Tayuya (GNT4)

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Revision as of 18:17, 31 December 2020 by WellHatchedOne (talk | contribs) (→‎Combos and Tech: Raw JP wiki combos)
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Summary

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Vitals
HP 180
Defense 1440

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Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
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Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Down
Away from opponent

Combo List

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Advanced Combos

Input
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Discussions

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Learning Tayuya

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Strategy

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As Tayuya

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Against Tayuya

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Combos and Tech

Combos Notes Video
J ~ When J hits, , Towards opponent, etc. are confirmed. There will be many occasions to use it.
> (Down) If you are more than one character away, you will not hit unless you delay .
Down> (Down) Tayuya's simplest combo.
DownTowards opponentDown (Down) If your opponent has few chakras, choose this combo.
JTowards opponentDown (Down) If Towards opponent from J is hard to pick up, put cancel after J.
Throw> > Down> (Down) Stable combo from throwing. There are few scenes where you can aim for throwing, but let's remember.
Throw> Down> Towards opponent> Down> (Down) Combo from throwing. It's cooler than the combo above, but it's more difficult. Reference video link
Screen edge only
() * n Loopcon that can be entered many times unless the stagger is recovered.
Towards opponentTowards opponent (Down) combo that is picked up by a demon again after being blown away by a demon.
Throw> > Down> ou can also hunt for changes. Neta combo.
Away from opponent> Throw> Down> Towards opponent> Down> combo that will be established if you do not recover and throw through after a Away from opponent hit.

Tayuya's Away from opponent is excellent, so there may be many situations where you can aim.

Reference video link

Matchups

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Resources

None yet.

Frame Data

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References

Back 2 Basics Tayuya Move List

Willvolution.com Tayuya Threads Archive

JP GNT4 Wiki article on Tayuya


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