Sasuke (GNT4): Difference between revisions

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|-
|-
|{{6}}{{B}}
|{{6}}{{B}}
|
|Turns around if hitting on back
|-
|-
|{{Run}}{{B}}
|{{Run}}{{B}}
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|
|
|-
|-
|{{2}}{{X}}
|{{4}}{{X}}
|Goes into {{Sharingan}}Sharingan mode; can be disabled
|-
|{{Sharingan}}{{X}}
|
|
|-
|-
|{{4}}{{X}}
|{{Sharingan}}{{Air}}{{X}}
|
|
|}
|}


===Combo List===
===Combo List===
{|Class="wikitable"
====Normal Form====
|-
{{GNT4BasicCombos
!Combo Number
|Combo01={{b}} {{b}} {{b}} {{b}} {{b}} {{b}} {{b}}
!style="width:275px;'|Input
|Notes01=Can {{YCancel}} on 4th hit
!Notes
|Combo02={{b}} {{b}} {{a}}
|-
|Notes02=
|'''Combo 1'''
|Combo03={{b}} {{b}} {{b}} {{a}}
|{{b}} {{b}} {{b}} {{b}} {{b}} {{b}} {{b}}
|Notes03=
|Can {{YCancel}} on 4th hit
|Combo04={{b}} {{b}} {{b}} {{b}} {{a}}
|-
|Notes04=Can {{YCancel}} on 4th hit<br>Can hold {{A}} on 5th hit
|'''Combo 2'''
|Combo05={{6}} {{b}} {{b}} {{b}}
|{{b}} {{b}} {{a}}
|Notes05=Can {{YCancel}} on 3rd hit
|
|Combo06={{6}} {{b}} {{a}} {{b}} {{b}} {{b}} {{b}} {{b}}
|-
|Notes06=Can {{YCancel}} on 4th and 7th hit
|'''Combo 3'''
|Combo07={{6}} {{b}} {{a}} {{b}} {{a}}
|{{b}} {{b}} {{b}} {{a}}
|Notes07=
|
|Combo08={{6}} {{b}} {{a}} {{b}} {{b}} {{a}}  
|-
|Notes08=Can {{YCancel}} on 4th hit<br>Can hold {{A}} on 5th hit
|'''Combo 4'''
|Combo09={{6}} {{b}} {{a}} {{a}} {{a}}
|{{b}} {{b}} {{b}} {{b}} {{a}}
|Notes09=
|Can {{YCancel}} on 4th hit
|Combo10={{4}} {{b}} {{b}} {{b}}
|-
|Notes10=
|'''Combo 5'''
|Combo11={{2}} {{b}} {{b}} {{b}}
|{{6}} {{b}} {{b}} {{b}}
|Notes11=
|Can {{YCancel}} on 3rd hit
|Combo12={{2}} {{b}} {{b}} {{a}}  
|-
|Notes12=
|'''Combo 6'''
|Combo13={{2}} {{a}} {{b}} {{b}} {{b}} {{b}} {{b}}
|{{6}} {{b}} {{a}} {{b}} {{b}} {{b}} {{b}} {{b}}
|Notes13=Can {{YCancel}} on 3rd hit
|Can {{YCancel}} on 4th and 7th hit
|Combo14={{2}} {{a}} {{b}} {{a}}
|-
|Notes14=
|'''Combo 7'''
|Combo15={{2}} {{a}} {{b}} {{b}} {{a}}
|{{6}} {{b}} {{a}} {{b}} {{a}}
|Notes15=Can {{YCancel}} on 3rd hit<br>Can hold {{A}} on 4th hit
|
|Combo16={{2}} {{a}} {{a}} {{a}}
|-
|Notes16=
|'''Combo 8'''
}}
|{{6}} {{b}} {{a}} {{b}} {{b}} {{a}}  
 
|Can {{YCancel}} on 4th hit
====Sharingan {{Sharingan}} Form====
|-
{{GNT4BasicCombos
|'''Combo 9'''
|Combo01={{b}} {{b}} {{b}} {{b}} {{b}} {{b}}
|{{6}} {{b}} {{a}} {{a}} {{a}}
|Notes01=Can {{YCancel}} on 4th hit
|
|Combo02={{b}} {{b}} {{a}}
|-
|Notes02=
|'''Combo 10'''
|Combo03={{b}} {{b}} {{b}} {{a}}
|{{4}} {{b}} {{b}} {{b}}  
|Notes03=
|
|Combo04={{b}} {{b}} {{b}} {{b}} {{a}}
|-
|Notes04=Can {{YCancel}} on 4th hit<br>Can hold {{A}} on 5th hit
|'''Combo 11'''
|Combo05={{6}} {{b}} {{b}} {{b}}
|{{2}} {{b}} {{b}} {{b}}  
|Notes05=Can {{YCancel}} on 3rd hit
|
|Combo06={{6}} {{b}} {{a}} {{b}} {{b}} {{b}} {{b}}
|-
|Notes06=Can {{YCancel}} on 4th and 7th hit
|'''Combo 12'''
|Combo07={{6}} {{b}} {{a}} {{b}} {{a}}
|{{2}} {{b}} {{b}} {{a}}  
|Notes07=
|
|Combo08={{6}} {{b}} {{a}} {{b}} {{b}} {{a}}
|-
|Notes08=Can {{YCancel}} on 4th hit<br>Can hold {{A}} on 5th hit
|'''Combo 13'''
|Combo09={{6}} {{b}} {{a}} {{a}} {{a}}
|{{2}} {{a}} {{b}} {{b}} {{b}} {{b}} {{b}}  
|Notes09=
|Can {{YCancel}} on 3rd hit
|Combo10={{4}} {{b}} {{b}} {{b}}
|-
|Notes10=
|'''Combo 14'''
|Combo11={{2}} {{b}} {{b}} {{b}}
|{{2}} {{a}} {{b}} {{a}}  
|Notes11=
|
|Combo12={{2}} {{b}} {{b}} {{a}}
|-
|Notes12=
|'''Combo 15'''
|Combo13={{2}} {{a}} {{b}} {{b}} {{b}} {{b}}
|{{2}} {{a}} {{b}} {{b}} {{a}}
|Notes13=Can {{YCancel}} on 3rd hit
|Can {{YCancel}} on 3rd hit
|Combo14={{2}} {{a}} {{b}} {{a}}
|-
|Notes14=
|'''Combo 16'''
|Combo15={{2}} {{a}} {{b}} {{b}} {{a}}
|{{2}} {{a}} {{a}} {{a}}  
|Notes15=Can {{YCancel}} on 3rd hit<br>Can hold {{A}} on 4th hit
|
|Combo16={{2}} {{a}} {{a}} {{a}}
|}
|Notes16=
}}


===Advanced Combos===
===Advanced Combos===
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!style="width:325px;"|Input
!style="width:325px;"|Input
|-
|-
|{{6}} {{b}} {{a}} ~ {{b}} {{b}} ~ {{4}} {{x}} ~ {{6}} {{b}} {{a}} {{b}} {{b}} ~ {{b}} {{b}} {{x}}
|{{Sharingan}}{{6}} {{b}} {{a}} ~ {{b}} {{b}} ~ {{4}} {{x}} ~ {{6}} {{b}} {{a}} {{b}} {{b}} ~ {{b}} {{b}} {{x}}
|}
|}


Does some good damage, and works on backturned foes
Does some good damage, and works on backturned foes.


==Discussions==
==Discussions==
Coming soon.
Coming soon.
===Learning Sasuke===
===Learning Sasuke===
Coming soon.
Coming soon.
===Strategy===
===Strategy===
'''Sharingan Cancels'''
'''Sharingan Cancels'''
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====<span style="color:red;">As Sasuke</span>====
====<span style="color:red;">As Sasuke</span>====
Coming soon.
Coming soon.
====<span style="color:blue;">Against Sasuke</span>====
====<span style="color:blue;">Against Sasuke</span>====
More to come.
More to come.


===Combos and Tech===
===Combos and Tech===
Coming soon.
{|class="wikitable"
|-
!Combos
!Notes
!Video
|-
|style="white-space: nowrap;"|{{B}}{{B}}{{B}}{{B}} > {{B}}{{B}}{{X}}
|Super basic. There actually aren't that many combos with Sasuke. Thanks to this, Sasuke is easy to learn even for beginners.
|-
|style="white-space: nowrap;"|{{B}}{{B}}{{B}}{{B}} > {{B}}{{B}}{{B}}{{B}}{{YCancel}} > {{8}}{{B}}
|When you do the 4th {{B}} for the second time, the knockback actually changes, so you need to {{YCancel}} and follow their direction before performing {{8}}{{B}}. Both the damage and positioning are consistent and great because of the {{8}}{B}} ending.
|-
|style="white-space: nowrap;"|{{6}}{{B}}{{A}}{{B}}{{B}} > {{B}}{{B}}{{X}}
|It should hu. If you can insert {{6}}{{B}} ... Of course, you can also bring it in the direction of {{8}}{{B}}.
|-
|style="white-space: nowrap;"|{{6}}{{B}}> {{B}}{{B}}{{B}}{{B}}> {{8}}{{B}}
|{{6}}{{B}} single hit confirmation combo. It's pretty easy, so this is fine when using {{6}}{{B}}
|-
|style="white-space: nowrap;"|{{6}}{{B}}{{A}} > {{B}}{{B}}{{B}}{{B}} > {{8}}{{B}}
|You can check hits by inserting up to {{6}}{{B}}{{A}}, but the pattern that the difficulty of pressing has increased at once. It's great damage, but there's only practice to decide!
|-
|style="white-space: nowrap;"|{{Sharingan}}{{B}}{{B}}{{B}}{{B}}{{Y}} > {{B}}{{B}}{{B}}{{B}}{{Y}} > {{8}}{{B}}
|Falcon Drop 〆Con Sharingan version. Since anti-aircraft kicking is compatible with {{Y}} can, it works like this in the case of combo
|-
|style="white-space: nowrap;"|{{Sharingan}}{{B}}{{B}}{{B}}{{B}}{{B}}{{B}} > {{X}}
|The only combo that can hold a zigzag. If the {{B}} duet is released to the end, it will be a blow-off attack, so the stagger will be in time. It is difficult to adjust the position, so practice is required
|-
|style="white-space: nowrap;"|* Combo using Sharingan cancellation cancellation
|The Sharingan can be canceled by inputting {{4}}{{X}} again, and since the cancellation is the same as the super, it can be canceled from {{B}}{{B}} and canceled. Of course, it is just a release and there is no motion or rigidity, so it is established as a gap elimination or combo. Introducing a combo that uses this.
|-
|style="white-space: nowrap;"|{{Sharingan}}{{B}}{{B}}{{B}}{{B}}{{Y}}> {{B}}{{B}}{{4}}{{X}}> {{B}}{{B}}{{X}}
|The feeling of sharingan release will be grasped if this combo is made. It's fun to be able to do it, so I definitely want to remember it
|-
|style="white-space: nowrap;"|{{Sharingan}}{{B}}{{B}}{{4}}{{X}}> {{6}}{{B}}{{A}}{{B}}{{B}}> {{8}}{{B}}
|Although the lever operation is a little busy, it can be connected to {{6}}{{B}}, so it is a combo that can extend the damage well.
|}
 
===Matchups===
===Matchups===
Coming soon.
Coming soon.
==Resources==
==Resources==
[https://web.archive.org/web/20081006152212/http://www.willvolution.com:80/back2basics_gnt4_sasuke.htm Back 2 Basics Sasuke Move List]
[https://web.archive.org/web/20120421214332/http://www.willvolution.com:80/phpBB2/viewforum.php?f=96 Willvolution.com Sasuke Threads Archive]
[https://www.gamefaqs.com/gamecube/929451-naruto-gekitou-ninja-taisen-4/faqs/45682 GameFAQs Sasuke Guide]
[https://www.gamefaqs.com/gamecube/929451-naruto-gekitou-ninja-taisen-4/faqs/45682 GameFAQs Sasuke Guide]


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==Frame Data==
==Frame Data==
Coming soon.
Coming soon.
==References==
[https://web.archive.org/web/20081006152212/http://www.willvolution.com:80/back2basics_gnt4_sasuke.htm Back 2 Basics Sasuke Move List]
[https://web.archive.org/web/20120421214332/http://www.willvolution.com:80/phpBB2/viewforum.php?f=96 Willvolution.com Sasuke Threads Archive]
[https://www51.atwiki.jp/gnt4/pages/12.html JP GNT4 Wiki article on Sasuke]


{{GNT4 Nav}}
{{GNT4 Nav}}

Latest revision as of 21:46, 21 May 2021

Sasuke Uchiha
Error creating thumbnail: Unable to save thumbnail to destination
Ninja Registry Number 012606
Birthday July 23rd
(13 years old;
Leo)
Height 153.2cm
Weight 43.5kg
Blood type AB
Personality Cool,
Acts tough
Likes eating Tomatoes,
oshiruko (with okaka)
Dislikes eating Natto beans,
Sweet foods
Favorite word 力 (power/strength)
Hobbies Training, taking walks
Voiced by Japan 
Noriaki Sugiyama
class="gnt4_nav" colspan="13"


Summary

Coming soon.

Vitals
HP 210
Defense 1680

Coming soon.

Press at Character Select.
Press at Character Select.

Moveset

Individual Move Breakdown

Basic Moves Notes
placeholder
Down
Away from opponent
Towards opponent Turns around if hitting on back
Running
Special Moves
Down
Away from opponent
Towards opponent
Running
Super Moves
Away from opponent Goes into Sharingan mode; can be disabled

Combo List

Normal Form

Combo 1 Can Y-Cancel on 4th hit
Combo 2
Combo 3
Combo 4 Can Y-Cancel on 4th hit
Can hold on 5th hit
Combo 5 Towards opponent Can Y-Cancel on 3rd hit
Combo 6 Towards opponent Can Y-Cancel on 4th and 7th hit
Combo 7 Towards opponent
Combo 8 Towards opponent Can Y-Cancel on 4th hit
Can hold on 5th hit
Combo 9 Towards opponent
Combo 10 Away from opponent
Combo 11 Down
Combo 12 Down
Combo 13 Down Can Y-Cancel on 3rd hit
Combo 14 Down
Combo 15 Down Can Y-Cancel on 3rd hit
Can hold on 4th hit
Combo 16 Down


Sharingan Form

Combo 1 Can Y-Cancel on 4th hit
Combo 2
Combo 3
Combo 4 Can Y-Cancel on 4th hit
Can hold on 5th hit
Combo 5 Towards opponent Can Y-Cancel on 3rd hit
Combo 6 Towards opponent Can Y-Cancel on 4th and 7th hit
Combo 7 Towards opponent
Combo 8 Towards opponent Can Y-Cancel on 4th hit
Can hold on 5th hit
Combo 9 Towards opponent
Combo 10 Away from opponent
Combo 11 Down
Combo 12 Down
Combo 13 Down Can Y-Cancel on 3rd hit
Combo 14 Down
Combo 15 Down Can Y-Cancel on 3rd hit
Can hold on 4th hit
Combo 16 Down


Advanced Combos

Input
Towards opponent ~ ~ Away from opponent ~ Towards opponent ~

Does some good damage, and works on backturned foes.

Discussions

Coming soon.

Learning Sasuke

Coming soon.

Strategy

Sharingan Cancels

Sasuke benefits from an overall solid kit of safe buttons, punish tools and hard knockdown options. However, his greatest strength comes from his Sharingan cancels.

For 25 percent chakra, Sasuke can press Back-X to transform into Sharingan mode. This provides him with one of the better anti-air options in the game in Up-A and a real-time special in Jump-X (providing him with actual damage potential with his Down-B sweep, something absent from his standard form).

More importantly, Sasuke can deactivate Sharingan mode using Back-X after BB. BB Back-X leaves Sasuke at a huge frame advantage. This provides Sasuke with some of the only true 50-50 mixups in the game.

As Sasuke

Coming soon.

Against Sasuke

More to come.

Combos and Tech

Combos Notes Video
Super basic. There actually aren't that many combos with Sasuke. Thanks to this, Sasuke is easy to learn even for beginners.
Y-Cancel When you do the 4th for the second time, the knockback actually changes, so you need to Y-Cancel and follow their direction before performing . Both the damage and positioning are consistent and great because of the {B}} ending.
Towards opponent It should hu. If you can insert Towards opponent ... Of course, you can also bring it in the direction of .
Towards opponent> > Towards opponent single hit confirmation combo. It's pretty easy, so this is fine when using Towards opponent
Towards opponent You can check hits by inserting up to Towards opponent, but the pattern that the difficulty of pressing has increased at once. It's great damage, but there's only practice to decide!
Falcon Drop 〆Con Sharingan version. Since anti-aircraft kicking is compatible with can, it works like this in the case of combo
The only combo that can hold a zigzag. If the duet is released to the end, it will be a blow-off attack, so the stagger will be in time. It is difficult to adjust the position, so practice is required
* Combo using Sharingan cancellation cancellation The Sharingan can be canceled by inputting Away from opponent again, and since the cancellation is the same as the super, it can be canceled from and canceled. Of course, it is just a release and there is no motion or rigidity, so it is established as a gap elimination or combo. Introducing a combo that uses this.
> Away from opponent> The feeling of sharingan release will be grasped if this combo is made. It's fun to be able to do it, so I definitely want to remember it
Away from opponent> Towards opponent> Although the lever operation is a little busy, it can be connected to Towards opponent, so it is a combo that can extend the damage well.

Matchups

Coming soon.

Resources

GameFAQs Sasuke Guide

Sasuke BnB Combos

Sasuke Short Clip

Frame Data

Coming soon.

References

Back 2 Basics Sasuke Move List

Willvolution.com Sasuke Threads Archive

JP GNT4 Wiki article on Sasuke

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