Reinhardt

From Super Fighting Wiki
Jump to navigation Jump to search
Reinhardt
Reinhardt is the top hunter of the Saint Knights.
Alliance Hunter
Age 27
Height 190cm
Weight 82kg
Weapons Cross Hammer & Cross Disk
Personality
Gentle as usual, but mercilessly punish for those who disobey the order of the Saint Knights.
Characteristics
Heavy armament, mainly focused on Big cash power.

Moves

Special Attacks

  • Cross Disk: charge B, F + Attack
  • Cross Disk Air: DP + Attack
  • Cross Disk-Mine: QCB + Attack
  • Cross Lightning: (in air) QCF + Attack
  • Cross Disk-Air Ride: (in air) QCB + Attack


Super Special Attacks

  • Danpiel Slash: QCFx2 + Attack
  • Dark Hunter: QCBx2 + Attack
  • Dark Hunter - Air: (in air) QCFx2 or QCBx2 + Attack


Synchro Gauge Trend

  • After battle began, bonus amount will be increase for a while
  • When life gauge is high, bonus amount will be increase


Pros

  • Huge damage in a few choice awkward situations
  • Can convert most stray hits into Up wheels for mediocre damage


Cons

  • Zoning is awful
  • Normals are the worst in the game easily, being either slow or short ranged
  • Supers are each bad in some way Back super doesn't combo After the 4th hit making it pointless unless you have at least 2 bars
  • Forward super is Actually pretty decent and does a lot of damage but will completely whiff in the corner And air super is 100% useless and has 10 years of recovery
  • His best damage only comes from very awkward and hard to land situations while his middle road damage will whiff in the corner every time

Combos

  • B>Back super>Forward super

Spacing dependent 2 bar combo that is one of his only reliable sources of damage

  • Reinhardt in corner with 3 bars H>Back super>Back super>forward super

Redic 3 bar combo that is very hard to land but if it comes up take it because he needs all the damage he can get

  • Dash M>DP+A x3> (corner loop, 95%)

Very hard to setup and execute but the reward is 100% worth it. In case this was started with them at full health you can mixup with IAD A and do either A staff slam or Land and Throw Or land and Low into dp+A

  • Rear Lever Attack>Forward Super

A 50/50 combo that results in a back throw if too close. Still a very useful punish tactic in the corner as it allows Reinhardt to escape


Unholy Night
Blaze Cronos Emily
Nightmare Reinhardt Wurzel
Katatonia
List of Fighting Games Back to Mainpage Unholy Night Pages