Kabuto (GNT4): Difference between revisions

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{{GNT4_Profile
{{GNT4_Profile
|name=Kabuto placeholder
|name=Kabuto Yakushi
|image=[[Image:char_gnt4_kab.png]]
|image=[[Image:char_gnt4_kab.png]]
|regnum=placeholder
|regnum=012140
|birthday=placeholder<br>(placeholder years old;<br>placeholder)
|birthday=February 29th<br>(20 years old;<br>Pisces)
|height=placeholder
|height=176.2cm
|weight=placeholder
|weight=65kg
|bloodtype=placeholder
|bloodtype=AB
|personality=placeholder
|personality=Calculating<br>Cold-blooded
|likeseating=placeholder
|likeseating=Grilled salted mackerel<br>Grilled salted sea bream
|hateseating=placeholder
|hateseating=Raw meat
|jutsu=placeholder
|jutsu=Mystical Palm Jutsu<br>Cellular Activation<br>Other medical jutsu
|phrase=placeholder
|phrase=千変万化<br>"Everything is ever-changing"
|word=placeholder
|word=
|rivals=placeholder
|rivals=
|hobbies=placeholder
|hobbies=
|voicedby={{Region|Japan|placeholder}}
|voicedby={{Region|Japan|Nobutoshi Canna}}
}}
}}
{{GNT4 MiniNav}}
{{GNT4 MiniNav}}
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|}
|}


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Kabuto's moveset features several bizarre properties: extremely long-lasting autoguard on certain moves, bizarre attributes and even port-specific interactions! Behind this zany moveset lies a simple yet reliable character, perfect to engage in most situations. He's also got an air throw to further bolster his bag of tools, even!


[[Image:color_gnt4_kab_p1.png|thumb|255px|'''Press {{A}} at Character Select.''']]  
[[Image:color_gnt4_kab_p1.png|thumb|255px|'''Press {{A}} at Character Select.''']]  
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|-
|-
|{{2}}{{X}}
|{{2}}{{X}}
|
|-
|{{4}}{{X}}
|
|
|}
|}


===Combo List===
===Combo List===
{{GNT4BasicCombos
{{GNT4BasicCombos
|Combo01=placeholder
|Combo01={{B}} {{B}} {{B}} {{B}} {{B}}
|Notes01=
|Notes01=
|Combo02={{B}} {{B}} {{B}} {{B}} {{A}}
|Notes02=Can {{YCancel}} on 5th hit
|Combo03={{B}} {{B}} {{A}} {{B}} {{B}} {{B}}
|Notes03=Can {{YCancel}} on 4th hit
|Combo04={{B}} {{B}} {{A}} {{B}} {{B}} {{A}}
|Notes04=
|Combo05={{B}} {{B}} {{A}} {{B}} {{A}} {{B}}
|Notes05=6th hit has autoguard
|Combo06={{B}} {{B}} {{A}} {{B}} {{A}} {{A}}
|Notes06=Can {{YCancel}} on 6th hit<br>6th hit has autoguard
|Combo07={{B}} {{B}} {{A}} {{A}} {{A}}
|Notes07=Can {{YCancel}} on 5th hit<br>5th hit has autoguard
|Combo08={{2}} {{B}} {{B}} {{B}}
|Notes08=
|Combo09={{2}} {{B}} {{B}} {{A}}
|Notes09=Can {{YCancel}} on 3rd hit
|Combo10={{6}} {{B}} {{B}} {{B}}
|Notes10=Can {{YCancel}} on 3rd hit
|Combo11={{6}} {{B}} {{B}} {{A}}
|Notes11=
|Combo12={{6}} {{B}} {{A}} {{B}}
|Notes12=3rd hit has autoguard
|Combo13={{6}} {{B}} {{A}} {{A}}
|Notes13=Can {{YCancel}} on 3rd hit<br>3rd hit has autoguard
|Combo14={{6}} {{A}} {{A}} {{A}} {{A}}
|Notes14=Can {{X}} on 2nd hit<br>Can {{YCancel}} on 4th hit<br>4th hit has autoguard
|Combo15={{6}} {{A}} {{A}} {{B}} {{B}} {{B}}
|Notes15=Can {{X}} on 2nd hit<br>Can {{YCancel}} on 5th hit
|Combo16={{6}} {{A}} {{A}} {{B}} {{B}} {{A}}
|Notes16=
|Combo17={{6}} {{A}} {{A}} {{B}} {{A}} {{B}}
|Notes17=Can {{X}} on 2nd hit<br>5th hit has autoguard
|Combo18={{6}} {{A}} {{A}} {{B}} {{A}} {{A}}
|Notes18=Can {{X}} on 2nd hit<br>Can {{YCancel}} on 5th hit<br>5th hit has autoguard
}}
}}


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==Discussions==
==Discussions==
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===Learning Kabuto===
===Learning Kabuto===
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===Strategy===
===Strategy===
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====<span style="color:red;">As Kabuto</span>====
====<span style="color:red;">As Kabuto</span>====
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====<span style="color:blue;">Against Kabuto</span>====
====<span style="color:blue;">Against Kabuto</span>====
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|-
|-
|{{B}}{{B}}{{B}}{{B}}{{Y}} > ({{2}}{{B}}{{B}}{{Y}}) > {{6}}{{A}}{{A}}{{X}}
|{{B}}{{B}}{{B}}{{B}}{{Y}} > ({{2}}{{B}}{{B}}{{Y}}) > {{6}}{{A}}{{A}}{{X}}
|{{B}}asic con. The numbers in parentheses should be used properly in consultation with the other party's transformation gauge.
|Basic con. The numbers in parentheses should be used properly in consultation with the other party's transformation gauge.
|-
|-
|{{A}}ppropriate {{Y}} can > {{2}}{{B}}{{B}}{{Y}} > {{6}}{{A}}{{A}}{{X}}
|Any combo {{YCancel}} > {{2}}{{B}}{{B}}{{Y}} > {{6}}{{A}}{{A}}{{X}}
|General-purpose foundation computer
|General-purpose foundation computer
|-
|-
|{{B}}{{B}}{{A}}{{B}}{{A}} {{B}}{{B}}{{X}}
|{{B}}{{B}}{{A}}{{B}}{{A}} ~ {{B}}{{B}}{{X}}
|Loop control. This is the most stable once you get used to it. Simultaneous push tech recommended
|Loop control. This is the most stable once you get used to it. Simultaneous push tech recommended
|-
|-
|{{B}}{{B}}{{A}}{{B}}{{A}} {{B}}{{B}}{{A}}{{B}}{{A}} {{B}}{{B}}{{X}}
|{{B}}{{B}}{{A}}{{B}}{{A}} ~ {{B}}{{B}}{{A}}{{B}}{{A}} ~ {{B}}{{B}}{{X}}
|Maximum con. Enter when the transformation gauge is 0. Simultaneous push tech recommended
|Maximum con. Enter when the transformation gauge is 0. Simultaneous push tech recommended
|-
|-
|{{B}}{{B}}{{A}}{{B}}{{A}} × n
|{{B}}{{B}}{{A}}{{B}}{{A}} × n
|Loop control. Since there is no floating technique, you can connect until the opponent changes. {{A}}lso (ry
|Loop control. Since there is no floating technique, you can connect until the opponent changes. Also (ry
|}
|}


===Matchups===
===Matchups===
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placeholder
==Resources==
==Resources==
[https://www.gamefaqs.com/gamecube/929451-naruto-gekitou-ninja-taisen-4/faqs/45873 GameFAQs Kabuto Guide]
[https://www.gamefaqs.com/gamecube/929451-naruto-gekitou-ninja-taisen-4/faqs/45873 GameFAQs Kabuto Guide]

Latest revision as of 05:08, 22 May 2021

Kabuto Yakushi
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Ninja Registry Number 012140
Birthday February 29th
(20 years old;
Pisces)
Height 176.2cm
Weight 65kg
Blood type AB
Personality Calculating
Cold-blooded
Likes eating Grilled salted mackerel
Grilled salted sea bream
Dislikes eating Raw meat
Proficient jutsu Mystical Palm Jutsu
Cellular Activation
Other medical jutsu
Favorite phrase 千変万化
"Everything is ever-changing"
class="gnt4_nav" colspan="13"


Summary

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Vitals
HP 180
Defense 1640

Kabuto's moveset features several bizarre properties: extremely long-lasting autoguard on certain moves, bizarre attributes and even port-specific interactions! Behind this zany moveset lies a simple yet reliable character, perfect to engage in most situations. He's also got an air throw to further bolster his bag of tools, even!

Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
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Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Down

Combo List

Combo 1
Combo 2 Can Y-Cancel on 5th hit
Combo 3 Can Y-Cancel on 4th hit
Combo 4
Combo 5 6th hit has autoguard
Combo 6 Can Y-Cancel on 6th hit
6th hit has autoguard
Combo 7 Can Y-Cancel on 5th hit
5th hit has autoguard
Combo 8 Down
Combo 9 Down Can Y-Cancel on 3rd hit
Combo 10 Towards opponent Can Y-Cancel on 3rd hit
Combo 11 Towards opponent
Combo 12 Towards opponent 3rd hit has autoguard
Combo 13 Towards opponent Can Y-Cancel on 3rd hit
3rd hit has autoguard
Combo 14 Towards opponent Can on 2nd hit
Can Y-Cancel on 4th hit
4th hit has autoguard
Combo 15 Towards opponent Can on 2nd hit
Can Y-Cancel on 5th hit
Combo 16 Towards opponent
Combo 17 Towards opponent Can on 2nd hit
5th hit has autoguard
Combo 18 Towards opponent Can on 2nd hit
Can Y-Cancel on 5th hit
5th hit has autoguard


Advanced Combos

Input
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Discussions

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Learning Kabuto

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Strategy

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As Kabuto

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Against Kabuto

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Combos and Tech

Combos Notes Video
> (Down) > Towards opponent Basic con. The numbers in parentheses should be used properly in consultation with the other party's transformation gauge.
Any combo Y-CancelDownTowards opponent General-purpose foundation computer
~ Loop control. This is the most stable once you get used to it. Simultaneous push tech recommended
~ ~ Maximum con. Enter when the transformation gauge is 0. Simultaneous push tech recommended
× n Loop control. Since there is no floating technique, you can connect until the opponent changes. Also (ry

Matchups

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Resources

GameFAQs Kabuto Guide

Kabuto d.A Cancel Combo

Painkiller (Kabuto Combo Video)

Kabuto Combo Video

Pozerwolf's Kabuto Combo Vid

Anti: More 100% Combos On Kabuto

Frame Data

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References

Back 2 Basics Kabuto Move List

Willvolution.com Kabuto Threads Archive

JP GNT4 Wiki article on Kabuto


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