Sakura (GNT4): Difference between revisions

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==Moveset==
==Moveset==
===Individual Move Breakdown===
{|class="wikitable"
|-
!Basic Moves
!Notes
|-
|{{B}}
|placeholder
|-
|{{8}}{{B}}
|
|-
|{{2}}{{B}}
|
|-
|{{4}}{{B}}
|
|-
|{{6}}{{B}}
|
|-
|{{Run}}{{B}}
|
|-
!Special Moves
!
|-
|{{A}}
|
|-
|{{8}}{{A}}
|
|-
|{{2}}{{A}}
|
|-
|{{4}}{{A}}
|
|-
|{{6}}{{A}}
|
|-
|{{Run}}{{A}}
|
|-
!Super Moves
!
|-
|{{X}}
|
|-
|{{2}}{{X}}
|
|-
|{{4}}{{X}}
|
|}
{{Y}}: This is a [[How to play#Types of throws|push throw]]. It does zero damage, but sets Sakura up for {{2}}{{A}}, {{B}}, or {{6}}{{B}}.
More info to come.
===Combo List===
===Combo List===


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|{{run}} {{A}} {{B}} {{A}}
|{{run}} {{A}} {{B}} {{A}}
|Can {{YCancel}} on 3rd hit
|Can {{YCancel}} on 3rd hit
|-
!
!Nine-Tails {{kyuubi}} Form
!
|-
|{{kyuubi}} '''Combo 1'''
|{{B}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Can {{YCancel}} on 6th hit
|-
|{{kyuubi}} '''Combo 2'''
|{{B}} {{B}} {{B}} {{B}} {{A}}
|
|-
|{{kyuubi}} '''Combo 3'''
|{{B}} {{B}} {{B}} {{A}}
|
|-
|{{kyuubi}} '''Combo 4'''
|{{B}} {{A}} {{A}} {{A}} {{A}}
|Can {{YCancel}} on 5th hit
|-
|{{kyuubi}} '''Combo 5'''
|{{B}} {{A}} {{B}} {{B}}
|Can {{YCancel}} on 4th hit
|-
|{{kyuubi}} '''Combo 6'''
|{{B}} {{A}} {{A}} {{B}} {{B}} {{B}} {{B}}
|Can {{YCancel}} on 7th hit
|-
|{{kyuubi}} '''Combo 7'''
|{{B}} {{A}} {{A}} {{B}} {{A}}
|
|-
|{{kyuubi}} '''Combo 8'''
|{{B}} {{A}} {{A}} {{B}} {{B}} {{A}}
|
|-
|{{kyuubi}} '''Combo 9'''
|{{A}} {{A}} {{a}} {{B}}
|
|-
|{{kyuubi}} '''Combo 10'''
|{{a}} {{A}} {{b}} {{B}} {{B}} {{b}}
|Can {{YCancel}} on 6th hit
|-
|{{kyuubi}} '''Combo 11'''
|{{a}} {{A}} {{b}} {{B}} {{A}}
|
|-
|{{kyuubi}} '''Combo 12'''
|{{A}} {{A}} {{B}} {{a}}
|
|-
|{{kyuubi}} '''Combo 13'''
|{{A}} {{b}} {{B}}
|Can {{YCancel}} on 3rd hit
|-
|{{kyuubi}} '''Combo 14'''
|{{6}} {{b}} {{b}} {{B}} {{b}} {{b}} {{B}}
|Can {{YCancel}} on 6th hit
|-
|{{kyuubi}} '''Combo 15'''
|{{6}} {{b}} {{b}} {{B}} {{b}} {{a}}
|
|-
|{{kyuubi}} '''Combo 16'''
|{{6}} {{b}} {{b}} {{B}} {{a}}
|
|-
|{{kyuubi}} '''Combo 17'''
|{{6}} {{b}} {{a}} {{a}}
|
|-
|{{kyuubi}} '''Combo 18'''
|{{2}} {{b}} {{b}} {{B}} {{b}} {{b}} {{B}}
|Can {{YCancel}} on 6th hit
|-
|{{kyuubi}} '''Combo 19'''
|{{2}} {{b}} {{b}} {{B}} {{b}} {{a}}
|
|-
|{{kyuubi}} '''Combo 20'''
|{{2}} {{b}} {{b}} {{B}} {{a}}
|
|-
|{{kyuubi}} '''Combo 21'''
|{{2}} {{b}} {{a}} {{a}}
|
|-
|{{kyuubi}} '''Combo 22'''
|{{8}} {{b}} {{b}} {{B}} {{b}}
|Can {{YCancel}} on 4th hit
|-
|{{kyuubi}} '''Combo 23'''
|{{8}} {{b}} {{b}} {{a}}
|
|-
|{{kyuubi}} '''Combo 24'''
|{{6}} {{a}} {{a}} {{a}}
|Can {{YCancel}} on 3rd hit
|-
|{{kyuubi}} '''Combo 25'''
|{{6}} {{a}} {{b}} {{B}} {{b}} {{b}}
|Can {{YCancel}} on 5th hit
|-
|{{kyuubi}} '''Combo 26'''
|{{6}} {{a}} {{b}} {{B}} {{a}}
|
|-
|{{kyuubi}} '''Combo 27'''
|{{6}} {{a}} {{b}} {{a}}
|
|-
|{{kyuubi}} '''Combo 28'''
|{{8}} {{a}} {{a}}
|
|-
|}
|}


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|
|
|}
|}
===Individual Move Breakdown===
{{Y}}: This is a [[How to play#Types of throws|push throw]]. It does zero damage, but sets Sakura up for {{2}}{{A}}, {{B}}, or {{6}}{{B}}.
More info to come.


==Discussions==
==Discussions==

Revision as of 21:57, 7 May 2019

 Error creating thumbnail: Unable to save thumbnail to destination Bear with us! This article is a work in progress.

We're currently gathering more information for this article. Stay tuned!


Sakura
Error creating thumbnail: Unable to save thumbnail to destination
Ninja Registry Number 012601
Birthday March 28th
(13 years old;
Libra)
Height 148.5cm (4'8)
Weight 35.4kg (78 lbs)
Blood type O
Personality Honor Student,
Willful
Likes eating Shiratama anmitsu,
Pickled plums
Dislikes eating Spicy Foods
Favorite word 勇気
"Courage"
Hobbies Trivia, Memorizing things
Voiced by Japan Chie Nakamura
class="gnt4_nav" colspan="13"


Summary

Is beautiful.

Vitals
HP 220
Defense 1760

That's about all she's got going for her.

Press at Character Select.
Press at Character Select.
Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
placeholder
Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Down
Away from opponent

: This is a push throw. It does zero damage, but sets Sakura up for Down, , or Towards opponent.

More info to come.

Combo List

Combo Number Input Notes
Combo 1 Can Y-Cancel on 3rd hit
Combo 2 Can Y-Cancel on 3rd hit
Combo 3 Can Y-Cancel on 3rd hit
Combo 4 Can Y-Cancel on 3rd and 5th hit
Combo 5 Can Y-Cancel on 3rd, 4th, and 5th hit
Combo 6 Can Y-Cancel on 4th hit
Combo 7 Can Y-Cancel on 4th hit
Combo 8 Towards opponent Can Y-Cancel on 3rd hit
Combo 9 Towards opponent Can Y-Cancel on 3rd hit
Combo 10 Down Can Y-Cancel on 2nd and 4th hit
Combo 11 Down Can Y-Cancel on 2nd, 3rd, 4th, and 7th hit
Combo 12 Down Can Y-Cancel on 2nd, 3rd, and 4th hit
Combo 13 Running Can Y-Cancel on 2nd and 4th hit
Combo 14 Running Can Y-Cancel on 2nd, 3rd, 4th, and 7th hit
Combo 15 Running Can Y-Cancel on 2nd, 3rd, and 4th hit
Combo 16 Running Can Y-Cancel on 3rd hit
Combo 17 Running Can Y-Cancel on 3rd hit

Advanced Combos

Input
Input

Discussions

Coming soon.

Learning Sakura

Coming soon.

Strategy

Coming soon.

As Sakura

Coming soon.

Against Sakura

Coming soon.

Combos and Tech

Coming soon.

Matchups

Coming soon.

Video Guides/Combo Videos

GNT4 - Best of Netplay Ninjas #1 (2/28/2018) - Netplay Ninjas combo video

Naruto Clash of Ninja 4 (GNT4) : DDM Combos III - DanDaMan combos

Frame Data

Coming soon.

External links/sources

  • These are archive.org links. These links are fairly old and may not work as fully intended.

Back 2 Basics Sakura Movelist

Willvolution Sakura Threads

References

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