Neji (GNT4): Difference between revisions

From Naruto: Wiki of Ninja
Jump to navigation Jump to search
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 15: Line 15:
|rivals=
|rivals=
|hobbies=Meditating
|hobbies=Meditating
|voicedby={{Region|Japan|<br>Kōichi Tōchika}}
|voicedby={{Region|Japan|Koichi Tochika}}
}}
}}
{{GNT4 MiniNav}}
{{GNT4 MiniNav}}
Line 96: Line 96:
{{GNT4BasicCombos
{{GNT4BasicCombos
|Combo01={{B}} {{B}} {{B}} {{B}} {{B}}
|Combo01={{B}} {{B}} {{B}} {{B}} {{B}}
|Notes01=Can {{YCancel}} on 5th hit
|Notes01=Can {{HCancel}} on 2nd hit<br>Can {{YCancel}} on 4th and 5th hit
|Combo02={{B}} {{B}} {{B}} {{B}} {{A}}
|Combo02={{B}} {{B}} {{B}} {{B}} {{A}}
|Notes02=Can {{YCancel}} on 5th hit
|Notes02=Can {{HCancel}} on 2nd hit<br>Can {{YCancel}} on 4th and on 5th hit
|Combo03={{B}} {{B}} {{B}} {{A}}
|Combo03={{B}} {{B}} {{B}} {{A}}
|Notes03=
|Notes03=Can {{HCancel}} on 2nd hit
|Combo04={{B}} {{B}} {{A}}
|Combo04={{B}} {{B}} {{A}}
|Notes04=
|Notes04=Can {{HCancel}} on 2nd and 3rd hit
|Combo05={{6}} {{B}} {{B}} {{B}}
|Combo05={{6}} {{B}} {{B}} {{B}}
|Notes05=Can {{YCancel}} on 3rd hit
|Notes05=Can {{YCancel}} and {{HCancel}} on 3rd hit
|Combo06={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Combo06={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Notes06=Can {{X}} on 5th hit; {{YCancel}} on 8th hit
|Notes06=Can {{X}} and {{HCancel}} on 5th hit<br>Can {{YCancel}} on 7th and 8th hit<br>
|Combo07={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Combo07={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Notes07=Can {{X}} on 5th hit; {{YCancel}} on 8th hit
|Notes07=Can {{X}} and {{HCancel}} on 5th hit<br>Can {{YCancel}} on 7th and 8th hit
|Combo08={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Combo08={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Notes08=Can {{X}} on 5th hit
|Notes08=Can {{X}} and {{HCancel}} on 5th hit
|Combo09={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{A}}
|Combo09={{6}} {{B}} {{B}} {{A}} {{B}} {{B}} {{A}}
|Notes09=Can {{X}} on 5th hit
|Notes09=Can {{X}} and {{HCancel}} on 5th hit<br>Can {{HCancel}} on 6th hit
|Combo10={{2}} {{B}} {{B}}
|Combo10={{2}} {{B}} {{B}}
|Notes10=Can {{YCancel}} on 2nd hit
|Notes10=Can {{YCancel}} on 2nd hit
|Combo11={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Combo11={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Notes11=Can {{X}} on 4th hit; {{YCancel}} on 7th hit
|Notes11=Can {{X}} and {{HCancel}} on 4th hit<br>Can {{YCancel}} on 6th and 7th hit
|Combo12={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Combo12={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Notes12=Can {{X}} on 4th hit {{YCancel}} on 7th hit
|Notes12=Can {{X}} and {{HCancel}} on 4th hit<br>Can {{YCancel}} on 6th and 7th hit
|Combo13={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Combo13={{2}} {{B}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Notes13=Can {{X}} on 4th hit
|Notes13=Can {{X}} and {{HCancel}} on 4th hit
|Combo14={{2}} {{B}} {{A}} {{B}} {{B}} {{A}}
|Combo14={{2}} {{B}} {{A}} {{B}} {{B}} {{A}}
|Notes14=Can {{X}} on 4th hit
|Notes14=Can {{X}} and {{HCancel}} on 4th hit<br>Can {{HCancel}} on 5th hit
|Combo15={{2}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Combo15={{2}} {{A}} {{B}} {{B}} {{B}} {{B}} {{B}}
|Notes15=Can {{X}} on 3rd hit; {{YCancel}} on 6th hit
|Notes15=Can {{X}} and {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 5th and 6th hit
|Combo16={{2}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Combo16={{2}} {{A}} {{B}} {{B}} {{B}} {{B}} {{A}}
|Notes16=Can {{X}} on 3rd hit; {{YCancel}} on 6th hit
|Notes16=Can {{X}} and {{HCancel}} on 3rd hit<br>Can {{YCancel}} on 5th and 6th hit
|Combo17={{2}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Combo17={{2}} {{A}} {{B}} {{B}} {{B}} {{A}}
|Notes17=Can {{X}} on 3rd hit
|Notes17=Can {{X}} and {{HCancel}} on 3rd hit
|Combo18={{2}} {{A}} {{B}} {{B}} {{A}}
|Combo18={{2}} {{A}} {{B}} {{B}} {{A}}
|Notes18=Can {{X}} on 3rd hit
|Notes18=Can {{X}} and {{HCancel}} on 3rd hit<br>Can {{HCancel}} on 4th hit
|Combo19={{Run}} {{A}} {{B}}
|Combo19={{Run}} {{A}} {{B}}
|Notes19=Can {{YCancel}} on 2nd hit
|Notes19=Can {{YCancel}} and {{HCancel}} on 2nd hit
}}
}}


Line 158: Line 158:


===Combos and Tech===
===Combos and Tech===
The percentages written after combos show the approximate amount of damage done by each combo against Naruto.
{|class="wikitable"
{|class="wikitable"
|-
|-
Line 164: Line 165:
!Video
!Video
|-
|-
|{{B}}{{B}}{{B}}{{B}}{{Y}} > {{B}}{{B}}{{A}}{{Y}} > ({{2}}{{A}}) {{B}}{{B}} ({{A}}〆) {{4}}0% or (> {{2}}{{X}} > {{6}}{{A}}〆) {{6}}0%
|{{B}}{{B}}{{B}}{{B}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > ({{2}}{{A}}){{B}}{{B}}{{A}} 40%
|If the opponent is bouncing on the wall at the time of the basic contest, {{B}}{{B}}{{A}}{{Y}}, {{B}}{{B}}{{A}} will be entered again.
|Bread and butter combo. If the opponent is against the wall after {{B}}{{B}}{{A}}{{YCancel}}, {{B}}{{B}}{{A}} can be entered again. If you try to add the {{2}}{{A}}, there is a high probability of dropping the combo.
In the case of {{B}}{{B}}{{A}} 〆, there is a high probability of dropping if {{2}}{{A}} is sandwiched, but in the case of {{2}}{{X}} 〆, {{2}}{{A}} may be sandwiched.
|
|-
|-
|{{B}}{{B}}{{B}}{{B}}{{Y}} > {{B}}{{B}}{{A}}{{Y}} > {{6}}{{A}}{{Y}} > {{2}}{{X}} > {{6}}{{A}} {{6}}0%
|{{B}}{{B}}{{B}}{{B}}{{YCancel}} > ({{2}}{{A}}){{B}}{{B}}{{A}}{{YCancel}} > {{B}}{{B}} > {{2}}{{X}} > {{6}}{{A}} 60%
|For when you want to use {{2}}{{X}} while reducing chakra.
|Same as above, except you can combo with {{2}}{{A}}.
|
|-
|-
|{{B}}{{B}}{{B}}{{B}}{{Y}} > {{6}}{{A}}{{Y}} > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}} ({{A}}〆) 0% or (> {{2}}{{X}} > {{6}}{{A}}) 70%
|{{B}}{{B}}{{B}}{{B}}{{YCancel}} > {{B}}{{B}}{{A}}{{YCancel}} > {{6}}{{A}}{{YCancel}} > {{2}}{{X}} > {{6}}{{A}} 60%
|Combo configuration with the most firepower from {{B}}, limited to when the opponent has reached the edge of the screen at the time of {{B}}{{B}}{{B}}.
|For when you want to use {{2}}{{X}} and take their chakra.
|
|-
|-
|Throw> {{6}}{{A}}> ({{B}}{{B}}{{A}}>) {{6}}{{B}}{{B}}{{A}}{{B}}{{B}} ({{A}}) {{6}}0% or ({{2}}{{X}}> {{6}}{{A}}) {{8}}0%
|{{B}}{{B}}{{B}}{{B}}{{YCancel}} > {{6}}{{A}}{{YCancel}} > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}}{{A}} 0%
|Basic configuration from {{6}}{{A}} picking ({{2}} hits), {{B}}{{B}}{{A}} will be omitted if the distance to the wall is long.
|Combo route with the most damage starting from {{B}}. Limited to when the opponent has reached the edge of the screen at the time of {{B}}{{B}}{{B}}.
On the contrary, if the wall is close, omit {{6}}{{A}} and pick up with {{B}}{{B}}{{A}}.
|
|-
|-
|Throw> {{6}}{{A}}> {{B}}{{B}}{{A}}{{Y}}> {{2}}{{B}}{{B}}{{A}}{{Y}}> {{2}}{{X}} 70%
|{{B}}{{B}}{{B}}{{B}}{{YCancel}} > {{6}}{{A}}{{YCancel}} > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}} > {{2}}{{X}} > {{6}}{{A}}) 70%
|For when you want to reduce the chakra and make {{2}}{{X}}. Throw start version
|Same as above.
|
|-
|-
|Throw> {{2}}{{X}}> {{6}}{{B}}{{B}}{{A}}{{B}}{{B}}{{2}}{{X}}> {{6}}{{A}}
|{{Y}} > {{6}}{{A}} > ({{B}}{{B}}{{A}}) > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}}{{A}}) 60%
|It seems that all characters except those with a lot of physical strength die instantly. Positioning is difficult, but if possible it will be a weapon
|Basic combo from {{6}}{{A}} starter (2 hits). {{B}}{{B}}{{A}} should be left out if you are far from the wall. On the other hand, if the wall is close, take out {{6}}{{A}} and combo them with {{B}}{{B}}{{A}}.
|
|-
|-
|~ {{Y}} Can > {{2}}{{A}}{{B}}{{B}} > {{X}}
|{{Y}} > {{6}}{{A}} > ({{B}}{{B}}{{A}}) > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}} > {{2}}{{X}} > {{6}}{{A}} 80%
|As a combo part for the time being.
|Same as above.
If the number of hits is small, it is possible to put {{B}}agua {{6}}{{4}} palms by changing after {{Y}} can to {{2}}{{A}}{{B}}{{B}}. Even if you avoid going down after hitting the point hole of {{B}}{{B}}{{A}} or {{6}}{{A}}, it seems that it is possible to put up the {{B}}agua {{6}}{{4}} palms to get up, so if you are confident, you should aim positively. right.
|
Items with damage written on them are the ones that roughly count the rate of decrease when attacking Naruto.
|-
|{{Y}} > {{6}}{{A}} > {{B}}{{B}}{{A}}{{YCancel}} > {{2}}{{B}}{{B}}{{A}}{{YCancel}} > {{2}}{{X}} 70%
|For when you want to reduce the chakra and hit {{2}}{{X}}. Throw start version.
|
|-
|{{Y}} > {{2}}{{X}} > {{6}}{{B}}{{B}}{{A}}{{B}}{{B}}{{2}}{{X}} > {{6}}{{A}}
|It seems that all characters except those with a lot of health die instantly. Positioning is difficult, but if possible it will be a deadly force.
|
|-
|~ {{YCancel}} > {{2}}{{A}}{{B}}{{B}} > {{X}}
|Listed as a combo part for the time being. If the number of hits in your combo is small, it is possible to add 64 palms by changing your combo after a {{YCancel}} to {{2}}{{A}}{{B}}{{B}}. Even if they block you after going from {{B}}{{B}}{{A}} or {{6}}{{A}} to this without a {{YCancel}}, it seems that it is still possible to hit the 64 palms, so if you are confident, you should use this aggressively.  
|
|}
|}



Latest revision as of 06:35, 30 June 2021

Neji Hyuga
Error creating thumbnail: Unable to save thumbnail to destination
Ninja Registry Number 012587
Birthday July 3rd
(14 years old;
Cancer)
Height 160.1cm (5'25)
Weight 46.8kg (103.1 lbs)
Blood type O
Personality Cool
Pragmatic
Likes eating Nishinsoba
Dislikes eating Pumpkin
Favorite phrase 飛躍
"Making great strides"
Hobbies Meditating
Voiced by Japan Koichi Tochika
class="gnt4_nav" colspan="13"


Summary

placeholder

Vitals
HP 205
Defense 1640


placeholder

Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
placeholder
Down
Away from opponent
Towards opponent
Running
Special Moves
Down
Away from opponent
Towards opponent Drains opponent meter on hit
Running
Super Moves
Down

Combo List

Combo 1 Can Hyuuga Cancel on 2nd hit
Can Y-Cancel on 4th and 5th hit
Combo 2 Can Hyuuga Cancel on 2nd hit
Can Y-Cancel on 4th and on 5th hit
Combo 3 Can Hyuuga Cancel on 2nd hit
Combo 4 Can Hyuuga Cancel on 2nd and 3rd hit
Combo 5 Towards opponent Can Y-Cancel and Hyuuga Cancel on 3rd hit
Combo 6 Towards opponent Can and Hyuuga Cancel on 5th hit
Can Y-Cancel on 7th and 8th hit
Combo 7 Towards opponent Can and Hyuuga Cancel on 5th hit
Can Y-Cancel on 7th and 8th hit
Combo 8 Towards opponent Can and Hyuuga Cancel on 5th hit
Combo 9 Towards opponent Can and Hyuuga Cancel on 5th hit
Can Hyuuga Cancel on 6th hit
Combo 10 Down Can Y-Cancel on 2nd hit
Combo 11 Down Can and Hyuuga Cancel on 4th hit
Can Y-Cancel on 6th and 7th hit
Combo 12 Down Can and Hyuuga Cancel on 4th hit
Can Y-Cancel on 6th and 7th hit
Combo 13 Down Can and Hyuuga Cancel on 4th hit
Combo 14 Down Can and Hyuuga Cancel on 4th hit
Can Hyuuga Cancel on 5th hit
Combo 15 Down Can and Hyuuga Cancel on 3rd hit
Can Y-Cancel on 5th and 6th hit
Combo 16 Down Can and Hyuuga Cancel on 3rd hit
Can Y-Cancel on 5th and 6th hit
Combo 17 Down Can and Hyuuga Cancel on 3rd hit
Combo 18 Down Can and Hyuuga Cancel on 3rd hit
Can Hyuuga Cancel on 4th hit
Combo 19 Running Can Y-Cancel and Hyuuga Cancel on 2nd hit


Advanced Combos

Input
placeholder

placeholder

Discussions

placeholder

Learning Neji

placeholder

Strategy

placeholder

As Neji

placeholder

Against Neji

placeholder

Combos and Tech

The percentages written after combos show the approximate amount of damage done by each combo against Naruto.

Combos Notes Video
Y-Cancel > Y-Cancel > (Down) 40% Bread and butter combo. If the opponent is against the wall after Y-Cancel, can be entered again. If you try to add the Down, there is a high probability of dropping the combo.
Y-Cancel > (Down)Y-Cancel > > Down > Towards opponent 60% Same as above, except you can combo with Down.
Y-Cancel > Y-Cancel > Towards opponentY-Cancel > Down > Towards opponent 60% For when you want to use Down and take their chakra.
Y-Cancel > Towards opponentY-Cancel > Towards opponent 0% Combo route with the most damage starting from . Limited to when the opponent has reached the edge of the screen at the time of .
Y-Cancel > Towards opponentY-Cancel > Towards opponent > Down > Towards opponent) 70% Same as above.
> Towards opponent > () > Towards opponent) 60% Basic combo from Towards opponent starter (2 hits). should be left out if you are far from the wall. On the other hand, if the wall is close, take out Towards opponent and combo them with .
> Towards opponent > () > Towards opponent > Down > Towards opponent 80% Same as above.
> Towards opponent > Y-Cancel > DownY-Cancel > Down 70% For when you want to reduce the chakra and hit Down. Throw start version.
> Down > Towards opponentDown > Towards opponent It seems that all characters except those with a lot of health die instantly. Positioning is difficult, but if possible it will be a deadly force.
~ Y-Cancel > Down > Listed as a combo part for the time being. If the number of hits in your combo is small, it is possible to add 64 palms by changing your combo after a Y-Cancel to Down. Even if they block you after going from or Towards opponent to this without a Y-Cancel, it seems that it is still possible to hit the 64 palms, so if you are confident, you should use this aggressively.

Matchups

placeholder

Resources

Neji Character Guide

Frame Data

placeholder

References

Back 2 Basics Neji Move List

Willvolution.com Neji Threads Archive

JP GNT4 Wiki article on Neji Hyuga

Error creating thumbnail: Unable to save thumbnail to destination
Back to Mainpage