| Character
|
Playstyle
|
Difficulty
|
Videos
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Naruto
|
- All-around character with good HP and damage output
 summons a computer-controlled clone to create a 2-on-1
- Transformation to zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful, close-combat strings and chip damage
|
Easy
|
Overview
Guide
|
Sasuke
|
- Close-combat character with a strong
string, pile-driver combo finisher  , and fast guard frame attack  
- Activated Sharingan
 alters moveset, changes super to Chidori, and unlocks Phoenix Flower jutsu  
- "Sharingan cancel" gives access to notoriously strong 50/50 on block
|
Easy
|
Guide
Combos
|
Sakura
|
- Utility character with numerous projectiles, teleports, and defensive options
- Fast movement but limited close-range strings
- Double charge
to throw homing shuriken
|
Medium
|
Guide
|
Kakashi
|
- High HP, close-combat fighter
- Activated Sharingan gives access to altered moveset, powerful super, and unique
 counter
- Makes extensive use of super-cancel points and Sharingan cancels for block 50/50's and KNJ punishes
|
Hard
|
Guide
|
Neji
|
- Taijutsu rushdown character with feints to mix-up block strings
- Demoralize opponents with chakra drain
- Limited options at long range
|
Medium
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Overview
Guide
|
Rock Lee
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- Taijutsu character with high HP and a fast jab
- Gate release (
 ) levels-up damage and moveset, and also serves as invincible reversal
- Gate of Life "2G" gives access to the most powerful super in the game
|
Easy
|
Guide 1
Guide 2
|
Tenten
|
- Mobile projectile user with lots of chip damage
- Frustrate opponents with keep-away play and movement options
- Control space with floor kunai traps (
 )
|
Medium
|
Guide 1
Guide 2
|
Might Guy
|
- Beefy taijustu character with fast jab
- Similar moveset to Lee, with a single gate release reversal to increase damage
- Charge
 is an auto-guard break
|
Easy
|
Guide 1
Guide 2
|
Shikamaru
|
- Off-beat character with rangy normals and a unique dodge mechanic
- Wisdom stance
 leads to several teleport options
- Unblockable oki jutsu
 is also a powerful combo option
|
Hard
|
Guide
|
Choji
|
- Tanky grappler with unblockable command throws
- Eating chips (
 ) increases the power of ensuing attacks
- Superarmor on command throws
|
Easy
|
|
Ino
|
- Acrobatic pressure menace
- Ring justsu makes Ino unpredictable and gives her intricate combos
- Chase down opponents as they try to escape guard pressure and combos
|
Hard
|
Guide
|
Shino
|
- Setup character with chakra drain
releases bugs which approach the opponent
- Snowball character with great oki game
|
Medium
|
Overview
|
Kiba
|
- "Puppet" character who uses Akamaru to cross-up and counter attack the opponent
- Covers ground quickly with sudden spin attacks
- High crushes and low profiles make Kiba hard to hit
|
Hard
|
|
Hinata
|
- Taijutsu character with explosive damage output
- "Hyuuga cancel" feints lead to guard mix-ups
- Devastating
 counter super
|
Medium
|
|
Gaara
|
- Defensive character with difficult to escape combos
- Uses sand for tracking and area-of-effect attacks
- Fundamentals character with high HP
|
Easy
|
|
Kankuro
|
- Squishy puppet character who can keep the enemy at bay with Karasu
- Smoke bomb and puppet position setups trap the opponent
- Karasu can be used to counter attack and turn the opponent's opening into your own
|
Very Hard
|
|
Temari
|
- Squishy aerial combatant with glide mechanic
  
- Auto-cancel
 to close space and create guard mix-ups
- Large area
 attack and powerful  super
|
Very Hard
|
Overview
|
Karasu
|
- Bonus character with continuous super armor
- Limited moveset
|
Easy
|
|
Haku
|
- Squishy, technichal character who summons tracking needles with hold
 
- Uses needles to set up tick throws and force the opponent to approach
- Teleport
 super with invulnerable frames
|
Very Hard
|
|
Zabuza
|
- Mid-range tank
- Slow but safe strings
- High damage output and good command grab
|
Hard
|
|
Iruka
|
- Defensive tank
- Fundamentals-based play
- Well-rounded with solid projectile
|
Easy
|
|
Mizuki
|
- Defensive character
- Fundamentals-based play
- Solid projectile and very strong reversal
|
Easy
|
Guide
|
Anko
|
- Rushdown stance grappler
- Can switch into grounded mode for extra moves
- High-pressure strings and high-damage combos
|
Easy
|
|
Third Hokage
|
- Utility character (lots of options)
- Creative combos with "ring jutsu" mechanic
- Can fit multiple playstyles well
|
Easy
|
Overview
|
Jiraiya
|
- Defensive tank
- Can combo into strong command grab
- Has bait-and-punish super that he can also combo into
|
Medium
|
Overview
|
Tsunade
|
- Technically-demanding grappler
- Can switch opponent's inputs around
- Frame-tight cancel creates inescapable combos
|
Very Hard
|
|
Orochimaru
|
- Defensive character
- All-around good frame data
- Has super that drains opponent's chakra
|
Medium
|
Overview
|
Jirobo
|
- Tanky grappler
- Unsafe strings but very high damage
- Superarmor on many moves
|
Medium
|
|
Kidomaru
|
- Setup character
- Creative combos with "ring jutsu" mechanic
- Strong command grabs used to extend combos
|
Hard
|
|
Sakon and Ukon
|
- Rushdown combo character
- Can switch to high-damage, superarmor moveset
- Has strong bait-and-punish super
|
Easy
|
|
Tayuya
|
- Zoner character
- Uses demons for pressure, keep-out, and combos
- Creative combos with "ring jutsu" mechanic
|
Medium
|
|
Kimimaro
|
- Defensive character
- Strong pressure when he gets in
- Good bait-and-punish with wide, high-damage super
|
Easy
|
|
Kabuto
|
- Defensive character
- Squishy, but passively regenerates health
- Has an infinite and character-specific tech
|
Medium
|
|
Itachi
|
- Zones with clones
- Strong combos off hit confirm
- Has super that drains opponent's chakra
|
Medium
|
Overview
|
Kisame
|
- Mid-range tank
- Can steal opponent's chakra
- Slow strings but high damage output
|
Hard
|
Overview
|
CS2 Sasuke
|
- Rushdown character
- Has lots of approach options, but no reversal
- Strong mixups, very tricky
|
Medium
|
|
OTK Naruto
|
- Squishy rushdown character (glass cannon)
- Easy-to-execute combos
- High damage output
|
Easy
|
Overview
|
Awakened Hinata
|
- Rushdown character
- Can make custom combos that drain chakra
- Has strong defensive options
|
Hard
|
Guide
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