Playstyles (SCON4): Difference between revisions
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*All-around character with good HP and versatile moveset | *All-around character with good HP and versatile moveset | ||
*{{4}}{{A}} summons a computer-controlled clone to create a 2-on-1 | *''Kage bunshin no jutsu!'' {{4}}{{A}} summons a computer-controlled clone to create a 2-on-1 | ||
*Transformation to {{kyuubi}} zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful | *{{4X}} Transformation to {{kyuubi}} zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful close-combat strings and chip damage | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=q1kVEUFjBso Overview] | |[https://www.youtube.com/watch?v=q1kVEUFjBso Overview] | ||
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*Close-combat fighter with a strong {{B}} string and pile-driver combo finisher {{8}}{{B}} | *Close-combat fighter with a strong {{B}} string and pile-driver combo finisher {{8}}{{B}} | ||
*{{Sharingan}} Activated Sharingan {{4}}{{X}} alters moveset, changes {{X}} super to Chidori | *{{Sharingan}} Activated Sharingan {{4}}{{X}} alters moveset, changes {{X}} super to Chidori and unlocks {{Air}}{{X}} Phoenix Flower jutsu | ||
*"Sharingan cancel" gives access to | *"Sharingan cancel" gives access to a strong mix-up on block | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=WBeAfyEqzGg Guide] | |[https://www.youtube.com/watch?v=WBeAfyEqzGg Guide] | ||
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|{{SCON4CharLink|skr|24|.}} | |{{SCON4CharLink|skr|24|.}} | ||
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*Utility character with numerous projectiles, teleports | *Utility character with numerous projectiles, teleports and defensive options | ||
*Fast movement but limited close-range strings | *Fast movement but limited close-range strings | ||
*Double charge {{A}} to throw homing shuriken | *Double charge {{A}} to throw homing shuriken | ||
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*High HP, close-combat fighter | *High HP, close-combat fighter | ||
*{{Sharingan}} Activated Sharingan gives access to altered moveset, powerful super | *{{Sharingan}} Activated Sharingan gives access to altered moveset, powerful super and lightning-fast {{4}}{{A}} counter | ||
*Makes extensive use of super-cancel points and Sharingan cancels for block | *Makes extensive use of super-cancel points and Sharingan cancels for block mix-ups and KNJ punishes | ||
|style="background-color:orange"|Hard | |style="background-color:orange"|Hard | ||
|[https://www.youtube.com/watch?v=3uxZgHkkBVE Guide] | |[https://www.youtube.com/watch?v=3uxZgHkkBVE Guide] | ||
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*Taijutsu rushdown character with feints to mix-up block strings | *Taijutsu rushdown character with feints to mix-up block strings | ||
*Demoralize opponents with chakra | *Demoralize opponents with Neji's signature chakra-draining pokes | ||
*Limited options at long range | *Limited options at long range | ||
|style="background-color:yellow"|Medium | |style="background-color:yellow"|Medium | ||
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*Taijutsu character with high HP and a fast jab | *Taijutsu character with high HP and a fast jab | ||
*{{4}}{{X}} Gate | *{{4}}{{X}} Gate releases level-up damage and moveset and also serve as invincible reversals | ||
*Gate of Life ("2G") gives access to the most powerful super in the game and other goodies | *Gate of Life ("2G") gives access to the most powerful super in the game and other goodies | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
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|{{SCON4CharLink|ten|24|.}} | |{{SCON4CharLink|ten|24|.}} | ||
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*Mobile | *Mobile weapons-specialist who makes it rain with countless bladed projectiles | ||
*Frustrate opponents with keep-away play and movement options | *Frustrate opponents with keep-away play and movement options | ||
*Control space with {{2}}{{A}} floor kunai traps | *Control space with {{2}}{{A}} floor kunai traps | ||
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|{{SCON4CharLink|ino|24|.}} | |{{SCON4CharLink|ino|24|.}} | ||
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*Acrobatic pressure menace | *Acrobatic pressure menace with block string mix-ups | ||
*Ring jutsu makes Ino unpredictable and leads to intricate sequences | *Ring jutsu makes Ino unpredictable and leads to intricate sequences | ||
*Chase down opponents as they try to escape guard pressure and combos | *Chase down opponents as they try to escape guard pressure and combos | ||
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*Taijutsu character with explosive damage output | *Taijutsu character with explosive damage output | ||
*"Hyuuga cancel" feints lead to guard mix-ups | *"Hyuuga cancel" feints lead to guard mix-ups | ||
* | *Surprise your opponent with her lethal {{2}}{{X}} counter super | ||
|style="background-color:yellow"|Hard | |style="background-color:yellow"|Hard | ||
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*Aerial combatant with {{Air}}{{2}}{{B}} glide mechanic | *Aerial combatant with {{Air}}{{2}}{{B}} glide mechanic | ||
* | *Swoop in with {{Air}}{{B}} to close space quickly and create guard mix-ups | ||
*Slice and dice with wind attacks- spinning {{2}}{{A}} and cyclonic {{Air}}{{X}} super | *Slice and dice with wind attacks- spinning {{2}}{{A}} and cyclonic {{Air}}{{X}} super | ||
|style="background-color:red"|Very Hard | |style="background-color:red"|Very Hard | ||
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|{{SCON4CharLink|iru|24|.}} | |{{SCON4CharLink|iru|24|.}} | ||
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*Tank character with high HP, good defensive options | *Tank character with high HP, good defensive options and strong attacks | ||
*Very fast super activation | *Very fast super activation | ||
*Giant shuriken projectiles | *Giant shuriken projectiles | ||
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|{{SCON4CharLink|jir|24|.}} | |{{SCON4CharLink|jir|24|.}} | ||
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*Big, beefy | *Big, beefy and strong | ||
*Suck opponents into the mud with {{2}}{{A}} swamp jutsu | *Suck opponents into the mud with {{2}}{{A}} swamp jutsu | ||
*Drop the {{2}}{{X}} toad on your foe, made unescapable by linking after the swamp jutsu | *Drop the {{2}}{{X}} toad on your foe, made unescapable by linking after the swamp jutsu | ||
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*"Ring jutsu" character with command grabs and defensive options | *"Ring jutsu" character with command grabs and defensive options | ||
*Unblockable oki setups with {{6}}{{a}} web | *Unblockable oki setups with {{6}}{{a}} web | ||
* | *Spider man-swing {{air}}{{B}} packs a wallop and creates combo openings | ||
|style="background-color:orange"|Hard | |style="background-color:orange"|Hard | ||
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|{{SCON4CharLink|sa2|24|.}} | |{{SCON4CharLink|sa2|24|.}} | ||
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*Offense-first character with high damage, teleports | *Offense-first character with high damage, teleports and {{2}}{{a}} chakra burst | ||
*Take to the skies with aerial strings and tracking {{air}}{{a}} fireball jutsu | *Take to the skies with aerial strings and tracking {{air}}{{a}} fireball jutsu | ||
*Has no guard frame attack but gets a "cheap" cross-up teleport kick in return | *Has no guard frame attack but gets a "cheap" cross-up teleport kick in return | ||
Revision as of 19:28, 6 October 2022
Anyone labeled "Easy" is also a good beginner character.
| Character | Playstyle | Difficulty | Videos |
|---|---|---|---|
|
Easy | Overview | |
|
Easy | Guide | |
|
Easy | Guide | |
|
Hard | Guide | |
|
Medium | Overview | |
|
Easy | Guide 1 | |
|
Medium | Guide 1 | |
|
Easy | Guide 1 | |
|
Medium | Guide | |
|
Medium | ||
|
Medium | Guide | |
|
Hard | Overview | |
|
Hard | ||
|
Hard | ||
|
Easy | ||
|
Very Hard | ||
|
Very Hard | Overview | |
|
Easy | ||
|
Very Hard | ||
|
Medium | ||
|
Easy | ||
|
Easy | Guide | |
|
Easy | ||
|
Medium | Overview | |
|
Medium | Overview | |
|
Hard | ||
|
Hard | Overview | |
|
Hard | ||
|
Hard | ||
|
Medium | ||
|
Hard | ||
|
Easy | ||
|
Easy | ||
|
Medium | Overview | |
|
Medium | Overview | |
|
Easy | ||
|
Easy | Overview | |
|
Medium | Guide |