Tsunade (GNT4): Difference between revisions

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|name=Tsunade
|name=Tsunade
|image=[[Image:char_gnt4_tsu.png]]
|image=[[Image:char_gnt4_tsu.png]]
|regnum=02302
|regnum=02302
|birthday=August 2nd<br>(51 years old;<br>Leo)
|birthday=August 2nd<br>(51 years old;<br>Leo)
|height=163.1cm
|height=163.1cm
|weight=48.5kg
|weight=48.5kg
|bloodtype=B  
|bloodtype=B
|personality=Impatient,<br>likes to gamble
|personality=Impatient<br>Likes to gamble
|likeseating=Chicken filets, sake
|likeseating=Chicken filets<br>Sake
|hateseating=Liver sashimi
|hateseating=Liver sashimi
|jutsu=
|jutsu=
|phrase="Get rich quick!"
|phrase=一攫千金<br>"Get rich quick!"
|word=
|word=
|rivals=Naruto
|rivals=Naruto
Line 29: Line 29:
|}
|}


Coming soon.
Tsunade is a close-ranged character with a couple tools to mix up the opponent, along with her ability to randomize the opponent's inputs and really threatening damage with her 6A Cinematic Cancel combos. However, she struggles from a lack of a good air game and long range tools, often having to commit to try and get the upper hand.


[[Image:color_gnt4_tsu_p1.png|thumb|255px|'''Press {{A}} at Character Select.''']]  
[[Image:color_gnt4_tsu_p1.png|thumb|255px|'''Press {{A}} at Character Select.''']]  
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==Moveset==
==Moveset==
===Combo List===
===Individual Move Breakdown===
 
{|class="wikitable"
{|class="wikitable"
|-
|-
!Combo Number
!Basic Moves
!style="width:275px;"|Input
!Notes
!Notes
|-
|-
|'''Combo 1'''
|{{B}}
|{{B}} {{B}} {{B}} {{B}}  
|placeholder
|-
|{{8}}{{B}}
|
|
|-
|-
|'''Combo 2'''
|{{2}}{{B}}
|{{B}} {{B}} {{B}} {{A}} {{B}}  
|
|Can {{YCancel}} on 5th hit
|-
|-
|'''Combo 3'''
|{{4}}{{B}}
|{{B}} {{B}} {{A}} {{B}}  
|
|Can {{YCancel}} on 4th hit
|-
|-
|'''Combo 4'''
|{{6}}{{B}}
|{{B}} {{B}} {{A}} {{A}}  
|
|
|-
|-
|'''Combo 5'''
|{{Run}}{{B}}
|{{6}} {{B}} {{B}}  
|
|
|-
|-
|'''Combo 6'''
!Special Moves
|{{6}} {{B}} {{A}} {{B}}
!
|Can {{YCancel}} on 3rd hit
|-
|{{A}}
|
|-
|-
|'''Combo 7'''
|{{8}}{{A}}
|{{2}} {{B}} {{B}}  
|
|Can {{YCancel}} on 2nd hit
|-
|-
|'''Combo 8'''
|{{2}}{{A}}
|{{2}} {{B}} {{A}} {{A}} {{B}}
|
|Can {{YCancel}} on 2nd, 3rd and 4th hit
|-
|-
|'''Combo 9'''
|{{4}}{{A}}
|{{A}} {{A}} {{A}} {{B}}
|
|Can {{YCancel}} on 4th hit
|-
|-
|'''Combo 10'''
|{{6}}{{A}}
|{{A}} {{B}} {{B}} {{B}} {{B}}
|
|
|-
|-
|'''Combo 11'''
|{{Run}}{{A}}
|{{A}} {{B}} {{B}} {{B}} {{A}} {{B}}  
|
|Can {{YCancel}} on 6th hit
|-
|-
|'''Combo 12'''
!Super Moves
|{{A}} {{B}} {{B}} {{A}} {{B}}
!
|Can {{YCancel}} on 5th hit
|-
|-
|'''Combo 13'''
|{{X}}
|{{A}} {{B}} {{B}} {{A}} {{A}}
|
|
|-
|-
|'''Combo 14'''
|{{2}}{{X}}
|{{A}} {{B}} {{A}} {{B}}  
|Upon connecting, Tsunade will heal continously for 10 seconds. Can only be used once per round.
|Can {{YCancel}} on 4th hit
|}
 
===Combo List===
{{GNT4BasicCombos
|Combo01={{B}} {{B}} {{B}} {{B}}
|Notes01=
|Combo02={{B}} {{B}} {{B}} {{A}} {{B}}
|Notes02=Chargeable on 4th hit<br>Can {{HCancel}} on 4th hit<br>Can {{YCancel}} on 5th hit
|Combo03={{B}} {{B}} {{A}} {{B}}
|Notes03=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 4th hit
|Combo04={{B}} {{B}} {{A}} {{A}}
|Notes04=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit
|Combo05={{6}} {{B}} {{B}}
|Notes05=
|Combo06={{6}} {{B}} {{A}} {{B}}
|Notes06=Chargeable on 2nd hit<br>Can {{HCancel}} on 2nd hit<br>Can {{YCancel}} on 3rd hit
|Combo07={{2}} {{B}} {{B}}
|Notes07=Can {{YCancel}} on 2nd hit
|Combo08={{2}} {{B}} {{A}} {{A}} {{B}}
|Notes08=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 2nd, 3rd and 4th hit
|Combo09={{A}} {{A}} {{A}} {{B}}
|Notes09=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 4th hit
|Combo10={{A}} {{B}} {{B}} {{B}} {{B}}
|Notes10=Can {{X}} on 3rd hit
|Combo11={{A}} {{B}} {{B}} {{B}} {{A}} {{B}}
|Notes11=Can {{X}} on 3rd hit<br>Chargeable on 5th hit<br>Can {{HCancel}} on 5th hit<br>Can {{YCancel}} on 6th hit
|Combo12={{A}} {{B}} {{B}} {{A}} {{B}}
|Notes12=Can {{X}} on 3rd hit<br>Chargeable on 4th hit<br>Can {{HCancel}} on 4th hit<br>Can {{YCancel}} on 5th hit
|Combo13={{A}} {{B}} {{B}} {{A}} {{A}}
|Notes13=Can {{X}} on 3rd hit<br>Chargeable on 4th hit<br>Can {{HCancel}} on 4th hit
|Combo14={{A}} {{B}} {{A}} {{B}}  
|Notes14=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 4th hit
|Combo15={{A}} {{B}} {{A}} {{A}}
|Notes15=Chargeable on 3rd hit<br>Can {{HCancel}} on 3rd hit
|Combo16={{Run}} {{B}} {{B}}
|Notes16=
|Combo17={{Run}} {{B}} {{A}} {{B}}
|Notes17=Chargeable on 2nd hit<br>Can {{HCancel}} on 2nd hit<br>Can {{YCancel}} on 2nd and 3rd hit
|Combo18={{Run}} {{B}} {{A}} {{A}}
|Notes18=Can {{YCancel}} and {{HCancel}} on 2nd hit
}}
 
===Advanced Combos===
{|class="wikitable" style="width:30%; text-align:center;"
|-
!Input
|-
|-
|'''Combo 15'''
|placeholder
|{{A}} {{B}} {{A}} {{A}}  
|}
 
placeholder
 
==Discussions==
placeholder
===Learning Tsunade===
placeholder
===Strategy===
placeholder
 
====<span style="color:red;">As Tsunade</span>====
placeholder
====<span style="color:blue;">Against Tsunade</span>====
placeholder
 
===Combos and Tech===
{|class="wikitable"
|-
!Combos
!Notes
!Video
|-
|{{B}}{{B}}{{B}}{{B}} {{B}}{{B}}{{X}}
|The easiest combo to generate firepower.
|
|
|-
|-
|'''Combo 16'''
|{{2}}{{B}}{{A}}{{YCancel}} > {{6}}{{B}}{{B}} {{B}}{{B}}{{X}}
|{{run}} {{B}} {{B}}  
|Easy {{YCancel}} combo.
|
|
|-
|-
|'''Combo 17'''
|{{Air}}{{B}}{{YCancel}} > ({{2}}{{B}}{{A}}{{YCancel}}) > {{6}}{{B}}{{B}} > {{B}}{{B}}{{X}}
|{{run}} {{B}} {{A}} {{B}}
|A combo that connects from {{Air}}{{B}} hits to mysteries.
|Can {{YCancel}} on 2nd and 3rd hit
|
|
|-
|-
|'''Combo 18'''
|Throw > ({{B}}{{B}}{{YCancel}}) > {{2}}{{B}}{{A}}{{YCancel}} * n > {{6}}{{A}}
|{{run}} {{B}} {{A}} {{A}}
|Stable combo from throwing. Look at the opponent's chakra and let's do {{6}}{{A}} just before 75% accumulates.
|Can {{YCancel}} on 2nd hit
|
|-
|-
|Throw > {{B}}{{B}}{{A}} (One charge) {{YCancel}} > {{2}}{{B}}{{A}}{{YCancel}} > {{6}}{{A}}
|A combo that can confuse your opponent.
|
|-
|Throw > {{6}}{{A}}{{YCancel}} > {{2}}{{B}}{{A}}{{YCancel}} * n > {{6}}{{A}} ({{Air}}{{A}})
|Blow throw {{Y}} Combo using can bug. If you change 〆 to {{Air}}{{A}}, you can generate Tsunade invincible bug.
|
|}
|}


===Individual Move Breakdown===
====Flicker Cancels====
placeholder
 
===Matchups===
placeholder
==Resources==
[https://stancebreak.com/2016/03/16/quit-pressing-l-and-r-tsunade-wont-let-you-knj/ Quit Pressing L and R - Tsunade Won't Let You KnJ]
 
[https://www.youtube.com/watch?v=Mmug2TZ3QcA Tsunade Combo Video]


====Flicker Cancels====
==Frame Data==
placeholder


==References==
[https://web.archive.org/web/20080510162208/http://www.willvolution.com:80/back2basics_gnt4_tsunade.htm Back 2 Basics Tsunade Move List]


Coming soon.
[https://web.archive.org/web/20120421224317/http://www.willvolution.com:80/phpBB2/viewforum.php?f=102 Willvolution.com Tsunade Threads Archive]


[https://www51.atwiki.jp/gnt4/pages/47.html JP GNT4 Wiki article on Tsunade]


{{GNT4 Nav}}
{{GNT4 Nav}}
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[[Category:Naruto: Gekitou Ninja Taisen! 4 characters|{{PAGENAME}}]]  
[[Category:Naruto: Gekitou Ninja Taisen! 4 characters|{{PAGENAME}}]]  
[[Category:Naruto guides|{{PAGENAME}}]]</noinclude>
[[Category:Tsunade guides|{{PAGENAME}}]]</noinclude>

Latest revision as of 03:55, 12 June 2022

Tsunade
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Ninja Registry Number 02302
Birthday August 2nd
(51 years old;
Leo)
Height 163.1cm
Weight 48.5kg
Blood type B
Personality Impatient
Likes to gamble
Likes eating Chicken filets
Sake
Dislikes eating Liver sashimi
Favorite phrase 一攫千金
"Get rich quick!"
Wants to fight Naruto
Hobbies Gambling
Voiced by Japan Masako Katsuki
class="gnt4_nav" colspan="13"


Summary

Vitals
HP 210
Defense 1680

Tsunade is a close-ranged character with a couple tools to mix up the opponent, along with her ability to randomize the opponent's inputs and really threatening damage with her 6A Cinematic Cancel combos. However, she struggles from a lack of a good air game and long range tools, often having to commit to try and get the upper hand.

Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
placeholder
Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Down Upon connecting, Tsunade will heal continously for 10 seconds. Can only be used once per round.

Combo List

Combo 1
Combo 2 Chargeable on 4th hit
Can Hyuuga Cancel on 4th hit
Can Y-Cancel on 5th hit
Combo 3 Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Can Y-Cancel on 4th hit
Combo 4 Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Combo 5 Towards opponent
Combo 6 Towards opponent Chargeable on 2nd hit
Can Hyuuga Cancel on 2nd hit
Can Y-Cancel on 3rd hit
Combo 7 Down Can Y-Cancel on 2nd hit
Combo 8 Down Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Can Y-Cancel on 2nd, 3rd and 4th hit
Combo 9 Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Can Y-Cancel on 4th hit
Combo 10 Can on 3rd hit
Combo 11 Can on 3rd hit
Chargeable on 5th hit
Can Hyuuga Cancel on 5th hit
Can Y-Cancel on 6th hit
Combo 12 Can on 3rd hit
Chargeable on 4th hit
Can Hyuuga Cancel on 4th hit
Can Y-Cancel on 5th hit
Combo 13 Can on 3rd hit
Chargeable on 4th hit
Can Hyuuga Cancel on 4th hit
Combo 14 Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Can Y-Cancel on 4th hit
Combo 15 Chargeable on 3rd hit
Can Hyuuga Cancel on 3rd hit
Combo 16 Running
Combo 17 Running Chargeable on 2nd hit
Can Hyuuga Cancel on 2nd hit
Can Y-Cancel on 2nd and 3rd hit
Combo 18 Running Can Y-Cancel and Hyuuga Cancel on 2nd hit


Advanced Combos

Input
placeholder

placeholder

Discussions

placeholder

Learning Tsunade

placeholder

Strategy

placeholder

As Tsunade

placeholder

Against Tsunade

placeholder

Combos and Tech

Combos Notes Video
The easiest combo to generate firepower.
DownY-CancelTowards opponent Easy Y-Cancel combo.
Y-Cancel > (DownY-Cancel) > Towards opponent A combo that connects from hits to mysteries.
Throw > (Y-Cancel) > DownY-Cancel * n > Towards opponent Stable combo from throwing. Look at the opponent's chakra and let's do Towards opponent just before 75% accumulates.
Throw > (One charge) Y-CancelDownY-CancelTowards opponent A combo that can confuse your opponent.
Throw > Towards opponentY-CancelDownY-Cancel * n > Towards opponent () Blow throw Combo using can bug. If you change 〆 to , you can generate Tsunade invincible bug.

Flicker Cancels

placeholder

Matchups

placeholder

Resources

Quit Pressing L and R - Tsunade Won't Let You KnJ

Tsunade Combo Video

Frame Data

placeholder

References

Back 2 Basics Tsunade Move List

Willvolution.com Tsunade Threads Archive

JP GNT4 Wiki article on Tsunade

Error creating thumbnail: Unable to save thumbnail to destination
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