Beginner resources

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Inspiration

Boocock's Review of GNT4

Combo movie with all characters

TORNADO - A GNT4/GNT4Remix Combo Video

Guides for Improvement

Y-Cancel/Combo Cancel Guide

Explaining Stance Break

Using Special Mid-String

"Forward Movement" Explained

Okizeme & You

Instant Run Tech

Mid-String Delay Punish Guide

Air Throw Points (Only Kabuto, Kakashi, Kiba, Kimimaro, Naruto, and OTK can air throw)

Using j.B's in Your Combos (Check video description for list of combos)

Using j.B's in Your Combos Add-On

Things to Remember

  1. Away from opponent on most characters is a reversal move, which you can use if you know your opponent is blindly attacking you. It has slow startup but is very hard to interrupt with attacks due to guard frames.
  2. is a universal combo into super.
  3. If your opponent keeps throwing you, you can avoid it by pressing , , , or when you expect them to grab you.
  4. If you have your opponent in a combo and can win the round with either a Y-Cancel combo or a basic combo, choose the basic combo so you don't waste 25% Chakra that you could use next match (unless the style points are worth it).
  5. Running sidestep (Running or Running) is super good for approaching, as it is incredibly fast and can set you up to attack your opponent from behind.