Latest revision as of 08:00, 8 July 2019
||JUN = "charm"|
KUBOTA = "long time/protect/rice field"
||November 18 (Scorpio)
||Kanagawa Prefecture (Kanto area)
(Based off the Japanese restaurant "Skylark".)
Jun Kubota (久保田 潤 Kubota Jun) a wrestler with vast amounts of strength, Jun once participated in the Olympics while in high school. However, she was ejected from the games due to repeated unsportsmanlike conduct. She later joins the V.G. competitions because she can treat her opponents as roughly as she pleases. Despite this however, Jun operates by her own personal honor code. She fiercely believes that the use of weaponry in a martial arts bout is unacceptable.
Jun is the game's token grappling character. Her Kubota Buster is the strongest special attack in the entire game dealing an insane 580 damage—essentially making it a Super attack. Thus she can defeat any character with just three command throws. Which means Jun's overall gameplay revolves around finding ways to setup and catch with the Buster. While Jun is generally considered a low-tier character in the grand scheme of things, she is still intimidating to fight against because how she can turn a fight with just one well-placed throw. Jun players want to master her tick-throws, because she can grab at ranges that are downright ridiculous. General strategy revolves around hitting the opponent with a or a couple of Crouching s, ticking into Kubota Buster, then repeating the process. What is even more scary is that because of the Kubota Buster's vacuum range and Super V.G.'s engine to allow command throws to catch during guardstun, any guarded ground attack basically gives Jun a guaranteed Buster. If the opponent guards Jun's Crouching , she can buffer in her command throw and there is nothing the opponent can do to escape the damage. It then becomes a choice if the opponent wants to "take the hit" or "take the throw," and both options tend to help Jun setup the vortex again. Even with all that, it still can be an uphill climb for Jun to deal with other characters, especially if they are aggressive.
- Kubota Buster the strongest special move in the game.
- Great vacuum range for the Kubota Buster and Kubota Special.
- Earth Shaker a fantastic anti-air, and fully invincible during all its active frames.
- Guarded basic attacks generally give Jun a free Kubota Buster.
- Reliant on Kubota Buster to win; nothing else she has does comparable damage.
- Hardly any combos.
- No way to counter fireball pressure.
Round 1 & 2: Jun raises her finger up into the air, "Yosha!" ("Alright!")
|Forward Dash Duration
||Backward Dash Duration
(9 frames invulnerable)
|Standing Light Punch
|Standing Heavy Punch
|Standing Light Kick
|Standing Heavy Kick
|Bull Docking Headlock
|(★) Kubota Special
When at 33% HP,
(Combos work anywhere)
- > > (3hit - 300 damage)
- xx (2hit - 290 damage)
- > (2hit - 200 damage)
(Only works in corner)