ordered by level of practicality/difficulty from most practical/least difficult to least practical/most difficult to perform in a match.
- Basic Uranus primer by DaiAndOh
- Uranus tutorial by Kobold Jager
| Sailor Moon S | |||
|---|---|---|---|
| Sailor Chibi Moon | Sailor Jupiter | Sailor Mars | |
| Sailor Mercury | Sailor Moon | Sailor Neptune | |
| Sailor Pluto | Sailor Uranus | Sailor Venus | |
| List of Fighting Games | |||
|---|---|---|---|
| Back to Mainpage |










