How to play
The Clash of Ninja games are part of the "3D fighter" genre.
At first glance, you'd probably assume this is a shallow tie-in game with not a whole lot of mechanics behind it. You're...surprisingly wrong. This game was developed by Eighting, the developers of the Bloody Roar fighting game series, and the series in fact uses a modified Bloody Roar engine. Sounds better already, right?
OK - so it's also important to throw most of your initial notions behind fighting games too. Not all of them though - after all, this is still a fighting game.
It's really important to grasp the basics before jumping in, and that's what this guide is going to be focusing on. It's also worth noting that there are many unique mechanics in this game that aren't described in the games' manuals or even the tutorials, so you may want to refer to this guide every now and then if you're just starting out.
Gameplay UI
Coming soon (with pictures)
Health and chakra gauges
Moving
Coming soon.
Blocking
Coming soon.
Attacks/Combos
Coming soon.
Throws
Coming soon.
Types of throws
Coming soon.
Throw teching
Coming soon.
Secret Technique (Ougi)
Coming soon.
Tech roll
Coming soon.
Quick recovery
Coming soon.
Sidestepping
Coming soon.
Substitution/Kawarimi no Jutsu (KnJ)
Coming soon.
Y-Cancel
Coming soon.
Training mode reset
You can hit
on the C-Stick to reset the characters' positions, damage, etc.