Sailor Moon S/Sailor Neptune: Difference between revisions

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  {{SMS-Data
  {{SMS-Data
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  |guard=[[Image:Mid.png|link]]
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(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
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(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=
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(none)
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Line 120: Line 120:
  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
  |startup=
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:Mid.png|link]]
  |guard=[[Image:Mid.png|link]]
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(none)
(none)
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|data=
|data=
  {{SMS-Data
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(none)
(none)
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  {{SMS-Data
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(none)
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  {{SMS-Data
  {{SMS-Data
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
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  |guard=[[Image:Low.png|link]]
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
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  |guard=[[Image:High.png|link]]
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
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(none)
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  {{SMS-Data
  {{SMS-Data
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
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  |guard=[[Image:High.png|link]]
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
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  |description=
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(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=
  |startup=4
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  |description=
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(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=
  |startup=5
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  |motion=25
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  |damage=
  |damage=10 / 13 / 15 / 17
  |description=
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(none)
(none)
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  {{SMS-Data
  {{SMS-Data
  |guard=[[Image:High.png|link]]
  |guard=[[Image:High.png|link]]
  |startup=
  |startup=8
  |active=
  |active=7
  |recovery-whiff=
  |recovery-whiff=5
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  |motion=24
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  |damage=
  |damage=9 / 12 / 14 / 15
  |description=
  |description=
(none)
(none)

Revision as of 14:36, 18 October 2018

Colors

Player 1
Player 2


Character Overview

N/A

Strengths: • N/A

Weaknesses: • N/A

Strategy

(None)


Movement

N/A

Throws

Neck Throw
link
Range Damage Techable Advantage
40 20 Yes +16(2P+17)

(none)


Air Throw
link
Range Damage Techable Advantage

(none)


Normal Attacks

Standing Light Punch
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 5 6 14 +6 2 / 3 / 3 / 3

(none)


Standing Hard Punch
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 7 12 18 36 -1 7 / 9 / 11 / 12

(none)


Standing Light Kick
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 5 6 6 16 +5 3 / 4 / 5 / 5

(none)


Standing Light Kick (Close)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 5 5 6 15 +6 4 / 5 / 6 / 7

(none)


Standing Hard Kick
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 13 14 15 41 0 9 / 12 / 14 / 15

(none)


Standing Hard Kick (Close)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link/link 9 12(0)8 8 36 +14~+18 8-10/10-13/12-15/14-17

(none)


Crouching Light Punch
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 5 6 14 +6 2 / 3 / 3 / 3

(none)


Crouching Hard Punch
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 9 14 10 32 +5 6 / 8 / 9 / 10

(none)


Crouching Light Kick
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 5 6 14 +6 3 / * / 5 / *

(none)


Crouching Hard Kick
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 10 11 16 36 +2/D 8 / * / 12 / *

(none)


Jumping Light Punch (Vertical)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 All All All +8~+14 3 / 4 / 5 / 5

(none)


Jumping Light Punch (Moving)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 All All All +8~+14 3 / 4 / 5 / 5

(none)


Jumping Hard Punch (Vertical)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 5 11 8 23 +8~+14 5 / 7 / 8 / 9

(none)


Jumping Hard Punch (Moving)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 5 11 8 27 +8~+14 6 / 8 / 9 / 10

(none)


Jumping Light Kick (Vertical)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 All All All +8~+14 4 / 5 / 6 / 7

(none)


Jumping Light Kick (Moving)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 4 All All All +8~+14 4 / 5 / 6 / 7

(none)


Jumping Heavy Kick (Vertical)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 5 9* 9 25 +9~+14 10 / 13 / 15 / 17

(none)


Jumping Heavy Kick (Moving)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link 8 7 5 24 +5~+14 9 / 12 / 14 / 15

(none)


Special Attacks

Splash Edge (LP)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link

(none)


Splash Edge (HP)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link

(none)


Deep Submerge (LP)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link

(none)


Deep Submerge (HP)
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link

(none)


Desperation Attack

Destructive Carnival
link
Guard Level Startup Active Recovery-Whiff Motion Advantage Dmg/Face/Counter/Both/Chip
link

(none)


Sailor Moon S
Sailor Chibi Moon Sailor Jupiter Sailor Mars
Sailor Mercury Sailor Moon Sailor Neptune
Sailor Pluto Sailor Uranus Sailor Venus
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