Playstyles (SCON4): Difference between revisions
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|{{GNT4CharLink|sin|24|.}} | |{{GNT4CharLink|sin|24|.}} | ||
| | | | ||
*Space-control zoner | |||
* | |||
* | |||
|style="background-color:yellow"|Medium | |style="background-color:yellow"|Medium | ||
|- | |- | ||
|{{GNT4CharLink|kib|24|.}} | |{{GNT4CharLink|kib|24|.}} | ||
| | | | ||
*Puppet character | |||
*Strong setups and crossups | |||
* | |||
|style="background-color:orange"|Hard | |style="background-color:orange"|Hard | ||
|- | |- | ||
|{{GNT4CharLink|hin|24|.}} | |{{GNT4CharLink|hin|24|.}} | ||
| | | | ||
*Rushdown character | |||
*Can make custom combos that drain chakra | |||
*Strong mixups and pressure | |||
|style="background-color:yellow"|Medium | |style="background-color:yellow"|Medium | ||
|- | |- | ||
|{{GNT4CharLink|gar|24|.}} | |{{GNT4CharLink|gar|24|.}} | ||
| | | | ||
*Defensive character | *Defensive character | ||
*Basic combo structure | |||
*Many ranged attacks and reversal tools | *Many ranged attacks and reversal tools | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|- | |- | ||
Revision as of 03:24, 1 January 2021
This table is intended for Super GNT4; however, links direct to the Vanilla GNT4 character pages.
| Character | Playstyle | Difficulty |
|---|---|---|
|
Easy | |
|
Easy | |
|
Medium | |
|
Hard | |
|
Medium | |
|
Medium | |
|
Medium | |
| Easy | ||
| Hard | ||
| Easy | ||
| Hard | ||
|
Medium | |
|
Hard | |
|
Medium | |
|
Easy | |
|
Very Hard | |
|
Very Hard | |
|
Easy | |
|
Very Hard | |
| Hard | ||
| Easy | ||
| Easy | ||
| Easy | ||
| Easy | ||
| Medium | ||
| Very Hard | ||
| Medium | ||
| Medium | ||
| Hard | ||
| Easy | ||
| Medium | ||
| Easy | ||
| Medium | ||
| Medium | ||
| Hard | ||
| Medium | ||
| Easy | ||
| Hard |