Gundam Wing: Endless Duel/Vayeate

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Vayeate
Classification Prototype Offensive Mobile Suit
Model number OZ-13MSX1
Height 16.3 meters
Weight 7.3 metric tons
Pilot Lady Une

Introduction

The OZ-13MSX1 Vayeate is a bit of an oddball, seemingly best suited to zoning with its weapon attacks and 236X special...until you come to terms with 623X, a dragon punch style special move which leaves Vayeate actionable in the air. Overall Vayeate is a fairly agile mobile suit with one of the better supers out there.

Strengths Weaknesses
  • Multi-hit strong projectiles, which beats Epyon's super.
  • Regular weapon attacks travel across the screen.
  • Good mobility, like Mercurius.
  • Quite strong.
  • A few great normals.
  • Lots of projectiles!
  • Everything comes out and recovers slowly.
  • Just terrible when it comes to melee.
  • Inflexible; it isn't versatile at all.
  • Easily countered
  • Not that useful against close range opponents.

Special Attacks

Beam Cannon
ビームキャノン
Ground or
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 21, or 17 in air. 55, or until landing. -10 -10

Destroys other projectiles, but isn't destroyed itself.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 21, or 17 in air. 5, or until landing. -10 -10

Destroys other projectiles, but isn't destroyed itself. Hits multiple times.


Smash Knee
スマッシュ‧ニー
+
Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 5 44 -1

Hits off the ground. Regain control to attack at the peak elevation of the move.

Version Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
or link 5 56, or until landing 0 -26 or until landing.

Hits off the ground. Regain control to attack at the peak elevation of the move. Multiple hits.


Super Attack

Mega Beam Blast
メガビームブラスト
Ground or
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 13 96, or until landing. -19 -19

Invincible for the first 12 frames.


Normal Attacks

Standing Attacks

Stand Weak Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 11 +2 +2 link

Chains: / / / :: link+ / / /


Stand Strong Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 11 32 KD -14


Stand Weak Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 32 KD -2

Knocks down on the first tick only.


Stand Strong Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 32 KD -2

Knocks down on the first tick only.


Crouching Attacks

Crouch Weak Punch
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 7 11 +2 +2

Chains: / / / :: link + :: link+ / / . Hits OTG.


Crouch Strong Punch
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 6 32 KD -17

Hits OTG.


Crouch Weak Weapon
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 32 KD -2

Knocks down on the first tick only.


Crouch Strong Weapon
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 32 KD -2

Knocks down on the first tick only.


Air Attacks

Air Weak Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 5 Until ground


Air Strong Punch
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 11 Until ground


Air Weak Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 15 Until ground

Hits 3 times.


Air Strong Weapon
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 Until ground

Knocks down on the first tick only.


Air Down Strong Weapon
+
Damage Guard Level Startup Active+Recovery Advantage on Hit Advantage on Block Properties
link 17 Until ground

Knocks down on the first tick only.


Vulcan Attacks

TODO

Movement Data

TODO

Combos

2WP start
2WPx3 > 2SP > 66 > 2SP
623X start
623W > j.SW > land > 66 > 2SP
623S > j.SP
623X > j.236236X
Vulcan start
v.WP > v.SP > 236S (> 236236X)

Trivia

In-game stats
  • FGT: 110
  • WEP: 160
  • SPD: 125
  • POW: 110
  • ARM: 130
  • AMS: Beam Cannon*1, Generator*1, (more?)


GWED Navigation

Gundam Wing: Endless Duel
Deathscythe Epyon Heavyarms Mercurius Sandrock
Shenlong Tallgeese Vayeate Wing Wing Zero
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