Playstyles (SCON4): Difference between revisions
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'''[https://www.youtube.com/watch?v=ErosKhcxOBo Picking a Starter Character]''' | '''[https://www.youtube.com/watch?v=ErosKhcxOBo Picking a Starter Character]''' | ||
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!Videos | !Videos | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|nrt|24|.}} | ||
| | | | ||
*All-around character with good HP and versatile moveset | *All-around character with good HP and versatile moveset | ||
*{{4}}{{A}} summons a computer-controlled clone to create a 2-on-1 | *''Kage bunshin no jutsu!'' {{4}}{{A}} summons a computer-controlled clone to create a 2-on-1 | ||
*Transformation to {{kyuubi}} zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful | *{{4}}{{X}} Transformation to {{kyuubi}} zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful close-combat strings and chip damage | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=q1kVEUFjBso Overview] | |[https://www.youtube.com/watch?v=q1kVEUFjBso Overview] | ||
[https://www.youtube.com/watch?v=H3cQecEq2zw Guide] | [https://www.youtube.com/watch?v=H3cQecEq2zw Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|nr2|24|.}} | ||
| | |||
*Glass cannon with punishing block strings and quick lunging attacks | |||
*Leave an impression with the low-profiling, spinning {{8}}{{A}} slam, also a fantastic combo finisher | |||
*Leap across the screen with {{6}}{{B}} or {{X}} super activator | |||
|style="background-color:lime"|Easy | |||
|[https://www.youtube.com/watch?v=R4W5No0ITzc Overview] | |||
|- | |||
|{{SCON4CharLink|ssk|24|.}} | |||
| | | | ||
*Close-combat fighter with a strong {{B}} string and pile-driver combo finisher {{8}}{{B}} | *Close-combat fighter with a strong {{B}} string and pile-driver combo finisher {{8}}{{B}} | ||
*{{Sharingan}} Activated Sharingan {{4}}{{X}} alters moveset, changes {{X}} super to Chidori | *{{Sharingan}} Activated Sharingan {{4}}{{X}} alters moveset, changes {{X}} super to Chidori and unlocks {{Air}}{{X}} Phoenix Flower jutsu | ||
*"Sharingan cancel" gives access to | *"Sharingan cancel" gives access to a strong mix-up on block | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=WBeAfyEqzGg Guide] | |[https://www.youtube.com/watch?v=WBeAfyEqzGg Guide] | ||
[https://www.youtube.com/watch?v=CaysV3Thyn8 Combos] | [https://www.youtube.com/watch?v=CaysV3Thyn8 Combos] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|sa2|24|.}} | ||
| | |||
*Offense-first character with high damage, teleports and {{2}}{{a}} chakra burst | |||
*Take to the skies with aerial strings and tracking {{air}}{{a}} fireball jutsu | |||
*Has no guard frame attack but gets a cross-up teleport kick in return | |||
*Good jab strings and a very low recovery second jab | |||
|style="background-color:Lime"|Easy | |||
| | | | ||
*Utility character with numerous projectiles, teleports | |- | ||
|{{SCON4CharLink|skr|24|.}} | |||
| | |||
*Utility character with numerous projectiles, teleports and defensive options | |||
*Fast movement but limited close-range strings | *Fast movement but limited close-range strings | ||
*Double charge {{A}} to throw homing shuriken | *Double charge {{A}} to throw homing shuriken | ||
|style="background-color: | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=A_0P5UA9my8 Guide] | |[https://www.youtube.com/watch?v=A_0P5UA9my8 Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kks|24|.}} | ||
| | | | ||
*High HP, close-combat fighter | *High HP, close-combat fighter | ||
*{{Sharingan}} Activated Sharingan gives access to altered moveset, powerful super | *{{Sharingan}} Activated Sharingan gives access to altered moveset, powerful super and lightning-fast {{4}}{{A}} counter | ||
*Makes extensive use of super-cancel points and Sharingan cancels for block | *Makes extensive use of super-cancel points and Sharingan cancels for block mix-ups and KNJ punishes | ||
|style="background-color:orange"|Hard | |style="background-color:orange"|Hard | ||
|[https://www.youtube.com/watch?v=3uxZgHkkBVE Guide] | |[https://www.youtube.com/watch?v=3uxZgHkkBVE Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|nej|24|.}} | ||
| | | | ||
*Taijutsu rushdown character with feints to mix-up block strings | *Taijutsu rushdown character with feints to mix-up block strings | ||
*Demoralize opponents with chakra | *Demoralize opponents with Neji's signature chakra-draining pokes | ||
*Limited options at long range | *Limited options at long range | ||
|style="background-color:yellow"|Medium | |style="background-color:yellow"|Medium | ||
| Line 56: | Line 69: | ||
[https://www.youtube.com/watch?v=08PbW6SSl-o Guide] | [https://www.youtube.com/watch?v=08PbW6SSl-o Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|lee|24|.}} | ||
| | | | ||
*Taijutsu character with high HP and a fast jab | *Taijutsu character with high HP and a fast jab | ||
*{{4}}{{X}} Gate | *{{4}}{{X}} Gate releases level-up damage and moveset and also serve as invincible reversals | ||
*Gate of Life ("2G") gives access to the most powerful super in the game and other goodies | *Gate of Life ("2G") gives access to the most powerful super in the game and other goodies | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
| Line 65: | Line 78: | ||
[https://www.youtube.com/watch?v=5l0Gu2HT18w Guide 2] | [https://www.youtube.com/watch?v=5l0Gu2HT18w Guide 2] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|ten|24|.}} | ||
| | | | ||
*Mobile | *Mobile weapons-specialist who makes it rain with countless bladed projectiles | ||
*Frustrate opponents with keep-away play and movement options | *Frustrate opponents with keep-away play and movement options | ||
*Control space with {{2}}{{A}} floor kunai traps | *Control space with {{2}}{{A}} floor kunai traps | ||
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[https://www.youtube.com/watch?v=f0q8g0_P4tw Guide 2] | [https://www.youtube.com/watch?v=f0q8g0_P4tw Guide 2] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|gai|24|.}} | ||
| | | | ||
*Beefy | *Beefy taijutsu character with fast jab | ||
*Similar moveset to Lee, with a single gate release reversal to increase damage | *Similar moveset to Lee, with a single gate release reversal to increase damage | ||
*Charge {{4}}{{B}} is an auto-guard break | *Charge {{4}}{{B}} is an auto-guard break | ||
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[https://www.youtube.com/watch?v=dN2IhUYzvd4 Guide 2] | [https://www.youtube.com/watch?v=dN2IhUYzvd4 Guide 2] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|sik|24|.}} | ||
| | | | ||
*Off-beat character with rangy normals and a unique dodge mechanic | *Off-beat character with rangy normals and a unique dodge mechanic | ||
*{{4}}{{A}} Wisdom stance leads to several teleport options | *{{4}}{{A}} Wisdom stance leads to several teleport options | ||
*Unblockable oki jutsu {{2}}{{X}} is also a powerful combo starter | *Unblockable oki jutsu {{2}}{{X}} is also a powerful combo starter | ||
|style="background-color:orange"| | |style="background-color:orange"|Medium | ||
|[https://www.youtube.com/watch?v=jSauSad9KkY Guide] | |[https://www.youtube.com/watch?v=jSauSad9KkY Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|cho|24|.}} | ||
| | | | ||
*Tanky grappler with unblockable command grabs | *Tanky grappler with unblockable command grabs | ||
*Grab a quick bite to eat with {{2}}{{A}} to increase the power of ensuing attacks | *Grab a quick bite to eat with {{2}}{{A}} to increase the power of ensuing attacks | ||
*Superarmor on {{A}} and {{8}}{{A}} command grabs | *Superarmor on {{A}} and {{8}}{{A}} command grabs | ||
|style="background-color: | |style="background-color:yellow"|Medium | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|ino|24|.}} | ||
| | | | ||
*Acrobatic pressure menace | *Acrobatic pressure menace with block string mix-ups | ||
*Ring | *Ring jutsu makes Ino unpredictable and leads to intricate sequences | ||
*Chase down opponents as they try to escape guard pressure and combos | *Chase down opponents as they try to escape guard pressure and combos | ||
|style="background-color: | |style="background-color:yellow"|Medium | ||
|[https://www.youtube.com/watch?v=n7bhsk-ACPI Guide] | |[https://www.youtube.com/watch?v=n7bhsk-ACPI Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|sin|24|.}} | ||
| | | | ||
*Setup character with chakra drain | *Setup character with chakra drain | ||
*{{A}} releases bugs which approach the opponent | *{{A}} releases bugs which approach the opponent | ||
*Snowball your advantage and make use of bugs for great oki game | *Snowball your advantage and make use of bugs for great oki game | ||
|style="background-color: | |style="background-color:orange"|Hard | ||
|[https://www.youtube.com/watch?v=lRuMZlMnjxs Overview] | |[https://www.youtube.com/watch?v=lRuMZlMnjxs Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kib|24|.}} | ||
| | | | ||
*Team up with | *Team up with Akamaru to cross-up and counterattack the opponent | ||
*Covers ground quickly with sudden spin attacks | *Covers ground quickly with sudden spin attacks | ||
*High crushes and low profiles make Kiba hard to hit | *High crushes and low profiles make Kiba hard to hit | ||
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| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|hin|24|.}} | ||
| | | | ||
*Taijutsu character with explosive damage output | *Taijutsu character with explosive damage output | ||
*"Hyuuga cancel" feints lead to guard mix-ups | *"Hyuuga cancel" feints lead to guard mix-ups | ||
* | *Surprise your opponent with her lethal {{2}}{{X}} counter super | ||
|style="background-color:yellow"| | |style="background-color:yellow"|Hard | ||
| | |||
|- | |||
|{{SCON4CharLink|hi2|24|.}} | |||
| | | | ||
*Hybrid character who mixes the movesets of Shy Hinata and Neji | |||
*Borrows Neji's string starters, {{X}} super, and {{4}}{{A}} counter... | |||
*... and Shy's {{2}}{{X}} counter-special, string finishers, and {{air}}{{b}} | |||
|style="background-color:Yellow"|Medium | |||
|[https://www.youtube.com/watch?v=KwHC1sqjVrk Guide] | |||
|- | |- | ||
|{{ | |{{SCON4CharLink|gar|24|.}} | ||
| | | | ||
*Fundamentals, high HP, and strong guard with difficult-to-escape combo loops | *Fundamentals, high HP, and strong guard with difficult-to-escape combo loops | ||
| Line 140: | Line 161: | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kan|24|.}} | ||
| | | | ||
*Squishy puppet character who keeps the enemy at bay with | *Squishy puppet character who keeps the enemy at bay with Karasu | ||
* | *Trap the enemy with smoke bomb and puppet setups | ||
*Karasu can be used to counterattack and turn the opponent's opening into your own | *Karasu can be used to counterattack and turn the opponent's opening into your own | ||
|style="background-color:red"|Very Hard | |style="background-color:red"|Very Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|tem|24|.}} | ||
| | | | ||
* | *Aerial combatant with {{Air}}{{2}}{{B}} glide mechanic | ||
* | *Swoop in with {{Air}}{{B}} to close space quickly and create guard mix-ups | ||
* | *Slice and dice with wind attacks- spinning {{2}}{{A}} and cyclonic {{Air}}{{X}} super | ||
|style="background-color:red"|Very Hard | |style="background-color:red"|Very Hard | ||
|[https://www.youtube.com/watch?v=vYxitLWia3k Overview] | |[https://www.youtube.com/watch?v=vYxitLWia3k Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kar|24|.}} | ||
| | | | ||
*Bonus character: Control Karasu directly without Kankuro on the battlefield | *Bonus character: Control Karasu directly without Kankuro on the battlefield | ||
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| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|hak|24|.}} | ||
| | | | ||
* | *Low HP character with ability to use technically demanding "needle loops" which can repeat indefinitely | ||
* | *One of the most versatile movesets, with good defense options, several good high crushes, and low recovery on his second jab and {{8}}{{B}} | ||
*Held {{air}}{{A}} summons tracking needles used for tick throws and to force the opponent to approach | |||
*{{2}}{{X}} Teleport super with invulnerable frames | *{{2}}{{X}} Teleport super with invulnerable frames | ||
|style="background-color:red"|Very Hard | |style="background-color:red"|Very Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|zab|24|.}} | ||
| | | | ||
*Big man with a big sword | *Big man with a big sword | ||
*Utilize a versatile {{Air}}{{A}} slash for defense and to create openings | *Utilize a versatile {{Air}}{{A}} slash for defense and to create openings | ||
*High damage output includes {{2}}{{Y}} slam throw | *High damage output includes {{2}}{{Y}} slam throw | ||
|style="background-color: | |style="background-color:yellow"|Medium | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|iru|24|.}} | ||
| | | | ||
*Tank character with high HP, good defensive options | *Tank character with high HP, good defensive options and strong attacks | ||
*A good teleport and better offensive strings than Mizuki, as well as an air throw | |||
*Very fast super activation | *Very fast super activation | ||
* | *Giant shuriken projectiles, and {{Air}}{{6}}{{A}} that forces the opponent to move or get setup into an unblockable {{6}}{{A}}{{B}} | ||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|miz|24|.}} | ||
| | | | ||
* | *Semiclone of Iruka with alternate combo routes, more projectile focus, and a nasty knockdown throw | ||
*{{Air}}{{A}} | *More defense-and-safety centered than Iruka, with a better {{4}}{{B}} and different midstring teleports; although his {{Run}}{{B}} is better on block for mixups | ||
* | *{{Air}}{{A}} has high hitstun to start ground combos or a loop | ||
*Can counter projectiles with {{4}}{{A}} and has a projectile-based reversal; {{8}}{{A}} is better than all other anti air projectiles as it lifts on block | |||
|style="background-color:lime"|Easy | |style="background-color:lime"|Easy | ||
|[https://www.youtube.com/watch?v=P0C9R0_cozU Guide] | |[https://www.youtube.com/watch?v=P0C9R0_cozU Guide] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|ank|24|.}} | ||
| | | | ||
*Offensive character with | *Offensive character with pummeling combos and chip damage, and some of the strongest whiff punish options | ||
*Access to several command grabs and unique throws | *Access to several command grabs and unique throws | ||
*Floor stance with grab and teleport options | *Floor stance with grab and teleport options | ||
| Line 204: | Line 228: | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|sar|24|.}} | ||
| | | | ||
*Utility character with varied elemental jutsu controlled with "ring" combos | *Utility character with varied elemental jutsu controlled with "ring" combos | ||
*Spry for an old man- | *Spry for an old man- Quick teleports and crushes make him hard to catch | ||
*Devastating combo finishers: {{2}}{{ | *Devastating combo finishers: {{2}}{{X}}, {{X}}, and OTG {{2}}{{A}} | ||
|style="background-color: | |style="background-color:Yellow"|Medium | ||
|[https://www.youtube.com/watch?v=xpfMASPxCR8 Overview] | |[https://www.youtube.com/watch?v=xpfMASPxCR8 Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|jir|24|.}} | ||
| | | | ||
*Big, beefy | *Big, beefy and strong | ||
*Suck opponents into the mud with {{2}}{{A}} swamp jutsu | *Suck opponents into the mud with {{2}}{{A}} swamp jutsu | ||
*Drop the {{2}}{{X}} toad on your foe, made unescapable by linking after the swamp jutsu | *Drop the {{2}}{{X}} toad on your foe, made unescapable by linking after the swamp jutsu | ||
|style="background-color: | |style="background-color:Yellow"|Medium | ||
|[https://www.youtube.com/watch?v=AaQkMjQ9T9Q Overview] | |[https://www.youtube.com/watch?v=AaQkMjQ9T9Q Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|tsu|24|.}} | ||
| | | | ||
*Taijutsu character with multiple grabs and feints | *Taijutsu character with multiple grabs and feints | ||
*Strong grappler-style oki | |||
*Inflict the confusion status effect with charge {{A}} attacks | *Inflict the confusion status effect with charge {{A}} attacks | ||
*Recover half your health bar using Tsunade's {{2}}{{X}} super | *Recover half your health bar using Tsunade's {{2}}{{X}} super | ||
|style="background-color: | |style="background-color:Orange"|Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|oro|24|.}} | ||
| | | | ||
*All-around fighter with a game-warping super | *All-around fighter with a game-warping super | ||
*{{X}} super zero's and seals the victim's chakra for 10 seconds | *{{X}} super zero's and seals the victim's chakra for 10 seconds | ||
*Kunai attacks deal lots of chip damage and lead to combos | *Kunai attacks deal lots of chip damage and lead to combos | ||
|style="background-color: | |style="background-color:Orange"|Hard | ||
|[https://www.youtube.com/watch?v=ZQcYX7RlkYw Overview] | |[https://www.youtube.com/watch?v=ZQcYX7RlkYw Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|bou|24|.}} | ||
| | | | ||
*"Grappler" with {{8}}{{A}} hyperarmor command grab | *"Grappler" with {{8}}{{A}} hyperarmor command grab and backturn unblockables | ||
*Slow but has high HP and damage output | *Slow but has high HP and damage output | ||
*{{2}}{{X}} super steals all meter from the victim | *{{2}}{{X}} super steals all meter from the victim | ||
|style="background-color: | |style="background-color:Orange"|Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kid|24|.}} | ||
| | | | ||
*"Ring jutsu" character with command grabs and defensive options | *"Ring jutsu" character with command grabs and defensive options | ||
*Unblockable oki setups with {{6}}{{a}} web | *Unblockable oki setups with {{6}}{{a}} web | ||
* | *Spider man-swing {{air}}{{B}} packs a wallop and creates combo openings | ||
|style="background-color:orange"|Hard | |style="background-color:orange"|Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|skn|24|.}} | ||
| | | | ||
*{{4}}{{A}} Transformation character: Sakon has better strings, Ukon has persistent super-armor | *{{4}}{{A}} Transformation character: Sakon has better strings, Ukon has persistent super-armor | ||
*Close-range fighter that limits your opponent's options when fighting as Ukon | *Close-range fighter that limits your opponent's options when fighting as Ukon; some of the stronger offensive normals in the game | ||
*Blot out the sun with massive "Kuchiyose: Rashomon!" {{2}}{{X}} jutsu | *Blot out the sun with massive "Kuchiyose: Rashomon!" {{2}}{{X}} jutsu | ||
|style="background-color: | |style="background-color:Yellow"|Medium | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|tay|24|.}} | ||
| | | | ||
*Zone out enemies with sound waves and doki-demon summons | *Zone out enemies with sound waves and doki-demon summons | ||
*Area-of-effect, unblockable {{2}}{{X}} super | *No escape: Area-of-effect, unblockable flute {{2}}{{X}} super; Itachi-style unblockables | ||
*Ring-combo options with {{A}} attacks | *Ring-combo options with {{A}} attacks | ||
|style="background-color: | |style="background-color:orange"|Hard | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kim|24|.}} | ||
| | | | ||
*Bring the hurt with | *Bring the hurt with powerful buttons and high guard damage | ||
*Big tail hitboxes and lots of chip damage with multi-hit bone attacks | *Big tail hitboxes and lots of chip damage with multi-hit bone attacks | ||
*Massive, variable-damage {{2}}{{X}} super with unblockable setups | *Massive, variable-damage {{2}}{{X}} super with unblockable setups | ||
| Line 276: | Line 301: | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kab|24|.}} | ||
| | | | ||
*Fundamentals character with quick jab | *Fundamentals character with a quick jab | ||
*This medical-nin has a smaller health bar but passively recovers "red" HP | *This medical-nin has a smaller health bar but passively recovers "red" HP | ||
* | *Grounded combo loops and put the enemy to sleep with {{2}}{{X}} super | ||
|style="background-color: | |style="background-color:Lime"|Easy | ||
| | | | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|ita|24|.}} | ||
| | | | ||
*Projectile character who frustrates the opponent with clone summons (see: {{air}}{{A}}) | *Projectile character who frustrates the opponent with clone summons (see: {{air}}{{A}}) | ||
*Tsukuyomi {{X}} super drains half the victim's chakra | *Tsukuyomi {{X}} super drains half the victim's chakra | ||
*Cover your own back with teleports and clones | *Cover your own back with teleports and clones | ||
*Sets up backturn unblockables and scary mixups with several options | |||
|style="background-color:yellow"|Medium | |style="background-color:yellow"|Medium | ||
|[https://www.youtube.com/watch?v=Yg0GZlDJoGA Overview] | |[https://www.youtube.com/watch?v=Yg0GZlDJoGA Overview] | ||
|- | |- | ||
|{{ | |{{SCON4CharLink|kis|24|.}} | ||
| | | | ||
*Similar moveset to Zabuza but trades | *Similar moveset to Zabuza but trades versatility for the chakra-sapping sword, Samehada | ||
*{{air}}{{A}} {{B}}{{B}}{{A}}{{A}}{{B}}{{YCancel}} {{B}}{{B}}{{X}} | *Only ranged option is {{2}}{{X}} Water Shark Cannon | ||
*{{air}}{{A}}{{B}}{{B}}{{A}}{{A}}{{B}}{{YCancel}}{{B}}{{B}}{{X}} | |||
|style="background-color: | |style="background-color:Yellow"|Medium | ||
|[https://www.youtube.com/watch?v=qHxtny4frGw Overview] | |[https://www.youtube.com/watch?v=qHxtny4frGw Overview] | ||
|} | |} | ||
Latest revision as of 03:47, 27 April 2023
Anyone labeled "Easy" is also a good beginner character.
| Character | Playstyle | Difficulty | Videos |
|---|---|---|---|
|
Easy | Overview | |
|
Easy | Overview | |
|
Easy | Guide | |
|
Easy | ||
|
Easy | Guide | |
|
Hard | Guide | |
|
Medium | Overview | |
|
Easy | Guide 1 | |
|
Medium | Guide 1 | |
|
Easy | Guide 1 | |
|
Medium | Guide | |
|
Medium | ||
|
Medium | Guide | |
|
Hard | Overview | |
|
Hard | ||
|
Hard | ||
|
Medium | Guide | |
|
Easy | ||
|
Very Hard | ||
|
Very Hard | Overview | |
|
Easy | ||
|
Very Hard | ||
|
Medium | ||
|
Easy | ||
|
Easy | Guide | |
|
Easy | ||
|
Medium | Overview | |
|
Medium | Overview | |
|
Hard | ||
|
Hard | Overview | |
|
Hard | ||
|
Hard | ||
|
Medium | ||
|
Hard | ||
|
Easy | ||
|
Easy | ||
|
Medium | Overview | |
|
Medium | Overview |