Kiba (GNT4)

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Kiba Inuzuka
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Ninja Registry Number 012620
Birthday July 7th
(13 years old;
Cancer)
Height 152.5cm (5'0")
Weight 44.7kg (98.5 lbs)
Blood type B
Personality Action-oriented
Short-tempered
Wild
Likes eating Beef jerky
Gristle
Dislikes eating Soft food you can't chew
Favorite word 赤丸 "Akamaru"
Wants to fight Naruto
Hobbies Walking Akamaru
Voiced by Japan Kosuke Toriumi
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Summary

Has a very good boy following him around.

Vitals
HP 200
Defense 1600

Akamaru lets him put together some really crazy combos.

Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
placeholder
Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Down
Away from opponent

Combo List

Combo Number Input Notes
Combo 1
Combo 2
Combo 3
Combo 4
Combo 5 Towards opponent
Combo 6 Towards opponent
Combo 7 Down
Combo 8
Combo 9
Combo 10
Combo 11
Combo 12 Running
Combo 13
Combo 14 Towards opponent
Combo 15 Running
Combo 16 Running
Combo 17 Running
Combo 18 Running
Combo 19 Running

Advanced Combos

Input
(hold down) ~

Kiba's genin-level combo. An 8-hit combo.

Input
Towards opponent~Towards opponent~Y-Cancel~

Kiba's chunin-level combo. A 16-hit combo.

Input
Towards opponent~Y-Cancel~Down

Kiba's jonin-level combo. A 26-hit combo.

Strategy

Blockstrings

5b, 2ba 5b (on wall)

As Kiba

On neutral, pressure with 2ba and airthrow. Look for an opening mid-string and punish with either 5bbbaa for damage or rBy to quickly set up Akamaru glitch. Once Akamaru is on-lock, the game is yours if you play smart. You now are open to real pressure, since landing Akamaru Lunge could cost them the round if you punish accordingly. Use 2A for tradeoffs and Akamaru positioning.

Against Kiba

Any string other than 5b is punishable on block, even 2ba (Just jump attack). Also, Kiba can't deal with distant pressure.

Combos and Tech

Combos Notes Video
> Towards opponent × n > Towards opponent Wasshoi combo. fter confirming that the other party has changed, red circle injection
> Just mystery combo
> (Towards opponent) Towards opponent > Down Maximum con from . If you enter too early, the red circle will not catch up, so an appropriate delay is required.
Akamaru Lock Glitch

Normally, Kiba's charged A move has him stay put on the floor until you release the A button to make Akamaru lunge at the opponent. However, by inputting A, releasing the button, and quickly holding A afterwards, Kiba will be able to move freely and attack with B or Y while Akamaru is charging his lunge. This allows for mindgames and combos involving Akamaru's special charged biting lunge.

High Crushing

5X, 2B, and 6B are excellent high crush moves. Use 5X right as an opponent is about to jab you. Watch out for sweeps, though, they will mix up if they are smart. In that case, jBy.

Punishes

Use 2A for Akamaru positioning, this allows for the 5bbaaa unblockable string.

On corners, 2BA allows for juggles and super punishes.

jBy is your best combo extender.

On KnJ ready opponents, use rBy.

Matchups

Coming soon.

Resources

Akamaru glitches into Down

Kiba combo

GNT4 - Best of Netplay Ninjas #1 (2/28/2018) - Netplay Ninjas combo video

Naruto Clash of Ninja 4 (GNT4) : DDM Combos III - DanDaMan combos

Frame Data

Coming soon.

References

Back 2 Basics Kiba Movelist

Willvolution Kiba Threads

JP GNT4 Wiki article on Kiba

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