Tayuya (GNT4): Difference between revisions

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{{GNT4_Profile
{{GNT4_Profile
|name=Tayuya placeholder
|name=Tayuya
|image=[[Image:char_gnt4_tay.png]]
|image=[[Image:char_gnt4_tay.png]]
|regnum=placeholder
|regnum=???
|birthday=placeholder<br>(placeholder years old;<br>placeholder)
|birthday=February 15th<br>(14 years old;<br>Aquarius)
|height=placeholder
|height=148.2cm
|weight=placeholder
|weight=38.2kg
|bloodtype=placeholder
|bloodtype=A
|personality=placeholder
|personality=Belligerent<br>Has a sharp tongue
|likeseating=placeholder
|likeseating=
|hateseating=placeholder
|hateseating=
|jutsu=placeholder
|jutsu=Demon Flute: Chains of Fantasia<br>Demon Flute: Trio Requiem<br>Demon Revolution
|phrase=placeholder
|phrase=唯我独尊<br>"Only I am exalted"
|word=placeholder
|word=
|rivals=placeholder
|rivals=
|hobbies=placeholder
|hobbies=Playing the flute
|voicedby={{Region|Japan|placeholder}}
|voicedby={{Region|Japan|Akeno Watanabe}}
}}
}}
{{GNT4 MiniNav}}
{{GNT4 MiniNav}}
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|-
|-
|{{4}}{{B}}
|{{4}}{{B}}
|
|Tayuya cannot be thrown during this move.
|-
|-
|{{6}}{{B}}
|{{6}}{{B}}
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|-
|-
|{{A}}
|{{A}}
|
|Can be {{YCancel}} against airborne opponents.
|-
|-
|{{8}}{{A}}
|{{8}}{{A}}
|
|Track the opponent's location
|-
|-
|{{2}}{{A}}
|{{2}}{{A}}
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|-
|-
|{{4}}{{A}}
|{{4}}{{A}}
|
|Counters non-super Taijutsu
|-
|-
|{{6}}{{A}}
|{{6}}{{A}}
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|-
|-
|{{Run}}{{A}}
|{{Run}}{{A}}
|
|Groundbounces
|-
|-
!Super Moves
!Super Moves
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|-
|-
|{{X}}
|{{X}}
|
|Fast, easily comboable. While the damage is very poor, it drains the opponent's entire meter.
|-
|-
|{{2}}{{X}}
|{{2}}{{X}}
|
|The hitbox in this move covers Tayuya in a 360
|-
|{{4}}{{X}}
|
|}
|}


===Combo List===
===Combo List===
{{GNT4BasicCombos
{{GNT4BasicCombos
|Combo01=placeholder
|Combo01={{B}} {{B}} {{B}} {{B}} {{B}}
|Notes01=
|Notes01=Can {{YCancel}} on 5th hit
|Combo02={{B}} {{B}} {{B}} {{B}} {{A}}
|Notes02=
|Combo03={{B}} {{B}} {{B}} {{A}} {{A}} {{A}}
|Notes03=
|Combo04={{B}} {{B}} {{A}} {{A}}
|Notes04=
|Combo05={{B}} {{B}} {{A}} {{B}}
|Notes05=
|Combo06={{6}} {{B}} {{B}} {{B}} {{B}}
|Notes06=Can {{YCancel}} on 4th hit
|Combo07={{6}} {{B}} {{B}} {{B}} {{A}}
|Notes07=
|Combo08={{6}} {{B}} {{B}} {{A}} {{A}} {{A}}
|Notes08=
|Combo09={{8}} {{B}} {{A}}
|Notes09=
|Combo10={{8}} {{B}} {{B}}
|Notes10=
|Combo11={{2}} {{B}} {{B}} {{B}}
|Notes11=Can {{YCancel}} on 3rd hit
|Combo12={{2}} {{B}} {{B}} {{A}}
|Notes12=
|Combo13={{2}} {{B}} {{A}}
|Notes13=
|Combo14={{6}} {{A}} {{A}} {{A}}
|Notes14=
|Combo15={{8}} {{A}} {{A}}
|Notes15=
}}
}}


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==Discussions==
==Discussions==
placeholder
placeholder
===Learning Tayuya===
===Learning Tayuya===
placeholder
placeholder
===Strategy===
===Strategy===
placeholder
placeholder
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!Video
!Video
|-
|-
|J{{A}} > {{B}} ~
|{{Air}}{{A}} > {{B}} ~
|When J{{A}} hits, {{B}}, {{6}}{{B}}, etc. are confirmed. There will be many occasions to use it.
|When {{Air}}{{A}} hits, {{B}}, {{6}}{{B}}, etc. are confirmed. There will be many occasions to use it.
|
|-
|-
|{{8}}{{B}}{{A}}> {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{8}}{{B}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|If you are more than one character away, you will not hit unless you delay {{8}}{{B}}{{A}}.
|If you are more than one character away, you will not hit unless you delay {{8}}{{B}}{{A}}.
|
|-
|-
|{{2}}{{A}}> {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|Tayuya's simplest combo.
|Tayuya's simplest combo.
|
|-
|-
|{{2}}{{A}} > {{6}}{{B}}{{B}}{{B}}{{Y}} > {{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{2}}{{A}} > {{6}}{{B}}{{B}}{{B}}{{Y}} > {{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
| If your opponent has few chakras, choose this combo.
| If your opponent has few chakras, choose this combo.
|
|-
|-
|J{{B}} > {{6}}{{B}}{{B}}{{B}}{{Y}} > {{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{Air}}{{B}} > {{6}}{{B}}{{B}}{{B}}{{Y}} > {{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|If {{6}}{{B}} from J{{B}} is hard to pick up, put {{Y}} cancel after J{{B}}.
|If {{6}}{{B}} from {{Air}}{{B}} is hard to pick up, put {{Y}} cancel after {{Air}}{{B}}.
|
|-
|-
|Throw> {{B}}{{B}}{{B}}{{B}}{{Y}}> {{2}}{{A}}> {{B}}{{B}}{{X}} ({{2}}{{X}})
|Throw> {{B}}{{B}}{{B}}{{B}}{{Y}} > {{2}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|Stable combo from throwing. There are few scenes where you can aim for throwing, but let's remember.
|Stable combo from throwing. There are few scenes where you can aim for throwing, but let's remember.
|
|-
|-
|Throw> {{2}}{{A}}> {{6}}{{B}}{{B}}{{B}}{{Y}}> {{2}}{{A}}> {{B}}{{B}}{{X}} ({{2}}{{X}})
|Throw> {{2}}{{A}} > {{6}}{{B}}{{B}}{{B}}{{Y}}> {{2}}{{A}}> {{B}}{{B}}{{X}} ({{2}}{{X}})
|Combo from throwing. It's cooler than the combo above, but it's more difficult.
|Combo from throwing. It's cooler than the combo above, but it's more difficult.
|[https://www.youtube.com/watch?v=Htis3oML8-I Reference video link]
|[https://www.youtube.com/watch?v=Htis3oML8-I Reference video link]
|-
|-
!Screen edge only
!colspan="3"|Screen edge only
|-
|-
|({{B}}{{B}}{{B}}{{A}}{{A}}) * n
|({{B}}{{B}}{{B}}{{A}}{{A}}) * n
|Loopcon that can be entered many times unless the stagger is recovered.
|Loopcon that can be entered many times unless the stagger is recovered.
|
|-
|-
|{{6}}{{A}}{{A}}{{A}} > {{6}}{{A}}{{A}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{6}}{{A}}{{A}}{{A}} > {{6}}{{A}}{{A}}{{A}} > {{B}}{{B}}{{X}} ({{2}}{{X}})
|{{A}} combo that is picked up by a demon again after being blown away by a demon.
|A combo that is picked up by a demon again after being blown away by a demon.
|
|-
|-
|Throw> {{A}}{{Y}}> {{2}}{{A}}> {{B}}{{B}}{{X}}
|Throw> {{A}}{{YCancel}}> {{2}}{{A}}> {{B}}{{B}}{{X}}
|{{Y}}ou can also hunt for changes. Neta combo.
|You can also hunt for changes. Neta combo.
|
|-
|-
|{{4}}{{B}}> Throw> {{2}}{{A}}> {{6}}{{B}}{{B}}{{B}}{{Y}}> {{2}}{{A}}> {{B}}{{B}}{{X}}
|{{4}}{{B}}> Throw> {{2}}{{A}} > {{6}}{{B}}{{B}}{{B}}{{YCancel}} > {{2}}{{A}} > {{B}}{{B}}{{X}}
|{{A}} combo that will be established if you do not recover and throw through after a {{4}}{{B}} hit.
|{{A}} combo that will be established if you do not recover and throw through after a {{4}}{{B}} hit.
Tayuya's {{4}}{{B}} is excellent, so there may be many situations where you can aim.
Tayuya's {{4}}{{B}} is excellent, so there may be many situations where you can aim.

Latest revision as of 03:14, 22 May 2021

Tayuya
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Ninja Registry Number ???
Birthday February 15th
(14 years old;
Aquarius)
Height 148.2cm
Weight 38.2kg
Blood type A
Personality Belligerent
Has a sharp tongue
Proficient jutsu Demon Flute: Chains of Fantasia
Demon Flute: Trio Requiem
Demon Revolution
Favorite phrase 唯我独尊
"Only I am exalted"
Hobbies Playing the flute
Voiced by Japan Akeno Watanabe
class="gnt4_nav" colspan="13"


Summary

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Vitals
HP 180
Defense 1440

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Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
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Down
Away from opponent Tayuya cannot be thrown during this move.
Towards opponent
Running
Special Moves
Can be Y-Cancel against airborne opponents.
Track the opponent's location
Down
Away from opponent Counters non-super Taijutsu
Towards opponent
Running Groundbounces
Super Moves
Fast, easily comboable. While the damage is very poor, it drains the opponent's entire meter.
Down The hitbox in this move covers Tayuya in a 360

Combo List

Combo 1 Can Y-Cancel on 5th hit
Combo 2
Combo 3
Combo 4
Combo 5
Combo 6 Towards opponent Can Y-Cancel on 4th hit
Combo 7 Towards opponent
Combo 8 Towards opponent
Combo 9
Combo 10
Combo 11 Down Can Y-Cancel on 3rd hit
Combo 12 Down
Combo 13 Down
Combo 14 Towards opponent
Combo 15


Advanced Combos

Input
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Discussions

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Learning Tayuya

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Strategy

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As Tayuya

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Against Tayuya

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Combos and Tech

Combos Notes Video
~ When hits, , Towards opponent, etc. are confirmed. There will be many occasions to use it.
> (Down) If you are more than one character away, you will not hit unless you delay .
Down > (Down) Tayuya's simplest combo.
DownTowards opponentDown (Down) If your opponent has few chakras, choose this combo.
Towards opponentDown (Down) If Towards opponent from is hard to pick up, put cancel after .
Throw> > Down > (Down) Stable combo from throwing. There are few scenes where you can aim for throwing, but let's remember.
Throw> Down > Towards opponent> Down> (Down) Combo from throwing. It's cooler than the combo above, but it's more difficult. Reference video link
Screen edge only
() * n Loopcon that can be entered many times unless the stagger is recovered.
Towards opponentTowards opponent (Down) A combo that is picked up by a demon again after being blown away by a demon.
Throw> Y-Cancel> Down> You can also hunt for changes. Neta combo.
Away from opponent> Throw> Down > Towards opponentY-Cancel > Down > combo that will be established if you do not recover and throw through after a Away from opponent hit.

Tayuya's Away from opponent is excellent, so there may be many situations where you can aim.

Reference video link

Matchups

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Resources

None yet.

Frame Data

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References

Back 2 Basics Tayuya Move List

Willvolution.com Tayuya Threads Archive

JP GNT4 Wiki article on Tayuya


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