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	<id>http://newchallenger.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MenacingMecha</id>
	<title>Super Fighting Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://newchallenger.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MenacingMecha"/>
	<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Special:Contributions/MenacingMecha"/>
	<updated>2026-11-08T05:05:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Pluto&amp;diff=3849</id>
		<title>Sailor Moon S/Sailor Pluto</title>
		<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Pluto&amp;diff=3849"/>
		<updated>2018-10-22T23:02:38Z</updated>

		<summary type="html">&lt;p&gt;MenacingMecha: /* Special Attacks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
{{ColorSwaps&lt;br /&gt;
|P1-Palette=[[Image:PlutoC1.png]]&lt;br /&gt;
|P2-Palette=[[Image:PlutoC2.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Overview ==&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Strengths:&lt;br /&gt;
• N/A&lt;br /&gt;
&lt;br /&gt;
Weaknesses:&lt;br /&gt;
• N/A&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
(None)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
== Throws ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Rod-Lock Knee Machine Gun&amp;lt;br /&amp;gt;[[Image:4. 6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |techable=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Normal Attacks ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch&amp;lt;br /&amp;gt;[[Image:PlutoSLP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Good poke.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch (Close)&amp;lt;br /&amp;gt;[[Image:PlutoSLPC.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Punch&amp;lt;br /&amp;gt;[[Image:PlutoSHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Punch (Close)&amp;lt;br /&amp;gt;[[Image:PlutoSHPC.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Character-specific overhead, will whiff on everyone apart from Mars, Pluto, Neptune and Uranus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick&amp;lt;br /&amp;gt;[[Image:PlutoSLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Kick&amp;lt;br /&amp;gt;[[Image:PlutoSHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Punch&amp;lt;br /&amp;gt;[[Image:PlutoCLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Good poke.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Hard Punch&amp;lt;br /&amp;gt;[[Image:PlutoCHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Slower version of Standing Hard Punch (prefer that). Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Kick&amp;lt;br /&amp;gt;[[Image:PlutoCLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Hard Kick&amp;lt;br /&amp;gt;[[Image:PlutoCHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Results in hard knock-down on hit.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Hard Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Hard Punch (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Can be used as cross-up.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Special Attacks ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Strict Sweep(LK)&amp;lt;br /&amp;gt;[[Image:PlutoSP1LK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Overhead kick with lower-body invulnerability. Pushes you forward a small distance. Use this as a mix-up.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Strict Sweep (HK)&amp;lt;br /&amp;gt;[[Image:PlutoSP1HK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Overhead kick with lower-body invulnerability. Travels much further than LK version, but due to the awful start-up frames, it&#039;s use is not recommended.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dead Scream (LP)&amp;lt;br /&amp;gt;[[Image:PlutoSP2LP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Fireball that travels across the ground almost full-screen. Deals good damage, but mind the recovery frames. Whiffs point blank.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dead Scream (HP)&amp;lt;br /&amp;gt;[[Image:PlutoSP2HP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Creates a large pillar that stays out for an extended time, resulting in hard knock-down on hit. Can be used as a hard read on jump-ins, but otherwise recovers too long to really be useful. Also whiffs point blank.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Desperation Attack ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dimension Dance&amp;lt;br /&amp;gt;[[Image:PlutoD.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SMS_Nav}}&lt;br /&gt;
{{GenPgNav}}&lt;/div&gt;</summary>
		<author><name>MenacingMecha</name></author>
	</entry>
	<entry>
		<id>http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Pluto&amp;diff=3848</id>
		<title>Sailor Moon S/Sailor Pluto</title>
		<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Pluto&amp;diff=3848"/>
		<updated>2018-10-22T22:36:17Z</updated>

		<summary type="html">&lt;p&gt;MenacingMecha: /* Normal Attacks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colors ==&lt;br /&gt;
&lt;br /&gt;
{{ColorSwaps&lt;br /&gt;
|P1-Palette=[[Image:PlutoC1.png]]&lt;br /&gt;
|P2-Palette=[[Image:PlutoC2.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Overview ==&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Strengths:&lt;br /&gt;
• N/A&lt;br /&gt;
&lt;br /&gt;
Weaknesses:&lt;br /&gt;
• N/A&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
(None)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
== Throws ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Rod-Lock Knee Machine Gun&amp;lt;br /&amp;gt;[[Image:4. 6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |techable=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Normal Attacks ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch&amp;lt;br /&amp;gt;[[Image:PlutoSLP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Good poke.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch (Close)&amp;lt;br /&amp;gt;[[Image:PlutoSLPC.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Punch&amp;lt;br /&amp;gt;[[Image:PlutoSHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Punch (Close)&amp;lt;br /&amp;gt;[[Image:PlutoSHPC.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Character-specific overhead, will whiff on everyone apart from Mars, Pluto, Neptune and Uranus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick&amp;lt;br /&amp;gt;[[Image:PlutoSLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Hard Kick&amp;lt;br /&amp;gt;[[Image:PlutoSHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Punch&amp;lt;br /&amp;gt;[[Image:PlutoCLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Good poke.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Hard Punch&amp;lt;br /&amp;gt;[[Image:PlutoCHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Slower version of Standing Hard Punch (prefer that). Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Kick&amp;lt;br /&amp;gt;[[Image:PlutoCLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Hard Kick&amp;lt;br /&amp;gt;[[Image:PlutoCHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Results in hard knock-down on hit.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJLP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Hard Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Hard Punch (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJHP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
Can be used as cross-up.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJLK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:PlutoJHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Moving)&amp;lt;br /&amp;gt;[[Image:PlutoJHK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Special Attacks ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Strict Sweep(LK)&amp;lt;br /&amp;gt;[[Image:PlutoSP1LK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Strict Sweep (HK)&amp;lt;br /&amp;gt;[[Image:PlutoSP1HK.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dead Scream (LP)&amp;lt;br /&amp;gt;[[Image:PlutoSP2LP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dead Scream (HP)&amp;lt;br /&amp;gt;[[Image:PlutoSP2HP.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Desperation Attack ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Dimension Dance&amp;lt;br /&amp;gt;[[Image:PlutoD.png|140px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=&lt;br /&gt;
 |active=&lt;br /&gt;
 |recovery-whiff=&lt;br /&gt;
 |recovery-hit=&lt;br /&gt;
 |hitstun=&lt;br /&gt;
 |advantage=&lt;br /&gt;
 |damage=&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SMS_Nav}}&lt;br /&gt;
{{GenPgNav}}&lt;/div&gt;</summary>
		<author><name>MenacingMecha</name></author>
	</entry>
	<entry>
		<id>http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3847</id>
		<title>Sailor Moon S/Sailor Mars</title>
		<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3847"/>
		<updated>2018-10-22T22:22:03Z</updated>

		<summary type="html">&lt;p&gt;MenacingMecha: /* Desperation Move */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SMS_Profile&lt;br /&gt;
|title=Sailor Mars&lt;br /&gt;
|image=[[Image:Sailor Mars Portrait.png|200px|link]]&lt;br /&gt;
|realname=Rei Hino&lt;br /&gt;
|age=14-16&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|bloodtype=AB&lt;br /&gt;
|birthplace=Tokyo&lt;br /&gt;
|likes=...Minako Aino?&lt;br /&gt;
|dislikes=Not having a non-knockdown low.&lt;br /&gt;
|skills=Being hot.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ColorSwaps&lt;br /&gt;
|P1-Palette=[[Image:Sailor Mars Color 1.png]]&lt;br /&gt;
|P2-Palette=[[Image:Sailor Mars Color 2.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strengths:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Excels at zoning.&lt;br /&gt;
&lt;br /&gt;
• Has a throw that cannot be tech&#039;d (HP Throw).&lt;br /&gt;
&lt;br /&gt;
• Has a very ambiguous desperation move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weaknesses:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Mix-ups are essentially non-existent.&lt;br /&gt;
&lt;br /&gt;
• The only character in the game to not have a non-knockdown low.&lt;br /&gt;
&lt;br /&gt;
• Will have a difficult time on getting out of pressure (especially while cornered).&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Wall out approaches from the opponent with your strong high/low fireball game, closing out games with your very ambiguous Desperation.&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Back Dash&amp;lt;br /&amp;gt;[[Image:27._44.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=N/A&lt;br /&gt;
 |startup=1&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=N/A&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=N/A&lt;br /&gt;
 |damage=N/A&lt;br /&gt;
 |description=&lt;br /&gt;
Strike, projectile and throw invulnerable for 1~23 frames.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Throws ==&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=The 100 Blows&amp;lt;br /&amp;gt;[[Image:24. 6HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=40 (left:39)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=no&lt;br /&gt;
 |advantage=D (2P+D)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Frankensteiner&amp;lt;br /&amp;gt;[[Image:25. 6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=+11(2P+12)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Air Throw&amp;lt;br /&amp;gt;[[Image:26. j.6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)?&lt;br /&gt;
 |damage=24?&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=?&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Normal Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch&amp;lt;br /&amp;gt;[[Image:1. 5LP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch (Close)&amp;lt;br /&amp;gt;[[Image:5. 5LP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (close)&amp;lt;br /&amp;gt;[[Image:6. 5HP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=12&lt;br /&gt;
 |motion=34&lt;br /&gt;
 |advantage=+3&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (Close)&amp;lt;br /&amp;gt;[[Image:2. 5HP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=35&lt;br /&gt;
 |advantage=+4&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick&amp;lt;br /&amp;gt;[[Image:3. 5LK (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=16&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick (Close)&amp;lt;br /&amp;gt;[[Image:7. 5LK (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Kick&amp;lt;br /&amp;gt;[[Image:4. 5HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=10&lt;br /&gt;
 |recovery-whiff=24&lt;br /&gt;
 |motion=40&lt;br /&gt;
 |advantage=-5&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Punch&amp;lt;br /&amp;gt;[[Image:8. 2LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Punch&amp;lt;br /&amp;gt;[[Image:9. 2HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=8&lt;br /&gt;
 |active=12&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Kick&amp;lt;br /&amp;gt;[[Image:10. 2LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=7&lt;br /&gt;
 |motion=17&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Kick&amp;lt;br /&amp;gt;[[Image:11. 2HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=6&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=16&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=8 / - / 12 / -&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Moving)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=5 / 7 / 8 / 9&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Moving)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:14. j.LK (neutral).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+3~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (moving)&amp;lt;br /&amp;gt;[[Image:15. j.LK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active= All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=25&lt;br /&gt;
 |advantage=+7~+14&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (diagonal)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=24&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Special Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird&lt;br /&gt;
(Light Punch)&amp;lt;br /&amp;gt;[[Image:17. 41236LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=+1~/D&lt;br /&gt;
 |damage=8 / 10 / 12 / 14&lt;br /&gt;
 |description=&lt;br /&gt;
8F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Arcs quite high, starting to miss grounded opponents at mid-screen. Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird (Heavy Punch)&amp;lt;br /&amp;gt;[[Image:18. 41236HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=14&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=51&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=-14~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Doesn&#039;t arc as high as LP version, only starting to miss grounded opponents at full-screen. Can easily be low-profiled, however. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Light Kick)&amp;lt;br /&amp;gt;[[Image:19. 41236LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=11&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=31&lt;br /&gt;
 |motion=42&lt;br /&gt;
 |advantage=+6~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
9F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. With great recovery frames (recovers in time to anti-air, for example), this should be your go-to fireball and Guard Cancel option.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Heavy Kick)&amp;lt;br /&amp;gt;[[Image:20. 41236HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=13&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=50&lt;br /&gt;
 |motion=64&lt;br /&gt;
 |advantage=-14&lt;br /&gt;
 |damage=12 / 16 / 18 / 20&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 3&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. Travels much faster than LK version, but due to it&#039;s poor recovery frames, it&#039;s use is much more limited. Decent option as Oki if you don&#039;t have access to your Desperation.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Light Kick)&amp;lt;br /&amp;gt;[[Image:21. 214LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=2(0)10(0)5&lt;br /&gt;
 |recovery-whiff=28&lt;br /&gt;
 |motion=52&lt;br /&gt;
 |advantage=~-4/D&lt;br /&gt;
 |damage=8+12 / 10+12 / 12+12 / 14+12&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 2+3&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you slightly forward.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Heavy Kick)&amp;lt;br /&amp;gt;[[Image:22. 214HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=9&lt;br /&gt;
 |active=22&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=92&lt;br /&gt;
 |advantage=~-13/D&lt;br /&gt;
 |damage=14(16Ground) / 18 / 24 / 24&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 3+4&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you quarter-screen. Aim to end combo strings with this to set up Oki.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Desperation Move ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Flare&amp;lt;br /&amp;gt;[[Image:23. 6321412HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=19&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=72&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=-31&lt;br /&gt;
 |damage=32 / 42 / 48 / 54&lt;br /&gt;
 |description=&lt;br /&gt;
Does 8xN on chip.&lt;br /&gt;
&lt;br /&gt;
Viciously ambiguous fireball that can be used to catch the opponent off-guard. The ambiguity comes from the start of the move appearing identical to Snake Fire, except slowly starting to rise as it approaches mid-screen.&lt;br /&gt;
It also deals heavy damage even on chip (20% of a life bar), and goes through other fireballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Match-ups ==&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mercury&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Venus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Jupiter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Chibi Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Uranus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Neptune&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
{{SMS_Nav}}&lt;br /&gt;
{{GenPgNav}}&lt;/div&gt;</summary>
		<author><name>MenacingMecha</name></author>
	</entry>
	<entry>
		<id>http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3846</id>
		<title>Sailor Moon S/Sailor Mars</title>
		<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3846"/>
		<updated>2018-10-22T22:20:11Z</updated>

		<summary type="html">&lt;p&gt;MenacingMecha: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SMS_Profile&lt;br /&gt;
|title=Sailor Mars&lt;br /&gt;
|image=[[Image:Sailor Mars Portrait.png|200px|link]]&lt;br /&gt;
|realname=Rei Hino&lt;br /&gt;
|age=14-16&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|bloodtype=AB&lt;br /&gt;
|birthplace=Tokyo&lt;br /&gt;
|likes=...Minako Aino?&lt;br /&gt;
|dislikes=Not having a non-knockdown low.&lt;br /&gt;
|skills=Being hot.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ColorSwaps&lt;br /&gt;
|P1-Palette=[[Image:Sailor Mars Color 1.png]]&lt;br /&gt;
|P2-Palette=[[Image:Sailor Mars Color 2.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strengths:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Excels at zoning.&lt;br /&gt;
&lt;br /&gt;
• Has a throw that cannot be tech&#039;d (HP Throw).&lt;br /&gt;
&lt;br /&gt;
• Has a very ambiguous desperation move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weaknesses:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Mix-ups are essentially non-existent.&lt;br /&gt;
&lt;br /&gt;
• The only character in the game to not have a non-knockdown low.&lt;br /&gt;
&lt;br /&gt;
• Will have a difficult time on getting out of pressure (especially while cornered).&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Wall out approaches from the opponent with your strong high/low fireball game, closing out games with your very ambiguous Desperation.&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Back Dash&amp;lt;br /&amp;gt;[[Image:27._44.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=N/A&lt;br /&gt;
 |startup=1&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=N/A&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=N/A&lt;br /&gt;
 |damage=N/A&lt;br /&gt;
 |description=&lt;br /&gt;
Strike, projectile and throw invulnerable for 1~23 frames.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Throws ==&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=The 100 Blows&amp;lt;br /&amp;gt;[[Image:24. 6HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=40 (left:39)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=no&lt;br /&gt;
 |advantage=D (2P+D)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Frankensteiner&amp;lt;br /&amp;gt;[[Image:25. 6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=+11(2P+12)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Air Throw&amp;lt;br /&amp;gt;[[Image:26. j.6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)?&lt;br /&gt;
 |damage=24?&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=?&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Normal Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch&amp;lt;br /&amp;gt;[[Image:1. 5LP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch (Close)&amp;lt;br /&amp;gt;[[Image:5. 5LP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (close)&amp;lt;br /&amp;gt;[[Image:6. 5HP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=12&lt;br /&gt;
 |motion=34&lt;br /&gt;
 |advantage=+3&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (Close)&amp;lt;br /&amp;gt;[[Image:2. 5HP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=35&lt;br /&gt;
 |advantage=+4&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick&amp;lt;br /&amp;gt;[[Image:3. 5LK (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=16&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick (Close)&amp;lt;br /&amp;gt;[[Image:7. 5LK (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Kick&amp;lt;br /&amp;gt;[[Image:4. 5HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=10&lt;br /&gt;
 |recovery-whiff=24&lt;br /&gt;
 |motion=40&lt;br /&gt;
 |advantage=-5&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Punch&amp;lt;br /&amp;gt;[[Image:8. 2LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Punch&amp;lt;br /&amp;gt;[[Image:9. 2HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=8&lt;br /&gt;
 |active=12&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Kick&amp;lt;br /&amp;gt;[[Image:10. 2LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=7&lt;br /&gt;
 |motion=17&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Kick&amp;lt;br /&amp;gt;[[Image:11. 2HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=6&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=16&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=8 / - / 12 / -&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Moving)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=5 / 7 / 8 / 9&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Moving)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:14. j.LK (neutral).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+3~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (moving)&amp;lt;br /&amp;gt;[[Image:15. j.LK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active= All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=25&lt;br /&gt;
 |advantage=+7~+14&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (diagonal)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=24&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Special Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird&lt;br /&gt;
(Light Punch)&amp;lt;br /&amp;gt;[[Image:17. 41236LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=+1~/D&lt;br /&gt;
 |damage=8 / 10 / 12 / 14&lt;br /&gt;
 |description=&lt;br /&gt;
8F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Arcs quite high, starting to miss grounded opponents at mid-screen. Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird (Heavy Punch)&amp;lt;br /&amp;gt;[[Image:18. 41236HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=14&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=51&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=-14~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Doesn&#039;t arc as high as LP version, only starting to miss grounded opponents at full-screen. Can easily be low-profiled, however. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Light Kick)&amp;lt;br /&amp;gt;[[Image:19. 41236LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=11&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=31&lt;br /&gt;
 |motion=42&lt;br /&gt;
 |advantage=+6~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
9F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. With great recovery frames (recovers in time to anti-air, for example), this should be your go-to fireball and Guard Cancel option.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Heavy Kick)&amp;lt;br /&amp;gt;[[Image:20. 41236HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=13&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=50&lt;br /&gt;
 |motion=64&lt;br /&gt;
 |advantage=-14&lt;br /&gt;
 |damage=12 / 16 / 18 / 20&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 3&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. Travels much faster than LK version, but due to it&#039;s poor recovery frames, it&#039;s use is much more limited. Decent option as Oki if you don&#039;t have access to your Desperation.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Light Kick)&amp;lt;br /&amp;gt;[[Image:21. 214LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=2(0)10(0)5&lt;br /&gt;
 |recovery-whiff=28&lt;br /&gt;
 |motion=52&lt;br /&gt;
 |advantage=~-4/D&lt;br /&gt;
 |damage=8+12 / 10+12 / 12+12 / 14+12&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 2+3&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you slightly forward.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Heavy Kick)&amp;lt;br /&amp;gt;[[Image:22. 214HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=9&lt;br /&gt;
 |active=22&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=92&lt;br /&gt;
 |advantage=~-13/D&lt;br /&gt;
 |damage=14(16Ground) / 18 / 24 / 24&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 3+4&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you quarter-screen. Aim to end combo strings with this to set up Oki.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Desperation Move ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Flare&amp;lt;br /&amp;gt;[[Image:23. 6321412HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=19&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=72&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=-31&lt;br /&gt;
 |damage=32 / 42 / 48 / 54&lt;br /&gt;
 |description=&lt;br /&gt;
Does 8xN on chip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Match-ups ==&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mercury&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Venus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Jupiter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Chibi Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Uranus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Neptune&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
{{SMS_Nav}}&lt;br /&gt;
{{GenPgNav}}&lt;/div&gt;</summary>
		<author><name>MenacingMecha</name></author>
	</entry>
	<entry>
		<id>http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3845</id>
		<title>Sailor Moon S/Sailor Mars</title>
		<link rel="alternate" type="text/html" href="http://newchallenger.net/w/index.php?title=Sailor_Moon_S/Sailor_Mars&amp;diff=3845"/>
		<updated>2018-10-22T22:18:59Z</updated>

		<summary type="html">&lt;p&gt;MenacingMecha: /* Special Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SMS_Profile&lt;br /&gt;
|title=Sailor Mars&lt;br /&gt;
|image=[[Image:Sailor Mars Portrait.png|200px|link]]&lt;br /&gt;
|realname=Rei Hino&lt;br /&gt;
|age=14-16&lt;br /&gt;
|height=5&#039;3&amp;quot;&lt;br /&gt;
|bloodtype=AB&lt;br /&gt;
|birthplace=Tokyo&lt;br /&gt;
|likes=...Minako Aino?&lt;br /&gt;
|dislikes=Not having a non-knockdown low.&lt;br /&gt;
|skills=Being hot.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ColorSwaps&lt;br /&gt;
|P1-Palette=[[Image:Sailor Mars Color 1.png]]&lt;br /&gt;
|P2-Palette=[[Image:Sailor Mars Color 2.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strengths:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Excels at zoning.&lt;br /&gt;
&lt;br /&gt;
• Has a throw that cannot be tech&#039;d (HP Throw).&lt;br /&gt;
&lt;br /&gt;
• Has a very ambiguous desperation move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weaknesses:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Mix-ups are essentially non-existent.&lt;br /&gt;
&lt;br /&gt;
• The only character in the game to not have a non-knockdown low.&lt;br /&gt;
&lt;br /&gt;
• Will have a difficult time on getting out of pressure (especially while cornered).&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Back Dash&amp;lt;br /&amp;gt;[[Image:27._44.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=N/A&lt;br /&gt;
 |startup=1&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=N/A&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=N/A&lt;br /&gt;
 |damage=N/A&lt;br /&gt;
 |description=&lt;br /&gt;
Strike, projectile and throw invulnerable for 1~23 frames.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Throws ==&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=The 100 Blows&amp;lt;br /&amp;gt;[[Image:24. 6HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=40 (left:39)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=no&lt;br /&gt;
 |advantage=D (2P+D)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Frankensteiner&amp;lt;br /&amp;gt;[[Image:25. 6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)&lt;br /&gt;
 |damage=24&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=+11(2P+12)&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Air Throw&amp;lt;br /&amp;gt;[[Image:26. j.6HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Throw&lt;br /&gt;
 |range=48 (left:47)?&lt;br /&gt;
 |damage=24?&lt;br /&gt;
 |techable=yes&lt;br /&gt;
 |advantage=?&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Normal Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch&amp;lt;br /&amp;gt;[[Image:1. 5LP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Punch (Close)&amp;lt;br /&amp;gt;[[Image:5. 5LP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (close)&amp;lt;br /&amp;gt;[[Image:6. 5HP (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=12&lt;br /&gt;
 |motion=34&lt;br /&gt;
 |advantage=+3&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Punch (Close)&amp;lt;br /&amp;gt;[[Image:2. 5HP (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=14&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=35&lt;br /&gt;
 |advantage=+4&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick&amp;lt;br /&amp;gt;[[Image:3. 5LK (far).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=16&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Light Kick (Close)&amp;lt;br /&amp;gt;[[Image:7. 5LK (close).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Standing Heavy Kick&amp;lt;br /&amp;gt;[[Image:4. 5HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=10&lt;br /&gt;
 |recovery-whiff=24&lt;br /&gt;
 |motion=40&lt;br /&gt;
 |advantage=-5&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Punch&amp;lt;br /&amp;gt;[[Image:8. 2LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=5&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=14&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=2 / 3 / 3 / 3&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Punch&amp;lt;br /&amp;gt;[[Image:9. 2HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=8&lt;br /&gt;
 |active=12&lt;br /&gt;
 |recovery-whiff=11&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+6&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Light Kick&amp;lt;br /&amp;gt;[[Image:10. 2LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=6&lt;br /&gt;
 |recovery-whiff=7&lt;br /&gt;
 |motion=17&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Crouching Heavy Kick&amp;lt;br /&amp;gt;[[Image:11. 2HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Low.png|link]]&lt;br /&gt;
 |startup=6&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=16&lt;br /&gt;
 |motion=30&lt;br /&gt;
 |advantage=+5&lt;br /&gt;
 |damage=8 / - / 12 / -&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Punch (Moving)&amp;lt;br /&amp;gt;[[Image:12. j.LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=3 / 4 / 5 / 5&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Vertical)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=5 / 7 / 8 / 9&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Punch (Moving)&amp;lt;br /&amp;gt;[[Image:13. j.HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=5&lt;br /&gt;
 |active=15&lt;br /&gt;
 |recovery-whiff=8&lt;br /&gt;
 |motion=27&lt;br /&gt;
 |advantage=+6~+14&lt;br /&gt;
 |damage=6 / 8 / 9 / 10&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:14. j.LK (neutral).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+3~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Light Kick (moving)&amp;lt;br /&amp;gt;[[Image:15. j.LK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active= All&lt;br /&gt;
 |recovery-whiff=All&lt;br /&gt;
 |motion=All&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=4 / 5 / 6 / 7&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (Vertical)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=25&lt;br /&gt;
 |advantage=+7~+14&lt;br /&gt;
 |damage=7 / 9 / 11 / 12&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Jumping Heavy Kick (diagonal)&amp;lt;br /&amp;gt;[[Image:16. j.HK (diagonal).png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:High.png|link]]&lt;br /&gt;
 |startup=4&lt;br /&gt;
 |active=9&lt;br /&gt;
 |recovery-whiff=6&lt;br /&gt;
 |motion=24&lt;br /&gt;
 |advantage=+4~+14&lt;br /&gt;
 |damage=9 / 12 / 14 / 15&lt;br /&gt;
 |description=&lt;br /&gt;
(none)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Special Moves ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird&lt;br /&gt;
(Light Punch)&amp;lt;br /&amp;gt;[[Image:17. 41236LP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=10&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=+1~/D&lt;br /&gt;
 |damage=8 / 10 / 12 / 14&lt;br /&gt;
 |description=&lt;br /&gt;
8F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Arcs quite high, starting to miss grounded opponents at mid-screen. Can be used as an anti-air.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Soul Bird (Heavy Punch)&amp;lt;br /&amp;gt;[[Image:18. 41236HP.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=14&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=51&lt;br /&gt;
 |motion=&lt;br /&gt;
 |advantage=-14~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that arcs upwards, causing hard knock-down on hit. Doesn&#039;t arc as high as LP version, only starting to miss grounded opponents at full-screen. Can easily be low-profiled, however. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Light Kick)&amp;lt;br /&amp;gt;[[Image:19. 41236LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=11&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=31&lt;br /&gt;
 |motion=42&lt;br /&gt;
 |advantage=+6~/D&lt;br /&gt;
 |damage=10 / 13 / 15 / 17&lt;br /&gt;
 |description=&lt;br /&gt;
9F:Guaranteed action, Chip: 2&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. With great recovery frames (recovers in time to anti-air, for example), this should be your go-to fireball and Guard Cancel option.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Fire (Heavy Kick)&amp;lt;br /&amp;gt;[[Image:20. 41236HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=13&lt;br /&gt;
 |active=Projectile&lt;br /&gt;
 |recovery-whiff=50&lt;br /&gt;
 |motion=64&lt;br /&gt;
 |advantage=-14&lt;br /&gt;
 |damage=12 / 16 / 18 / 20&lt;br /&gt;
 |description=&lt;br /&gt;
12F:Guaranteed action, Chip: 3&lt;br /&gt;
&lt;br /&gt;
Fireball that travels along the ground, resulting in hard knock-down on hit. Travels much faster than LK version, but due to it&#039;s poor recovery frames, it&#039;s use is much more limited. Decent option as Oki if you don&#039;t have access to your Desperation.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Light Kick)&amp;lt;br /&amp;gt;[[Image:21. 214LK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=7&lt;br /&gt;
 |active=2(0)10(0)5&lt;br /&gt;
 |recovery-whiff=28&lt;br /&gt;
 |motion=52&lt;br /&gt;
 |advantage=~-4/D&lt;br /&gt;
 |damage=8+12 / 10+12 / 12+12 / 14+12&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 2+3&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you slightly forward.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Fire Heel Drop&lt;br /&gt;
(Heavy Kick)&amp;lt;br /&amp;gt;[[Image:22. 214HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=9&lt;br /&gt;
 |active=22&lt;br /&gt;
 |recovery-whiff=36&lt;br /&gt;
 |motion=92&lt;br /&gt;
 |advantage=~-13/D&lt;br /&gt;
 |damage=14(16Ground) / 18 / 24 / 24&lt;br /&gt;
 |description=&lt;br /&gt;
Chip: 3+4&lt;br /&gt;
&lt;br /&gt;
Combo ender and vulnerable anti-air, resulting in hard knock-down on hit. Moves you quarter-screen. Aim to end combo strings with this to set up Oki.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Desperation Move ==&lt;br /&gt;
&lt;br /&gt;
{{SVG-Move&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|attack=Mars Snake Flare&amp;lt;br /&amp;gt;[[Image:23. 6321412HK.png|100px|link]]&lt;br /&gt;
|data=&lt;br /&gt;
 {{SMS-Data&lt;br /&gt;
 |guard=[[Image:Mid.png|link]]&lt;br /&gt;
 |startup=19&lt;br /&gt;
 |active=N/A&lt;br /&gt;
 |recovery-whiff=72&lt;br /&gt;
 |recovery-hit=N/A&lt;br /&gt;
 |hitstun=N/A&lt;br /&gt;
 |advantage=-31&lt;br /&gt;
 |damage=32 / 42 / 48 / 54&lt;br /&gt;
 |description=&lt;br /&gt;
Does 8xN on chip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Match-ups ==&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mercury&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Venus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Jupiter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Chibi Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Uranus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Neptune&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
• &#039;&#039;&#039;Vs. Sailor Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Under construction...&lt;br /&gt;
&lt;br /&gt;
{{SMS_Nav}}&lt;br /&gt;
{{GenPgNav}}&lt;/div&gt;</summary>
		<author><name>MenacingMecha</name></author>
	</entry>
</feed>