Power Quest/Max: Difference between revisions

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|name=5L
|name=5L
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|name=2L
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|name=6L
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|name=5H
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|name=2H
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|name=6H
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|name=j.L
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|name=j.H
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|name=26x
|name=26x
|data=
|data=
  {{PQ-AttackData
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  |version=L
  |version=L
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  |damage=
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  |description=Slow power wave
  |description=Slow power wave
  }}
  }}
{{PQ-AttackData
{{PQ-Data
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  |version=H
  |header=no
  |header=no
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|name=24x
|name=24x
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  |version=L
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  |description= rush punch. Launches on hit which leads to combos
  |description= rush punch. Launches on hit which leads to combos
  }}
  }}
{{PQ-AttackData
{{PQ-Data
  |version=H
  |version=H
  |header=no
  |header=no
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|name=62x
|name=62x
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  |version=L
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  |description=invun DP, really good anti-air, hard to punish on block if all hits connect. Shades of old ken
  |description=invun DP, really good anti-air, hard to punish on block if all hits connect. Shades of old ken
  }}
  }}
{{PQ-AttackData
{{PQ-Data
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  |version=H
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|name=2626x
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  |description=DP super. Not a reversal but it can work as a very high reward anti-air if you have the right angle.
  |description=DP super. Not a reversal but it can work as a very high reward anti-air if you have the right angle.
  }}
  }}
{{PQ-AttackData
{{PQ-Data
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|name=2424x
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  |description=Ranbu super. good damage and combos from stuff. Reliable damaging punish to some moves that push Max far enough out to make optimal starters whiff
  |description=Ranbu super. good damage and combos from stuff. Reliable damaging punish to some moves that push Max far enough out to make optimal starters whiff
  }}
  }}
{{PQ-AttackData
{{PQ-Data
  |version=H
  |version=H
  |header=no
  |header=no
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|name=42L
|name=42L
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  {{PQ-AttackData
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|name=42H
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  |guard=

Revision as of 03:23, 4 June 2020

File:PQ Max Profile.png
Max

Introduction

Overview

Normal Moves

5L
{{{attack}}}
File:Max 5L.png
Damage Guard Startup Active Recovery Frame Adv


2L
{{{attack}}}
File:Max 2L.png
Damage Guard Startup Active Recovery Frame Adv


6L
{{{attack}}}
File:Max 6L.png
Damage Guard Startup Active Recovery Frame Adv


5H
{{{attack}}}
File:Max 5H.png
Damage Guard Startup Active Recovery Frame Adv


2H
{{{attack}}}
File:Max 2H.png
Damage Guard Startup Active Recovery Frame Adv


6H
{{{attack}}}
File:Max 6H.png
Damage Guard Startup Active Recovery Frame Adv


j.L
{{{attack}}}
File:Max j.L.png
Damage Guard Startup Active Recovery Frame Adv


j.H
{{{attack}}}
File:Max j.H.png
Damage Guard Startup Active Recovery Frame Adv


Special Moves

26X
{{{attack}}}
File:Max Wave Punch.png
Version Damage Guard Startup Active Recovery Frame Adv
L

Slow power wave

Version Damage Guard Startup Active Recovery Frame Adv
H

Fast power wave


24X
{{{attack}}}
File:Max Piston L.png
Version Damage Guard Startup Active Recovery Frame Adv
L

rush punch. Launches on hit which leads to combos

Version Damage Guard Startup Active Recovery Frame Adv
H

2 hit rush punch. Goes a bit further than L version, but doesn't launch, so all you can really do for combo is 2424L


62X
{{{attack}}}
File:Max Uppercut.png
Version Damage Guard Startup Active Recovery Frame Adv
L

invun DP, really good anti-air, hard to punish on block if all hits connect. Shades of old ken

Version Damage Guard Startup Active Recovery Frame Adv
H

Also invun, but not through active, so it can trade or lose outright. Still good as AA depending on the angle it might be better than A dp. More damaging in combos as well.


Supers

2626X
{{{attack}}}
File:Max Shoryu.png
Version Damage Guard Startup Active Recovery Frame Adv
L

DP super. Not a reversal but it can work as a very high reward anti-air if you have the right angle.

Version Damage Guard Startup Active Recovery Frame Adv
H


2424X
{{{attack}}}
File:Max Piston Super.png
Version Damage Guard Startup Active Recovery Frame Adv
L

Ranbu super. good damage and combos from stuff. Reliable damaging punish to some moves that push Max far enough out to make optimal starters whiff

Version Damage Guard Startup Active Recovery Frame Adv
H


Guard Cancels

42L
{{{attack}}}
File:PQ Max 42L.png
Damage Guard Startup Active Recovery Frame Adv


42H
{{{attack}}}
File:PQ Max 42H.png
Damage Guard Startup Active Recovery Frame Adv


Strategy

Max has a pretty straightforward shoto toolset, fireball/DP is a solid gameplan especially since his A DP is so fast both to come out and recover.

Combos

External Links

Power Quest
Max Gong Speed
Axe Lon Borot
List of Fighting Games
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