Difference between revisions of "Godzilla Kaijuu Daikessen"

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== Gameplay ==
 
== Gameplay ==
  
Every character has a light and heavy attack
+
*Top meter is health and the one under it is the stun meter
There is a button you hold to dash forward and backwards
+
*Your super is called a ‘Wrath attack’, it can be done once the monster icon at the bottom corner of your side of the screen is filled
Top meter is health and the one under it is the stun meter
+
**Wrath attack builds via taking damage
Your super is called a ‘Wrath attack’, it can be done once the monster icon at the bottom corner of your side of the screen is filled
+
**Wrath attacks go through all incoming attacks but if hit while doing one you are knocked out of it in most cases (Still testing)
Wrath attack builds via taking damage
+
*Blocking specials and supers builds Wrath attack meter but blocking normals does not
Wrath attacks go through all incoming attacks but if hit while doing one you are knocked out of it in most cases (Still testing)
+
*Once the stun meter maxes out you go into a knockdown state and are susceptible to attacks. You get back up once the stun meter clears out
Blocking specials and supers builds Wrath attack meter but blocking normals does not
+
*When about half-screen away from your opponent your roar will add a small amount of stun to their stun bar, meaning once your opponent is about 25-30% away from stun you can let out a roar and stun them. Roars are unsafe so be careful  
Once the stun meter maxes out you go into a knockdown state and are susceptible to attacks. You get back up once the stun meter clears out
+
*If your stun meter is high enough to be filled after 2 roars get out of the situation asap or you could easily get stunned. And if you have your opponent close by and they have enough stun to be roared against roar your heart out
Each character can let out their signature roar with 2 taps of the dash button while neutral
+
*Teched throws can be easily punished
When about half-screen away from your opponent your roar will add a small amount of stun to their stun bar, meaning once your opponent is about 25-30% away from stun you can let out a roar and stun them. Roars are unsafe so be careful  
 
Each character also has access to a grapple button in which you can put in a corresponding input and get 3 different grabs.
 
 
 
After a grab hurry and input to get the follow up. Your opponent can mash out
 
 
 
G=Grab
 
 
 
If your stun meter is high enough to be filled after 2 roars get out of the situation asap or you could easily get stunned. And if you have your opponent close by and they have enough stun to be roared against roar your heart out
 
 
 
Teched throws can be easily punished
 
 
 
  
 
== Controls ==
 
== Controls ==

Revision as of 13:59, 29 April 2018

 WIP.png Bear with us! This article is a work in progress.

We're currently gathering more information for this article. Stay tuned!


Godzilla Kaijuu Daikessen
GodzillaKD boxart JP.jpg
Developer(s) Alfa System
Publisher(s) Toho Co., LTD.
Producer(s) Akira Kobayashi, Junichi Tsunoda, Masato Takeno, Seigo Taniguchi
Release Date JP: December 1994

Introduction

This is not a combo heavy game. It’s all about neutral, decisions, pokes, and getting your gameplan going. Grabs start most combos and the biggest damage comes from some of those and your super reversals/super punishes


Gameplay

  • Top meter is health and the one under it is the stun meter
  • Your super is called a ‘Wrath attack’, it can be done once the monster icon at the bottom corner of your side of the screen is filled
    • Wrath attack builds via taking damage
    • Wrath attacks go through all incoming attacks but if hit while doing one you are knocked out of it in most cases (Still testing)
  • Blocking specials and supers builds Wrath attack meter but blocking normals does not
  • Once the stun meter maxes out you go into a knockdown state and are susceptible to attacks. You get back up once the stun meter clears out
  • When about half-screen away from your opponent your roar will add a small amount of stun to their stun bar, meaning once your opponent is about 25-30% away from stun you can let out a roar and stun them. Roars are unsafe so be careful
  • If your stun meter is high enough to be filled after 2 roars get out of the situation asap or you could easily get stunned. And if you have your opponent close by and they have enough stun to be roared against roar your heart out
  • Teched throws can be easily punished

Controls

  • Directional commands are listed assuming your character is facing right onscreen (1P side). B.png and F.png are reversed if you're facing the other direction.

Basic Controls

U.png - Jump

B.png - Retreat (guard during enemy attack)

D.png - Crouch

DB.png - Guard low (during enemy attack)

F.png - Advance

Y button - Light Attack

X button - Heavy Attack

B button - Hold

A button - Dash

Double Tap A Button - Roar

Tier List

Top Mothra, Gotengo, Super Mecha Godzilla
High Biollante, Mecha Godzilla (Showa),
Mid MechaGodzilla (Heisei), Anguirus, Godzilla
Low Gigan, Megalon

Trivia

Coming Soon.

See Also

Godzilla Kaijuu Daikessen Playlist

https://www.youtube.com/playlist?list=PLLkhzJq9cXVztjJhc3xBUN-Yfkb0UH2Qz

Kaijuu Daikessen (@GodzillaKD) on Twitter

https://twitter.com/GodzillaKD/

Kaijuu Daikessen Character Breakdown by SpaceDaddy

https://docs.google.com/document/d/13VBOzKT6D9dSuVP3I_zKTP4sUz_V5Jt7Co5fPfbYfzc/

Toho Kingdom Breakdown with Movelist and Extras

https://www.tohokingdom.com/vg/godzilla_dam.htm

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