Difference between revisions of "Template:SMS-Data"

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(Add chip damage section)
 
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! [[Notation#Terms|<span title="The number of frames that initiate at the beginning of an attack. This also includes the first active frame of the move.">Startup</span>]]
 
! [[Notation#Terms|<span title="The number of frames that initiate at the beginning of an attack. This also includes the first active frame of the move.">Startup</span>]]
 
! [[Notation#Terms|<span title="The number of frames when it is possible for an attack to connect and deal damage.">Active</span>]]
 
! [[Notation#Terms|<span title="The number of frames when it is possible for an attack to connect and deal damage.">Active</span>]]
! [[Notation#Terms|<span title="The number of frames after the attack has finished, and the character is disallowed to do another action as they are returning to neutral stance if the attack whiffs.">Recovery-Whiff</span>]]
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! [[Notation#Terms|<span title="The number of frames after the attack has finished. The character is disallowed to do another action as they are returning to neutral stance if the attack whiffs.">Recovery-Whiff</span>]]
! [[Notation#Terms|<span title="How long the move takes?">motion</span>]]
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! [[Notation#Terms|<span title="The total number of frames for the attack to be completed without any cancels.">Motion</span>]]
 
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage</span>]]
 
! [[Notation#Terms|<span title="The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit (on its first active frame). Positive numbers mean that the player can act first; negative means the opponent can act first.">Advantage</span>]]
! [[Notation#Terms|<span title="Damage of the move. Counter hits and face hits deal more damage">Dmg/Face/Counter/Both</span>]]
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! [[Notation#Terms|<span title="The amount of damage the move does. Counter hits and face hits deal more damage. Chip damage is done if the opponent is blocking.">Dmg/Face/Counter/Both/Chip</span>]]
 
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{{SMS-AttackData
 
{{SMS-AttackData

Latest revision as of 20:04, 15 January 2020

! height="25px" | Guard Level ! Startup ! Active ! Recovery-Whiff ! Motion ! Advantage ! Dmg/Face/Counter/Both/Chip |-

| height="25px"| | | | | | | |-