Teenage Mutant Ninja Turtles x Justice League Turbo/War

Introduction
a brief introduction to the character's lore
Character Strengths
overview of the character's gameplan
Strengths:
- things they're good at
Weaknesses:
- things they're bad at
Data Arsenal
Life : 1000 points Stun : 670 points Pre-jump Frames : 3 frames Jump Time : 42 frames Forward Dash : 25 frames Backdash : 29 frames Wakeup Up : 16 frames
Movelist
Legend
N = Normal chain ok
S = Special cancel ok
H = Super cancel ok
C = CPS Chain ok
O = Oki frames - advantage you have until p2 gets up, does NOT include their wake up time
[] = frames between next active hitbox
- = After active frame(s) For calculating total move time
Advantage is on hit and block, respectively
Normal Attacks
Close Standing Light Punch
[[File:TMNTxJL_Template:Char_slp.png|210x210px|center]] When Close |
---|
Far Standing Light Punch
[[File:TMNTxJL_Template:Char_slp.png|210x210px|center]] When Far |
---|
Close Standing Light Kick
[[File:TMNTxJL_Template:Char_cllk.PNG|210x210px|center]] When Close |
---|
Far Standing Light Kick
[[File:TMNTxJL_Template:Char_slk.PNG|210x210px|center]] When Far |
---|
Close Standing Heavy Punch
[[File:TMNTxJL_Template:Char_clhp.PNG|210x210px|center]] When Close |
---|
Far Standing Heavy Punch
[[File:TMNTxJL_Template:Char_fhp.PNG|210x210px|center]] |
---|
Close Standing Heavy Kick
[[File:TMNTxJL_Template:Char_clhk.PNG|210x210px|center]] When Close |
---|
Far Standing Heavy Kick
[[File:TMNTxJL_Template:Char_farhk.PNG|210x210px|center]] When Far |
---|
Crouching Light Punch
[[File:TMNTxJL_Template:Char_clp.PNG|210x210px|center]] |
---|
Crouching Light Kick
[[File:TMNTxJL_Template:Char_clk.PNG|210x210px|center]] |
---|
Crouching Heavy Punch
[[File:TMNTxJL_Template:Char_chp.PNG|210x210px|center]] |
---|
Crouching Heavy Kick
[[File:TMNTxJL_Template:Char_chk.PNG|210x210px|center]] |
---|
Jumping Light Punch
[[File:TMNTxJL_Template:Char_jlp.PNG|210x210px|center]] |
---|
Jumping Light Kick
[[File:TMNTxJL_Template:Char_jnlk.PNG|210x210px|center]] |
---|
Jumping Heavy Punch
[[File:TMNTxJL_Template:Char_jhp.PNG|210x210px|center]] |
---|
Jumping Heavy Kick
[[File:TMNTxJL_Template:Char_jnlk.PNG|210x210px|center]] |
---|
Command Normals
Needle Drop
[[File:TMNTxJL_Template:Char_jlk.PNG|210x210px|center]] During Any Jump |
---|
Throws
War Roll
[[File:TMNTxJL_Template:Char_Thr.PNG|210x210px|center]] When Close |
---|
Calamity Fall
[[File:TMNTxJL_Template:Char_cmdg.PNG|210x210px|center]] |
---|
Special Moves
Turning Uppercut Light
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Turning Uppercut Heavy
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Turning Uppercut Ω
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Death From Above Light
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Death From Above Light Followup (X2)
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Death From Above Heavy
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Death From Above Ω
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Skull Crusher Light
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Skull Crusher Heavy
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Skull Crusher Ω
[[File:TMNTxJL_Template:Char_Template:Move.PNG|210x210px|center]] |
---|
Super Moves
War Siege 1
[[File:TMNTxJL_Template:Char_super1.PNG|210x210px|center]] |
---|
War Siege 2
[[File:TMNTxJL_Template:Char_super2.PNG|210x210px|center]] |
---|
War Siege Ω
[[File:TMNTxJL_Template:Char_osuper.PNG|210x210px|center]] |
---|
Combos & BnBs
combo listing
Teenage Mutant Ninja Turtles x Justice League Turbo | ||||||
---|---|---|---|---|---|---|
CONTROLS • SYSTEM • FAQ • COMMUNITY | ||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |