Sasuke (SCON4)

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Revision as of 10:39, 23 May 2022 by Athkore (talk | contribs) (Created page with "{{SCON4Infobox |name=Sasuke Uchiha |image=Image:char_gnt4_sas.png |HP=210 |Guard=1680 |Jab Speed=Frame 14 |Jab Height=High |Tier=S |Backdash=Normal }} {{SCON4 MiniNav}} ==Summary== Touched up character from vanilla. He has access to Sharingan cancels at both {{B}} and {{B}}{{B}} thus allowing for him to mix up his approach on the opponents block. Make your opponent guess on what will follow your first attack, and punish them for being wrong! Image:color_gnt4_sas_...")
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Sasuke Uchiha
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HP 210
Guard Gauge 1680
Jab Speed Frame 14
Jab Height High
Backdash Type Normal
class="gnt4_nav" colspan="13"
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Summary

Touched up character from vanilla. He has access to Sharingan cancels at both and thus allowing for him to mix up his approach on the opponents block. Make your opponent guess on what will follow your first attack, and punish them for being wrong!

Press at Character Select.
Press at Character Select.

Gameplay

Moveset

Basic Moves Notes
Good reaching , one of the few first attacks that can be cancelled into a super
Hit grab with hard knockdown, sets up for activating Sharingan
Down High crushes
Away from opponent Great guard frames that lead into a three hit string that knocks the opponent down on hit, or push them away on block
Towards opponent Good reach high damage attack that turn the opponent around when hitting them in the back
Running Knocks the opponent down
High damage divekick
Special Moves
Throw shuriken
Standard up-shuriken
Teleport behind the opponent and do a somersault kick that knocks them down
Down High crushes and sweeps but inferior to , Down and Towards opponent in almost every way
Away from opponent Teleport in front of the opponent and do a somersault kick that don't knock them down
Away from opponent Counter that teleports behind the opponent on activation, allows for a guaranteed uncharged Chidori after
Towards opponent Big fireball technique, does good chip damage to close out rounds
Running Running shuriken throw
Air shuriken (standard air shanks)
Super Moves
Lion barrage
Chidori, can be charged to increase damage
Away from opponent Activates your Sharingan
Away from opponent Deactivate your Sharingan, this action has no duration and you can take any action directly after deactivating Sharingan
Phoenix sage fire technique

Strategy

Combos

Combos Notes
> Y-Cancel > Good combo that allow you to activate Sharingan safely
> A reliable super confirm
Towards opponent > > High damaging link combo, good against backturned opponents
Towards opponent > Towards opponent > Conversion off of Towards opponent ending with easier execution than above
Y-Cancel > Away from opponent > High damage combo into lion barrage available when he has Sharingan activated

Changes from Vanilla

  • can now be super cancelled
  • can no longer be subbed out of
  • Towards opponent now launches the opponent into the air
  • Down directional throw added, this leaves the opponent grounded and allow for

Resources

Guides and Info

Boocock's Sasuke fundies introduction

Gameplay footage

Super Naruto: Clash of Ninja! 4
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