Mizoguchi Makoto (FHMKI)

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Mizoguchi Makoto (FHMKI)
Date of Birth January 1, 1966
Height 188cm
Weight 95kg
Blood type B
Country Osaka, Japan
Occupation Vagabond, high school student
Likes His girlfriend Chie, the enka song "Naniwa Love Drizzle"
Dislikes Studying, non-serious person, diseases
Background
N/A

Colors

LP HP LK HK Start
R+LP R+HP R+LK R+HK R+Start

Move List

Normal Moves:

  • Standing (far) - A quick extended jab. Hits mid. Can be chained into itself. Will whiff against crouching characters.
  • Standing (close) - A quick jab. Hits mid. Can be chained into itself.
  • Standing (far) - An extended fierce punch. Hits mid.
  • Standing (close) - A fierce headbutt. Hits mid.
  • Standing (far) - A quick standing high kick. Hits mid. Can be chained into itself.
  • Standing (close) - A quick standing low kick. Hits mid. Can be chained into itself.
  • Standing (far) - A fierce roundhouse kick. Hits mid. Useful anti-air tool.
  • Standing (close) - A two-hit vertical kick. Hits mid.


  • Crouching - An extended jab. Hits mid. Can be chained into itself. Has less range than its standing counterpart.
  • Crouching - A fierce upward punch. Hits mid.
  • Crouching - A quick low kick. Hits low. Can be chained into itself.
  • Crouching - A sweep. Hits low. Causes knockdown on hit.


  • Jumping - A quick downward chop. Hits high. Remains active until he lands.
  • Jumping - A fierce downward strike. Hits high.
  • Jumping (neutral) - A quick vertical kick. Hits high. Remains active until he lands.
  • Jumping (diagonal) - A quick knee attack. Hits high. Remains active until he lands. Can hit crouching characters, due to its hit-box placement.
  • Jumping (neutral) - A two-hit vertical kick. Hits high.
  • Jumping (diagonal) - A fierce horizontal kick. Hits high. Decent cross-up tool.




Throws:

  • Neckringer Slam (when close) / + - Mizoguchi picks up the opponent and slams them to the ground. Unblockable.
  • Shuffle Kick (when close) / + - Mizoguchi grabs the opponent and kicks them across the screen. Unblockable.




Special Moves:

  • Tiger Bazooka + - A projectile that is in form of a tiger. Hits mid. version travels at a slow momentum, while version travels at a fast momentum.
  • Koryusai + - A three-hit uppercut. Hits mid. version causes knockdown on first hit and travels at a slight distance, while version causes knockdown on third hit and travels at a further distance.
  • Renzoku Keri + - An off-the-ground flame kick. Hits mid. Can be performed up to five times. version travels at a slight distance, while version travels at a further distance. Both and causes knockdown on fifth hit.
  • Air Renzoku Keri + - An aerial flame kick. Hits mid. Can be performed up to four times.
  • Gottsui Tiger Bazooka + - A charged projectile that is in form of a tiger. Hits mid.
  • Tsutensai + - A fierce, multi-hitting uppercut. Hits mid. Causes knockdown on the final hit.

Combo List

  • cr. > > >
  • cl. > cl. > cl. xx + (x5)
  • cl. > cl. > far xx + (x5)
  • [ loop ] cl./far xx + (x4)
  • [ corner ] cl. (2) xx + > far > far xx + (x5)
  • [ corner ] neutral j. (2) xx j. + (x3) > cl. > cl. > far xx + (x5)

Match-ups

Vs. Mizoguchi

Under construction...

Vs. Feilin

Under construction...

Vs. Ryoko

Under construction...

Vs. Lee

Under construction...

Vs. Yungmie

Under construction...

Vs. Zazie

Under construction...

Vs. Clown

Under construction...

Vs. Karnov

Under construction...

Vs. Chelnov

Under construction...

Fighter's History: Mizoguchi Kiki Ippatsu
Chelnov Clown Liu Feilin
Karnov Lee Diendo Mizoguchi Makoto
Kano Ryoko Liu Yungmie Zazie Muhaba