Rock Lee (SCON4): Difference between revisions

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===Combos===
===Combos===
Because Lee's damage output changes as he opens gates, his combo structure needs to be adjusted to prevent the opponent from building enough meter to KNJ before a finisher.
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{|class="wikitable"
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|Both finishers require the wall
|Both finishers require the wall
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|1G
|1G or 2G
|{{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{A}}{{B}}{{A}}{{YCancel}} > {{6}}{{A}}
|{{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{A}}{{B}}{{A}}{{YCancel}} > {{6}}{{A}}
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|1G
|1G
|{{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{A}}{{B}}{{X}}
|{{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{A}}{{B}}{{X}}
|
|-
|2G
|{{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{A}}{{B}}{{A}}{{YCancel}}{{6}}{{A}}
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|
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|-

Revision as of 00:07, 1 June 2022

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Rock Lee
File:Char gnt4 lee.png
HP 999
Guard Gauge 9999
Jab Speed Frame 11
Jab Height High
Backdash Type Normal
class="gnt4_nav" colspan="13"
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Summary

CHARACTER SUMMARY HERE (2-3 sentences)

File:Color gnt4 lee p1.png
Press at Character Select.
File:Color gnt4 lee p2.png
Press at Character Select.

Gameplay

Moveset

Basic Moves Notes
DESCRIPTION
DESCRIPTION
Down DESCRIPTION
Away from opponent DESCRIPTION
Towards opponent DESCRIPTION
Running DESCRIPTION
DESCRIPTION
Special Moves
DESCRIPTION
DESCRIPTION
Down DESCRIPTION
Away from opponent DESCRIPTION
Towards opponent DESCRIPTION
Running DESCRIPTION
DESCRIPTION
Super Moves
DESCRIPTION
Down DESCRIPTION

Strategy

CHARACTER STRATEGY (UP TO SEVERAL PARAGRAPHS)

Combos

Because Lee's damage output changes as he opens gates, his combo structure needs to be adjusted to prevent the opponent from building enough meter to KNJ before a finisher.

Gate Combos Notes
Meterless Opponent
All > Running Far from wall
All > Y-Cancel > Towards opponent At wall
0G Y-Cancel > Y-Cancel > > Towards opponent or Both finishers require the wall
1G or 2G Y-Cancel > Y-Cancel > Y-Cancel > Towards opponent
1G Y-Cancel > Y-Cancel >
2G > Falling against wall
2G Y-Cancel > Y-Cancel >
2G Y-Cancel > Away from opponentY-Cancel > Y-Cancel > Away from opponent 240 Health ToD
1 Bar Chakra Opponent
All > Y-Cancel > Towards opponent
All Y-Cancel > Y-Cancel > Towards opponent
0G or 1G Y-Cancel > >
1G or 2G Y-Cancel >

Changes from Vanilla

  • LIST
  • OF
  • IMPORTANT
  • DIFFERENCES

Resources

Guides and Info

LINKS TO INFO AND GUIDES

Gameplay footage

LINKS TO TOURNAMENT OR CASUALS VODS

Super Naruto: Clash of Ninja! 4
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